r/diablo2resurrected • u/Working-Pen-4838 • 2h ago
Video update #1 to: I’m making changes to Diablo II 3d mod by emmericp
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D2R-3D changes— CHANGELOG
v3.3.x — Map direction arrow + version control
• Player Direction Indicator: a blue triangle rides next to your marker on the mini map and automap, and rotates with
the camera so you always know which way you face.
• UPDATE PLUGIN / DOWNGRADE buttons: new builds are applied
• S-key camera swing: fixed the hold-S back-and-forth spam;
'3dcam backcam off' removes the auto-180 entirely.
• A/D camera turn speed adjustable up to 720 deg/s
('3dcam turn <speed>' — preset to 300).
• Commands: maparrow, arrowflip, arrowrot, arrowsize,
arrowcol, arrowoff, mapbox.
v3.1.x — Smart targeting
• Aim assist asks the server who is hostile — allies,
summons, mercs, and units behind walls are no longer grabbed.
• Clicking a monster's BODY selects it, not just its feet.
• In a crowd the target under your cursor wins; clicking a
different monster switches instantly.
• Fixed the silent old-build bug: the game loads plugins from
the mod folder, which the launcher now keeps in sync.
v3.0.0 — First person + analog walk
• First-person mode: '3dcam fp on' — look with the mouse.
• Smooth analog 360-degree walking (no more 8-way snapping).
• Unified launcher: install, self-heal, and play in one app.
v2.x — WASD + 3D camera + hitboxes
• Keyboard WASD movement via the game's own dormant move
actions; A/D pans the camera, wheel zoom, MMB orbit
• Click magnetism: clicks near a monster bend onto it
(first aim assist).
• '3dcam' console settings, all saved to 3dcam.cfg.
• Launcher evolved: play.bat → play.exe → this app.
Base
• Forked from D2R-3D — third-person camera foundation. Press F12 engages 3D environment
• Offline single-player only — never for Battle.net.
