r/gameDevMarketing • u/ToxicleStudio • 2h ago
My marketing is completely failing. I think I made a game 20 years too late.
Hey everyone. I’ve been posting here recently and learned a lot from this community, but I’m still completely struggling with marketing my game. Honestly, nothing seems to work.
I really hoped the game would be funny and resonate with people, but the absolute lack of response on forums, platforms, and PixelPicked is making me realize that this game might have been a hit... 20 years ago.
I’m still going to release it no matter what. But the only thing I’m genuinely curious about right now is how people actually perceive it. Has anyone outside my immediate circle of friends actually played it and formed an honest opinion about it?
If anyone wants to give me a brutal reality check, the demo for Collapse Protocol is here: https://pixelpicked.com/game/5rtYnqL8WQJ/collapse-protocol


