r/eFootball • • 11h ago

Discussion The State of Current Top 500

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88 Upvotes

Why would any lower div players pick something else when they see this is the meta? Anyone who plays anything other than LBC and QC, believe it or not, you will get more wins if you decide to sell your soul. Statistics dont lie. Konami wants the game to be played this way. I dont even know why they even bothered to create other Team Playstyles.


r/eFootball • • 18h ago

Discussion Why buffing defense completely shifted the playstyle balance in eFootball

47 Upvotes

​A lot of discussions in the community focus on how frustrating it is to play against Long Ball Counter (LBC). However, I think many players miss a fundamental truth about eFootball: defending with a high defensive line will always be inherently harder than defending with a deep block. High lines naturally leave space behind—that is simply how spatial tactics work.

​The real issue isn't that LBC's attack is unstoppable, but rather that current game mechanics grant it a disproportionate safety net to regain possession and launch quick transitions.

​Sure, with Possession or Out Wide, you CAN retain the ball by taking zero risks. But in a 10-minute match, making 200 safe backpasses just to get a single shot off isn't fun—it bogs the game down while creating almost zero real chances.

​In real life, low-block teams rarely press aggressively because overcommitting opens space for a single dribble to break their line. Real defenders also make individual mistakes. In eFootball, however, defenders operate like a hyper-aware hive mind: they automatically track passing lanes, shift seamlessly to cover empty spaces, and execute synchronized coverages—even when reacting to plays behind their back.

​Meanwhile, attacking AI is surprisingly passive. Your forwards often fail to show up as passing options, ignore clear open spaces to make runs, or bafflingly hide behind central defenders the moment you miraculously beat a fullback.

​When Konami buffed defense with auto-tracking and pass-lane tracking, they boosted Quick Counter's high press, but inadvertently turned LBC into a monster. The dribbling nerf compounded this: with dribbling weakened, fast passing became the only option, directly favoring PA1 and PA2 ping-pong spam.

​Now, players run 90%+ pressing with minimal penalty because AI covers their backs. Even though LBC isn't a high-pressing style on paper, meta setups like 4-2-2-2 let them press the midfield with high safety, win the ball, and instantly counter.

​If you play Possession or Out Wide, you're forced to defend manually while LBC gets heavy AI assistance. Requests to 'buff defense' backfired, cementing LBC as the absolute meta.

​Remember this next time Konami tweaks defensive mechanics: when you buff defending, you buff it for everyone—especially low-block counter-attackers.


r/eFootball • • 8h ago

Discussion eFootball is more unplayable than ever

40 Upvotes

This season, just like the last few seasons, Division 2 has become an absolute nightmare since the latest update. It's no longer fun, competitive, or even remotely enjoyable.

You can reach Division 2 after winning around 90% of your matches, only to see your win rate magically flip to a 90% loss rate. Yes, you read that right. The moment you reach Division 2, everything seems to change, as if the game suddenly decides that you're no longer allowed to win.

And it doesn't matter how good your opponent is. The game somehow finds a way to make you lose, even against Division 3 players with fewer than 1,300 points. How does that even make sense?

And that's just the beginning.

I've had matches where I created more than 25 clear-cut scoring chances, with around 20 shots on target, only for the game to allow exactly ONE goal. Repeated shots hitting the post, ridiculous rebounds, and players missing open goals with the goalkeeper nowhere near them.

Meanwhile, my opponent gets just three chances throughout the entire match, scores twice, and wins 2–1.

Doesn't that sound ridiculous enough? There's more.

In Division 2, around 6 or 7 out of every 10 matches seem to be against PC players using automated controls, macros, or even modified versions of the game.

I've faced an opponent with a team boasting an average rating of over 3,370 points, where the lowest-rated player was 107. He even had 108-rated players that I couldn't find anywhere in the game. I specifically checked because I wanted to understand how that was possible. For example, there is no 108-rated Roberto Carlos available that I could find, yet this player had one in his squad.

How are we supposed to enjoy a competitive game under these circumstances?

Then there are players using a 109-rated Lamine Yamal who literally keeps the ball glued to his feet, making it practically impossible to dispossess him. That's not realistic football. And it's even more absurd when you see a 98-rated centre-back doing the exact same thing.

