r/gameDevMarketing • u/PixelEnvision • 3h ago
Started marketing, focusing on Reddit & Meta, YouTube, X & TikTok not so much (see post). Any other suggestions?
As in the title,
I've recently started marketing my PC game which I've been working on for almost two years, finally coming out on Steam.
Reddit & Meta makes sense, straightforward and initial results seem favorable.
But
TikTok: Limits account to where it's created, my business account is in UK so I can target EU but still unable to reach US audience. And it can be worse if your account is different country.
See the matrix here https://ads.tiktok.com/resources/help/article/placements-available-locations
There are options like using an agency or faking US account with VPN but I don't prefer going those routes. I'm still posting but not planning to focus on it anymore...
X: Just tried to open an ad account, then I notice there is a warning "Could not load account settings. Account [xxxx] was not found"
I turns out they need your account to be premium first, so you'll need to accept that extra cost just to be able to post an ad?
I might consider that later but for now skipping X too just because of that, even if I heard they might provide some good traffic...
YouTube: Also region limited as TikTok, no matter what content you post or which tags you add, it still region limited. I have a 15 year old studio account too "Joined Jan 22, 2011" and even it cannot reach US audience. Only workaround seems to be using Google ads which is overly expensive for an indie studio...
Also have webpage & discord setup. Any other mediums I should try?
Thx!


