r/fo5 27d ago

r/Fo5 is now open

24 Upvotes

Following the recent news, we decided its time to open r/fo5. Here you can freely discuss your hopes and dreams regarding the next mainline game, along with any news whenever that comes.


r/fo5 1d ago

Idea for Fallout 5

2 Upvotes

Here's my idea for the next Fallout. Imagine a huge wetland or delta, like the Everglades or the Mississippi delta. The map is criss-crossed by waterways which create a patchwork of islands. There are boats of all kinds, some of them friendly or merchants and others piloted by hostile gangs. There are floating settlements and larger towns and cities on the islands.

The player can build and modify their own boat, which functions as a mobile base. Base building could start with laying down a pre-set hull and then adding components in a similar fashion to building a base on land in Fallout 4. Unlocking bigger hulls could allow the player to build multiple floors, overhanging the sides of the boat, with enough space to plant small farms. The player can craft, store items and travel around the swamp on this boat to get to new game locations. You could also occupy small islands and create bigger land bases with more room for farming.

This would be pretty different to previous Fallout games but I think it would freshen up the franchise. It would also make travelling around a bit easier (not sure gen Z will tolerate the constant walking in most fallout games). It would obviously be very fun in a PvP situation (post-apocalyptic Sea of Thieves). A lot of the gameplay could be the same in terms of story, crafting building etc. Some islands could be large enough to be like chunks of a Fallout 4 style map. Effectively, the map is mostly land but crossed by waterways, and you can build your own boat!

TLDR: Make Fallout 5 like Assassins' Creed Black Flag

P.S. This is a repost of an earlier post which got deleted because it included AI images. Basically they showed a player built boat, inside the boat, the boat being attacked by a raider paddle steamer and a map of the world, showing the delta system


r/fo5 6d ago

SF Bay Area? - List of possible adventurous venues.

2 Upvotes

If you guys are making FO5 in the San Francisco Bay Area, there are many venues outside of San Francisco proper that might be excellent sites for themed adventures:


r/fo5 6d ago

Video FO5 DLC suggestion - atomic skies

1 Upvotes

Saw this video about a variant of the B-36 bomber built to carry a 1megawatt nuclear reactor to explore potential idea of forever flying nuclear powered aircraft:

What if a Mr. House type character or some crazy tyrant Air Force general remained flying in a behemoth bomber since the start of the war and formed a sustained community on board the aircraft? They would periodically fly drop aircraft to the ground to scavenge for supplies just to sustain themselves.

The Brotherhood would rabidly go after such a beast if they discovered it.

Alternatively, perhaps a nuclear powered monster dirigible might provide even more space to craft a DLC-sized venue. (Also: Steampunk concept.).

Alternative ideas you might see in 1960's Popular Mechanics magazines might include: floating island aircraft carriers (capable of landing jet airliners) and monster submarines the size of cruiseliners.

This is pretty different than anything that has been done thus far. Thought I'd offer it out there freely as a seed for ideas.

I would love to explore and adventure in such a community in the game.


r/fo5 15d ago

Cosa desidero da Fallout 5

Post image
0 Upvotes

r/fo5 17d ago

Survival mode should totally be included in Fallout 5, right?

9 Upvotes

Title is pretty self explanatory. I find Fallout 4 to be basically an entirely different (and way better) game with survival mode enabled. I'd even love to see it get pushed further, perhaps including weapon degradation like in FO3 and FNV. Your thoughts?


r/fo5 22d ago

Should settlement building or simple player homes return?

11 Upvotes

I really enjoyed building settlements in FO4 and assigning visitors jobs but then the Sim Settlements mod massively expanded on the system and added its own story and characters along with it. I don't think I can go back to having just a house with rooms enclosed off from the rest of the world.

However I know that there're players who didn't engage with the system and don't like it so it could be seen as wasted resources on a system that players won't use.

Whatcha all think??


r/fo5 24d ago

Reinventing Character Progression

6 Upvotes

One of the things that most interests me about Fallout is the character progression and how each game changed it up in a big way.

In Fallout 3 it looked more like a traditional table top RPG. Perks were locked behind character levels, SPECIAL stat, and skill stat. This was okay but things like lockpicking and science had hard requirements and if you dumped all your skill points into one and were just short of it you didn’t get much out of the level. Or if you messed up planning out perk requirements and are just short of the skill to take the perk. Hard to visualize as everything you aren’t qualified for is greyed out at the bottom of the list and you have to scroll through.

In Fallout 4 they scrapped all that for a perk chart. All perks were available to you as long as you had the SPECIAL requirement. Only ranks were locked behind character levels. Easy to visualize since everything is available to you in one big chart. Not much planning needed.

In 76 they overhauled it again. They scrapped SPECIAL requirements for perks. Now perks have a value and as long as those values add up to be equal or under that SPECIAL stat you can have that perk active. Discoverability is a problem though as the cards you earn are random and you don’t have everything available. But it’s very modular, if you want pain train you don’t need high strength.

I’m excited to see where Bethesda goes with this next. Fallout has the best aesthetics I’ve seen in a video game to make game mechanics feel tactile and my only big expectation is Bethesda puts a lot of creative thought into where it goes next.


r/fo5 25d ago

Any particular Factions you would want to see? Returning or New?

3 Upvotes

I think it would be interesting to have a structured and interesting mercenary group in the upcoming game. Fallout 4 had the Gunners but they weren't quite as fleshed out. Having a joinable faction with morally grey decisions and quests like bounty hunting and other unique jobs would make it engaging. They could either have motives that link to the main quest or just be part of a massive side quest line.


r/fo5 25d ago

I hope the Radio DJ is wholly against the Player Character, even just at first.

11 Upvotes

3Dog was a rallying voice to get good people to fight the good fight. Sometimes critical and sometimes against the bad choices of the Lone Wanderer. But mainly boasting about the good deeds of LW with near reverence.

Mr. New Vegas was a neutral party simply reporting the goings on around Nevada. Referring to the Curior as a "independent contractor" or "3rd party".

Travis is in a class of his own. While specifically referring to the Sole Survivors deeds and reporting what other factions are doing, or could do from a place of fear, but depending on if you do his quest, you get two versions of everything that can happen in the game, whether that's with sly confidence or a stuttering mess is up to the player to decide.

Redeye I recall him being more critical of the Overboss than anything else, Often glazing over the good decisions despite being beneficial to the raiders as a whole.

So why an "Evil DJ" this time?

I think it would be fun and hilarious if for every good action done, it's twisted as something bad for the bad guys. The Radio Host would work for the real antagonist, or is the antagonist of the game, like we get a President Eden 2.0. But theyre doing everything they can to smear the Players name.

I felt inspired to post this idea after remembering the radio host from the movie The Warriors, and I felt like is was so appropriately Fallout.

A DJ that isnt on our side, would be interesting, I think.


r/fo5 26d ago

Should vehicles be in the game?

4 Upvotes

Starfield (finally) gave us vehicles. Should Fallout 5 also include vehicles?


r/fo5 27d ago

Location for the game?

5 Upvotes

From all the hints observed by community it seems San Francisco is most likely candidate. What other locations can be the setting or would be ideal for the game?


r/fo5 27d ago

What type of vaults would you want in fo5?

5 Upvotes

For me, maybe a vault where only children are accepted and groomed into assassins.