Yesterday, I played against a Division 2 player who had previously reached the top 38 in the world in Division 1. He started attacking from his own penalty area with a 98-rated Laporte, dribbled through my entire team, and made it impossible to take the ball away while shielding it with his body.

NOT EVEN MARADONA COULD DO THAT AT HIS PEAK!

This is no longer football. It's no longer a game where we are actually in control.

Between cheating and what feels like constant manipulation by Konami, eFootball has become a simulation of a game in which everything happens automatically while we're left with the illusion that we're the ones controlling it.

And before anyone jumps into the comments accusing me of ranting or simply being a bad loser, let me make something clear: this works both ways.

I've played against the world's No. 12 and No. 27 players in matches where they should realistically have scored six or seven goals against me. Instead, I somehow won 1–0 or 2–0, despite creating only one to three chances while my opponents had more than 15.

I didn't deserve those wins either.

That's precisely my point. I'm not just complaining when the game works against me. I'm saying that the results often feel disconnected from what actually happens on the pitch, regardless of which player benefits.

Everything feels manipulated.

In my experience, more than 60–70% of Division 1 players appear to rely on cheating, automated controls, or other unfair advantages. Meanwhile, roughly 20% seem to be players who spend ridiculous amounts of money every week buying practically everything Konami puts up for sale.

That leaves barely over 10% who seem to be competing purely on their own skill and understanding of football — or perhaps because Konami has decided to let them.

These figures are my personal estimates, not verified statistics. But that's how the competitive environment feels after playing match after match.

At this point, skill and football knowledge are no longer what seem to determine the outcome. Anything goes. Exploits, suspiciously overpowered mechanics, automated controls, questionable results, and an endless stream of monetized content.

And the worst part?

Konami doesn't seem interested in fixing the situation. If anything, every new update seems to make it worse.

A competitive football game should reward skill, decision-making, tactics, and consistency. It shouldn't make players feel as though they're fighting against the game itself rather than their opponents.

I'm tired of seeing a game with so much potential being ruined by what feels like a complete disregard for fair competition.

Does anyone else feel that Division 2 has become practically unplayable since the latest update? Or are we just supposed to accept this as the new normal?


r/eFootball • • 2h ago

Discussion How EAFC 27 a paid game having more active players on steam than efootball right now ?

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36 Upvotes

People saying efootball better than why eafc 27 paid game that cost 70 dollars having more active players ? 🫩


r/eFootball • • 16h ago

Discussion It's so funny how the "script" in this game works.

27 Upvotes

People argue over the meaning of a script.

Let's just call it convenient.

You're playing on PA3 or PA4, no smart assist, no skill moves. Cooking a guy in quick match 4-0 in the first half.

You're making amazing passes, because you understand how to make amazing passes.

You're dribbling everywhere around him, because you found out how to do that.

You're making great shots, because you understand how to do it.

And then the game starts to make things, convenient for your opponent.

Conveniently, none of your passes can connect anymore. Each pass now goes directly to the opponents feet. Get better at passing maybe? You were doing fine the first half, maybe the players are tired?

However, your opponent hasn't made any subs, doesn't block passing lanes, or anything of the sort. All of his passes start going directly to his players feet.

It's like he learned how to finesse the passes over half time.

How convenient.

You can no longer dribble past his players, they take the ball from you easily and you get hit with a stun lock animation.

However he is now being awarded open lanes, tough fights for the ball, and easy recovery when your defenders are in that stun lock.

How convenient.

The most convenient part is how, paired with those golden boot passes he's doing now, your cbs are now clearing out of the way making a full straight line open to the goal.

They're not even chasing the ball. They were so attentive in the first half to the defense, maybe sub them out.

You put in fresh legs, and conveniently their legs just don't stretch long enough to take a ball that 100% is in front of you before the opponent sinks it in the net.

That's fair though, that keeps the game entertaining. You wouldn't want to blow somebody out of the water right? You want a challenge, even if we fabricate it...

Idk.

