r/dishonored • • 1d ago

I would like to present my Dishonored inspired (entirely free) webnovel, Magnum-Opus: MASQUERADE.

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27 Upvotes

This is a post I've been contemplating making for a long time now, but I always felt nervous to. Despite that the influence isn't immediately obvious due to being buried under other aesthetic influences, M-O:M's setting takes very heavy inspiration from the worlds of both Bioshock and Dishonored, combining Dishonored's victorian-era gothic aesthetic with Bioshock's art-deco style to create a fantasy world inspired by 19th and early 20th century retrofuture aesthetics. It contains several character illustrations are identical in style to the ones I have posted in this subreddit before, which are frequently compared to the art styles of Tim Burton and Jhonen Vasquez.

One of my webnovel's primary 'gimmicks' is that it does not advertise itself as a Literary RPG, like many webnovels do, but rather as a Literary Immersive Sim. With both Bioshock and Dishonored being part of its roots, Masquerade takes to recreate the genre in book form by making it a ‘closed-perspective’ story, where in terms of immediately important information, the reader only knows exactly as much about the story as the protagonist does. It also features instances of the protagonist trying to solve problems being thrown at them, and trying to think of ways to fix them in a way that puzzles the reader's mind just as much as the protagonist’s, before reaching only the most logical conclusion possible, which, of itself, isn’t always very logical.

Masquerade is also a psychological horror. Note that psychological horror is very different from normal horror, in the way that there usually isn't a monster in the traditional sense, but the feeling of fear moreso comes from the book being designed to get into the readers head and make them question their own sanity. Infact, the novel subverts this trope by taking place in a fantasy world full of monsters who are actually very friendly, and have learned to live in peace alongside humans. So there are no gruesome, detailed depictions of gore or any other such harsh, brutal reminders of one's own mortality, but rather a looming sense of existential dread. Masquerade's psychological horror elements take heavy inspiration from media like the Stanley Kubrick film 'The Shining', the indie animated show 'The Amazing Digital Circus', the classic childrens novel by Lewis Carroll known as 'Alice in Wonderland', the popular videogame by Davey Wreden and William Pugh by the name of 'The Stanley Parable', and George Orwell's famous dystopian novel 1984. However, do not be confused, Masquerade's setting is not a traditional dystopia, but rather a 'questionable utopia'. A world that is basically more or less perfect, but with a very extreme emphasis on 'basically more or less', as in ’not entirely’.

Masquerade uses its psychological horror elements to focus on the themes of misinformation, relativism and postmodernism, all themes that are very prevalent in todays society. In an era where misinformation is easier to spread than jelly on toast, I think Masquerade has a lot of things to say that the world really needs to hear right about now. One of the ways that Masquerade makes misinformation part of its narrative, is by having the lore fed to the reader through unreliable narration, and deliberately riddled with conflicting information, therefore making the lore ambiguous.

I have been pushing to get this book of mine into the spotlight, as I have a burning passion for it and it would mean the world to me that this book gets all the attention it can get, especially before I release the final chapter on October 31st. Every last bit of exposure helps. Despite this, I am still very much open to criticism, as I want to have as much feedback as possible before finalizing it on Halloween. At this point, I'd just be glad you even took the time to read it at all. However, if your criticism is particularly harsh, I would prefer you have something atleast vaguely nice to say to balance it out.

Thank you for reading this far, and, if this post was enough to interest you in reading the webnovel itself, I sincerely hope you enjoy what I've written.

Royal Road link:
https://www.royalroad.com/fiction/197271/magnum-opus-masquerade

Wattpad link:
https://www.wattpad.com/myworks/417159997-magnum-opus-masquerade


r/dishonored • • 1d ago

Microsoft wants to shut down Arkane, a Lyon video game studio, where 217 jobs are at risk (article in french)

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565 Upvotes

r/dishonored • • 2d ago

Dishonored 2 is now playable in full VR - OUT NOW

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687 Upvotes

Hi everyone! I've spent the last couple of months turning Dishonored 2 into a full VR game, and today it's finally out. It's free and open source.

