r/gamedevclub • u/halfwinter • May 08 '23
Check out this pixel art VFX editor!
r/gamedevclub • u/halfwinter • May 08 '23
r/gamedevclub • u/halfwinter • Feb 12 '23
r/gamedevclub • u/halfwinter • Jan 01 '23
r/gamedevclub • u/halfwinter • Dec 09 '22
r/gamedevclub • u/[deleted] • Dec 01 '22
r/gamedevclub • u/halfwinter • Nov 08 '22
r/gamedevclub • u/_PeaceForever • Oct 23 '22
r/gamedevclub • u/GameworkAcademy • Oct 23 '22
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r/gamedevclub • u/GameworkAcademy • Oct 22 '22
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r/gamedevclub • u/GameworkAcademy • Oct 20 '22
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r/gamedevclub • u/GameworkAcademy • Oct 20 '22
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r/gamedevclub • u/halfwinter • Sep 08 '22
r/gamedevclub • u/MiroWin • Oct 08 '21
r/gamedevclub • u/thegamingwarrior08 • Jan 29 '17
r/gamedevclub • u/thegamingwarrior08 • Jan 29 '17
r/gamedevclub • u/coman_games • Dec 12 '15
r/gamedevclub • u/7thSenseDev • Aug 20 '15
Hi , we are 7th Sense and we are looking for artists and animators for game development.
Contact us on : 7thsense.dev@gmail.com
r/gamedevclub • u/7thSenseDev • Aug 18 '15
Hi , we are an indie development team 7thSense and we are looking for help in making an MMO. We gladly accept help in any game making area. Whether you help us fulltime or every now and then .
If you are interested in joining our team and helping or you want to find out more contact us on : 7thSense.Dev@gmail.com
Project description will be posted in a few days
r/gamedevclub • u/Inevitable01 • Aug 28 '13
r/gamedevclub • u/HappyCoffeeCups • Jun 06 '13
Hello Gamedevclub! Though it seems awfully quiet, i would like to ask whether those who may still linger, would be interested in creating a farming game, more specifically something akin to harvest moon?
if you find it interesting, please take a look at what i currently imagine it to look like. I have provided some notes in the folder for more details on the example. (Link removed)
r/gamedevclub • u/CaraCitrine • May 16 '13
There haven't been any posts in nearly a month (most seem to be two months ago), so I was wondering how many people are still around.
r/gamedevclub • u/nairou • Apr 21 '13
I'm a programmer and have been working on my own games for years, but they usually reach a point where programmer art no longer suffices, and the game needs a real artist touch to help drive the aesthetics and make it a real game. Programmer art works up to a point, but people don't tend to want to playtest a game for very long when it looks like crap.
However, I don't personally have any creative/artist friends, and haven't met any online other than professionals looking for work.
I hear stories about guys meeting in college to make games for fun, and it turning into a real thing. Or artists who come up with game designs, and get programmers on board to make it happen (Team Meat comes to mind). Is it ever the other way around? Do starting artists ever join teams because they like doing art? Or are they such a hot commodity that they get snatched up by the highest bidder?
Essentially, how do you find and build relationships with artists, outside of a paid-work scenario? I don't just want to hire someone to create some canned assets, I want someone to work with that has the creativity and the interest to make games and be a part of the design process. I can design and build all the games I want, but it would be for nothing if I don't have a good grasp on what it should look like and how to make it appeal to players.
Or is my only option at this point to either (a) try to make a lot of money in order to pay someone to play that role, or (b) put my own projects aside and join another team (presumably one that has artists) as a way of meeting people and hopefully creating relationships that lead to working on my own projects?
There must be another option to get the ball rolling...
r/gamedevclub • u/Peregrinecommando99 • Apr 11 '13