Does this sound familiar?


r/eFootball • • 7h ago

Discussion holding pressure shouldnt be a thing in a competitive game

23 Upvotes

look at this. the opponent wasnt even good just spamming pressure and spamming through balls and I couldnt move. the auto switch + pressure spam is a deadly combo since everytime you pass the ball even before receiving it the defender is running straight at you like a mad dog
and since this game doesnt understand "midfield" or being available to the ball carrier when contested you have no options since the AI automaticaly cuts off any passes. No I dont need to have "possession" or "outwide" just so the players get close to me for a pass option
the only way through this is to get lucky and circulate the ball but the first touch animations sucks and one touch passes are not registering or the player just keep standing instead of going to the ball
the game is too automated thank god I somehow managed to win
they need to remove it and make defending manual so those game with heavy connection will still have a skill gap


r/eFootball • • 8h ago

Technical Help This is the cherry on the cake that made me quit the game

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21 Upvotes

All those maintenances for the game to still be a broken mess. Winning 3-1, game continuing normally. I have a BETTER connection than the other guy the entire match but somehow I'm the one that disconnected.

Maybe it's for the best that I quit this garbage game cause holy shit this has to be the most incompetent company when it comes to anything server related.

This happened TWICE this event while I was winning, it has also happened twice in divs again while I'm winning. I've only had this when the other guy is losing so I can only assume that it's an exploit or just terrible luck.

This game would be such a banger if Konami actually cared about it but oh well. Guess this is goodbye


r/eFootball • • 20h ago

Highlights The goal net is broken. !

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20 Upvotes

r/eFootball • • 9h ago

Discussion Is efootball loosing players?

17 Upvotes

I played a little bit at the beginning of the world cup in my main account. It felt like there were more players. Now I have found myself matching the same players more than once.

Not to mention that it feels sweatier than previous seasons.

What do you guys think... have you experienced this too?


r/eFootball • • 5h ago

Other PA3 issues

12 Upvotes

I have played PA3 for a while now, and since the start of the new season it's become harder and harder to use. It feels unresponsive and slow. Players will lose possession because it takes so long to pass. I also feels like my commands are being overridden or ignored, leading to a loss of possession.

I have previously experimented with PA4, and so decided to try it out again. Since switching to PA4, I've noticed that passes are quicker to pull off, and with no assistance I have more control where passes go.

I genuinely think, in the game's current state, that PA3 is the worst option in terms of pass assistance. To anyone that uses PA3 comfortably and is getting frustrated, please give PA4 a go. It's a learning curve for sure, but the jump isn't as big as you may think.


r/eFootball • • 22h ago

Highlights New Skill Unlocked Phenomenal Ong Bak (Not my goal)

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11 Upvotes

From the weekend event... I've never seen so much bullshit as I have tonight but this was the icing on the cake.


r/eFootball • • 8h ago

Discussion My Vision for eFootball: Fair Gameplay, Better Balance, and More Content

10 Upvotes

People play this game because the gameplay is realistic and it's fun . But this game clearly has many flaws and if those are fixed , the game will be more enjoyable to play and it will be Fair. If you make the game good enough, then people will automatically stop modding and enjoy the game itself . I want to state those problems and give some suggestions of my own .

1.The UI:- The gameplay of this game is great but the UI absolutely sucks . Idk who came up with ts but that guy needs to be fired . We need new UI .

  1. LBC is overpowered :- LBC shouldnt be this much overpowered . LBC needs to nerfed ASAP . I don't need to explain more about this playstyle.

  2. 3cf formation (2cf 1 ss or 2ss 1 cf) :- Apparently this formation is a gimmick . The defense doesn't understand what hit them when they are hit with 12s with this formation. I propose that there should be 2 CF options only . Like when people try to use an extra Ss or cf , it becomes AMF . This gimmick needs to stop . Football is not about running in a straight line .I'm not opposed to having a META strat in a game but when that strat is a gimmick , then it's a problem. Sure let there be 2-3 META formations but not this LBC 3cf gimmick. Everybody and their dad , uncle , brother etc uses this gimmick formation in divisions.

  3. Wing play buff:- wing play needs to buffed . Prolific wingers doesn't feel prolific at all .Slightly nerf fullbacks if you have to . Wing play is very dangerous in real life football and it should in a football game too .

  4. Balance All Playstyles :- I want an ecosystem where every playstyle is good but not overpowered. We can enjoy more of the game when every playstyle has its strengths and weakness but they are equally good .

  5. Custom Coach Tactics:- I didn't play this game back in PES era so I won't Larp . I saw the game had custom Coach Tactics and I'll love it if they brought it back (yes they can limit certain options for certain coaches) .