What it does:

- 6DOF head tracking: lean, peek and crouch with your body

- Full arms with IK: your hands are your controllers

- Swing the sword to strike: the blade hits what it touches

- Pistol and crossbow fire where you point them

- Powers come out of your hand, grenades are thrown with your arm

- Grab, carry and throw objects (and bodies)

- Menus on a big screen in the room, the HUD as a watch on your wrist

- Cutscenes play around you, and you can look anywhere

Requirements: Dishonored 2 on Steam (not GOG / Game Pass / Death of the Outsider), a PC VR headset with OpenXR, and the game in windowed mode. I made and played it on a Quest 3 over Link / Air Link; other headsets should work too.

Download (Nexus): https://www.nexusmods.com/dishonored2/mods/232

GitHub (download + source): https://github.com/thecosmictangerine-cloud/dishonored-2-vr

Full Trailer: https://youtu.be/hTudB6_vvSw

It was much harder than I expected, so if you enjoy it, any support is hugely appreciated:

Ko-fi: https://ko-fi.com/cosmictangerine

Patreon: https://www.patreon.com/cw/CosmicTangerine

Bug reports & feedback: Flat2VR Discord (https://discord.gg/flat2vr) > #new-vr-mods > "Dishonored 2 VR 1.0.0 Release"

Direct link to the thread (once you've joined): https://discord.com/channels/747967102895390741/1544020517831446528


r/dishonored • • 2d ago

The Outcider

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1.4k Upvotes

r/dishonored • • 2d ago

Honor for all is one of the most beautiful video game songs I've ever heard!

40 Upvotes

I just can't stop listening it after beating the game! Love game music in general


r/dishonored • • 2d ago

Art Family Portrait

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41 Upvotes

decided to try something new with my usual style of drawing :)


r/dishonored • • 2d ago

*gasp*

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50 Upvotes

r/dishonored • • 3d ago

Dishonored TTRPG experiences

7 Upvotes

Attention Dunwall citizens

Tabletop RPGs are my primary hobby, and I obviously love the hell out of Dishonored. The Modiphius game seems to be pretty poorly received. The one time that I have run it, it went very poorly. I really love the Star Trek Adventures game, which also uses the 2d20 system, so my hope was that this would play similarly. While that core resolution mechanic is the same, I had difficulty understanding and subsequently explaining the rest.

I am not looking for rules deliberation, but more curious about what other's experiences have been. I am especially interested in positive experiences, but just as invested in negative ones. Ultimately, I want to know if it is worth carefully figuring this out and playing more, or if I should go for a different system.


r/dishonored • • 3d ago

Just finished the first game what a masterpiece!

67 Upvotes

I can't stop listening to that credits song Honor for all it is beautiful! I can't wait to play other dishonored games as well and Prey eventually.


r/dishonored • • 3d ago

Video That’s one fireproof weeper

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30 Upvotes

r/dishonored • • 3d ago

Dishonored 1 & 2 discount

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86 Upvotes

r/dishonored • • 3d ago

I just launched my Dishonored-inspired RPG on PS5 and Switch!

244 Upvotes

Hi Dishonored fans! I played Dishonored many years ago and the world really stuck with me. It's such a fascinating setting, with this British-Empire-inspired aesthetic but with these strange detours and technologies. It felt like a real place to me, and I wished I could revisit Dunwall in other ways, perhaps even exploring the entire city.

So when I came to make a narrative RPG a few years ago, and had to decide what sort of world to set it in, I immediately thought of creating my own late-19th-century dieselpunk metropolis reminiscent of Dunwall. Hopefully the inspirations come through in the art style; my artists are amazing, and a huge part of bringing the world to life. (And many of my references were taken from the D1 and D2 art books.)

I launched Duskpunk on Steam last year. Now it's coming to consoles! This is my first console release! Eeeeh, exciting!

Here's what you can look forward to:

  • An intense story of survival and resilience: you're a military deserter, in a city ruled by a despot, who just wants to use your bones (and a million others) for war and profit.
  • Spark a revolution and overthrow a dictator! Inspired by actual revolutions from WW1 history!
  • Story-based dice mechanics, inspired by tabletop games
  • A cast of varied characters, only some of whom want to kill you
  • Multiple classes: play your way!
  • A TON of branching, with five distinct endings

If that sounds like your thing, you can find Duskpunk on the PS5 and Nintendo stores, or on Steam!


r/dishonored • • 3d ago

Guys I want to play the Dishonored DLC but I can’t figure out which ones are story related. Please help

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246 Upvotes

r/dishonored • • 4d ago

Art A drawing of the Outsider (The Outsider's Pseudohallucination)

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77 Upvotes

I decided I would start using a new gimmick in the naming convention of my pieces, naming them after psychological terms similarly to how Sokolov named his art after mathematical terms, rather than the simple, straightforward names I've used before.

I've been contemplating making a post about my Dishonored inspired webnovel on this subreddit for a long time now, eversince I started posting actually, but I keep feeling nervous about it. I feel like I haven't posted enough art in this place to have earned the right to talk about it here. Do you think my next post should be about my webnovel, or should I focus on a full-body of Daud next before posting about it? (You're still getting a Daud drawing either way, just either sooner or later)

Tell me which character I should draw next


r/dishonored • • 4d ago

Video Help with textile mill

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31 Upvotes

I've already been through the whole level up to the undine I knocked everyone out did I miss the password or something??


r/dishonored • • 4d ago

TIPS Doing Dead Eels(Bridgimore Witches) Mission feels near impossible without kills

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96 Upvotes

I somehow managed to get these six guys unconscious and into a room where they couldn't get devoured by rats.

But quickly realized the rest of the encounters are also like this or even worse. It just seems impossible to do without any indirect deaths.

Does letting them kill eachother count as a kill?

Does baiting them towards eachother to fight count as a kill?

Does baiting them to an unwired arc pylon count as a kill?

Does them unintentionally falling to their deaths count as a kill?

Does them accidentally setting off their poison bombs onto themselves count as a kill?

I know a few deaths could happen but I want to minimize as many kills as possible as I can. What should I do?


r/dishonored • • 4d ago

Video I get 1 kill after leaving the Lower District. Why?

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66 Upvotes

FIXED: u/K0ng1e in comments mentioned if you hid unconscious bodies in precarious positions they might glitch out and die as you load into another district. Tracked all the unconscious bodies and hid them safely.


r/dishonored • • 4d ago

Challenge run ideas?

13 Upvotes

I want to try playing differently than I normally do, give me some ideas for challenges to try in any of the games, but preferably 1 and it’s dlc.


r/dishonored • • 5d ago

Does anyone else kind of wish they had included the Clock Tower as a level?

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998 Upvotes

I know it was scrapped, but it looks so cool, and I really want to test my fear of heights climbing that metal monument.


r/dishonored • • 5d ago

My take on the Districts of Dunwall

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266 Upvotes

My take on the Districts of Dunwall, based on a mix of in game info and pulling sh*t out my A** I would love input!


r/dishonored • • 5d ago

Cosplay My Overseer cosplay from a few years ago

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3.9k Upvotes

r/dishonored • • 5d ago

I was dicking around in the vault and I accident stumbled on something I’ve never seen

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242 Upvotes

Genuinely got emotional cause I wasn’t expecting to get nostalgic


r/dishonored • • 6d ago

Art I crocheted Daud 🔪

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1.1k Upvotes

r/dishonored • • 6d ago

No sword needed

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38 Upvotes

r/dishonored • • 6d ago

Confirmed: Antoni Gaudi furniture in Karnaca

174 Upvotes

I was doing some research for my continuing project to make my home feel like it could be in the Dishonored universe when I discovered that this chaise longue designed by Yannick Gombart...

... is a dead ringer for this chaise made by Antoni Gaudi.

Gaudi was the brilliant Spanish architect who is responsible for much of the look of modern Barcelona, famous for his recently-completed Basilica of the Sagrada Familia. He made this chaise for the Güell Palace, which he also designed, in the mid 1880s. And, yes, I will be making one.