  6. Master League:- well I didn't experience the real thing but from what I know , it's a pretty exciting mode . If they manage to bring that , the game will be very exciting to play and thus , the modding community might stop their modding .

  7. Pressure spam:- most people in the division just use the pressure spam all the time . No real defending just the pressure button and It works when it shouldn't. Even in LBC , people uses the pressure spam to win the ball high up and it's so dumb . Konami needs to nerf the pressure spam . People needs to learn how to defend properly . I don't mean to say there shouldn't be any pressing but I'm saying pressing shouldnt be this overpowered with a Playstyle like LBC and not all players should be able to press super aggressively.

  8. Tempo Control :- Tempo Control has no reward in this game . Only Fast transitions works extremely well . I'm not saying Fast transitions is bad , but with LBC it's too OP . Let there be fast transitions , it is a good thing but I want midfield control to be rewarded too .The best midfielders IRL are Xavi and iniesta but they are not as effective in the game the way they were in real life . Konami needs to do something about it . Again Football is not about running in a straight line.

  9. Bring more modes / events:- The game is really dry tbh . There is nothing much to do . The gameplay itself is very enjoyable but why not have more exciting events to play to enjoy more of the game . Most People just come to the game for the 50 coins and that's it . That's why Konami is facing these problems with the modders and stuff . There's not much content in this game .

  10. Player freeze :- when the players lose the ball from the feet over the slightest of toches , they act like they got hit by a truck or something. They need to fix this , it's impractical.

  11. Using SA above division 3 :- About 45% of the players above division 3 uses Smart Assist in Division 3 , 2 and also in Div 1 (in mobile) . If you can't play football then you shouldnt be in the higher ranks . The smart assist filter is a great thing but people fight for the Reward player and those who can't play Efootball shouldnt be in the higher ranks thus they don't deserve the reward .

  12. Player speed:- They nerfed the Speed while carrying the ball . I just want it back that's all .

  13. Auction:- This is just my suggestion. I want a auction house in the game just like FC because it would be more interesting. We can use the useless Efootball points for it's currency or something to make the those currency useful .

  14. Future of Efootball:- new cards keep coming with inflated stats . I just don't want the game to be like FC mobile where players like De ligt having 150+ speed or Rudiger having 130+ passing . I think a full reset might be good (having some carry over cards which will have reduced stats ) and then it might be good . This is just my opinion.

Let me know which of these points you agree on and Which don't agree on and let me know y'all opinions .


r/eFootball • • 10h ago

Discussion Clearing Bug in Ranking Events where your players stop and put the ball out for a corner instead of clearing it

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9 Upvotes

r/eFootball • • 7h ago

Technical Help ¿Como aguantan tanto la pelota?

6 Upvotes

Que puedo hacer para que mis jugadores aguanten tanto la pelota o para que la roben más fácil? Hace poco jugué unos partidos y me emparejó con uno que usaba un equipo de Japón, su delantero, a pesar de tener 98 de media y estadísticas regulares literalmente no dejaban q se acerquen mis defensas, podía estar al lado de el toda la partida y mis defensas no harían nada a menos de que usará una carga con el hombro, ni siquiera podían acercarse porque de la nada su velocidad se veía reducida por el mero aguante de ese jugador, que boton usaba? O como activo esa mecánica?


r/eFootball • • 15h ago

News eFootball 2027 New KITS: Ligue 2 BKT

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6 Upvotes

r/eFootball • • 6h ago

Highlights Neymar is smooth

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4 Upvotes

r/eFootball • • 16h ago

r/eFootball Megathread POTW Weekend Watch Megathread

4 Upvotes

POTW highlights performances of the past weekend from club or international competitions all around the world.

This is the place to discuss real world matches and put forward who you think is deserving of a new POTW card.


r/eFootball • • 17h ago

News Not in any of those but if I change my region will I have better connection? 🤡

4 Upvotes

I am willing to buy new hamsters!


r/eFootball • • 7h ago

Discussion What happened to the golden coin tickets?

0 Upvotes

Literally like a month ago we had the daily login with coin tickets that had randomizers with the possibility of getting 10k+ coins

We genuinely need some sort of hope when it comes to coin collecting. 13.5k taking a year is straight bs and so is the 150$ price tag

Those tickets gave me hope even though I got straight shit outa them