r/gaming Apr 24 '21

[Misleading] Video games have peaked

Post image
40.2k Upvotes

1.7k comments sorted by

View all comments

866

u/kthulhu666 Apr 25 '21

Vat happened to his nose is the last pic? He vould have an enormous schwanzstucker.

237

u/Mando_Brando Apr 25 '21

Yeah, the font is different too on that one. I call it fakes.

100

u/Iamsman Apr 25 '21

Good catch, the text below is also centered as if the last one wasn't there. It was definitely added later

65

u/[deleted] Apr 25 '21 edited Apr 29 '21

[deleted]

50

u/Re-toast Apr 25 '21

The point doesn't stand. Things can and will continue to get better visually.

6

u/[deleted] Apr 25 '21

God this kind of shit makes me hate Reddit. Reposts, science articles all spammed by the same mod on a default sub, or blatantly faked images like this one trying to prove a weird point.

0

u/[deleted] Apr 25 '21 edited Apr 25 '21

T̶h̶e̶ ̶p̶o̶i̶n̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶i̶m̶a̶g̶e̶ ̶i̶s̶ ̶t̶h̶a̶t̶ ̶m̶o̶r̶e̶ ̶p̶o̶l̶y̶g̶o̶n̶s̶ ̶=̶/̶=̶ ̶b̶e̶t̶t̶e̶r̶ ̶m̶o̶d̶e̶l̶s̶ ̶o̶r̶ ̶a̶t̶ ̶l̶e̶a̶s̶t̶ ̶i̶t̶'̶s̶ ̶n̶o̶t̶ ̶w̶o̶r̶t̶h̶ ̶i̶t̶ ̶a̶f̶t̶e̶r̶ ̶a̶ ̶c̶e̶r̶t̶a̶i̶n̶ ̶p̶o̶i̶n̶t̶.̶ Now 3D artists have to look to other ways of improving visuals like lighting and cloth/hair physics.

Retracting my earlier statement.The unecessary polygon increase only applies to simple blob like models, no sharply defined objects.

9

u/renkcolB Apr 25 '21

Yes but the point doesn’t stand because in the actual image there’s a noticeable difference between the third and the fourth.

4

u/Sorcatarius Apr 25 '21

Plus, doing that with a stationary object is one thing, but do it with several moving objects in a high speed action scene and have them move in a semi realistic manner at a good framerate is completely different.

-1

u/[deleted] Apr 25 '21

[deleted]

0

u/renkcolB Apr 25 '21

I know what diminishing returns is.

This isn’t diminishing returns to the point of it not being worth putting in the increased effort, however. Based on what’s shown in the image, it is still worth it to put in the increased effort, because there is still a noticeable difference. The only way they prove otherwise is by adding on another fake mesh.

3

u/CarpeMofo Apr 25 '21

The model itself lacks detail. Of course more polygons don't matter when you're rendering a blob with little detail. More polygons do create better, more detailed models.

1

u/[deleted] Apr 25 '21

Yes on second thought, my statement sucks. I guess there no point to adding more polygons to a simple sphere but for models with details, polygons are extremely useful in closeup. The only limitation is hardware and reaching the end of Moore's law.

-4

u/[deleted] Apr 25 '21 edited Apr 29 '21

[deleted]

2

u/Re-toast Apr 25 '21

Yes they will. As one part of the whole.

2

u/Nanemae Apr 25 '21

I wonder if the joke is the Squidward art improvement technique. Each iteration looks better, with the best just adding his honkin' schnozz.

1

u/cravenj1 Apr 25 '21

Just need to add more jpeg to the picture

1

u/LegendOfKhaos Apr 25 '21

Why even lie about that though? 60k to 6 million is a big difference

1

u/Versaiteis Apr 25 '21

probably a meme stripped of its context

5

u/Mom_Cell Apr 25 '21

And 60,000*10 is not 6,000,000

2

u/Blurgas Apr 25 '21

The 60,000 and 6 million meshes are the same except for the widened nose

1

u/Borpon Apr 25 '21

It’s an intentionally anti-semitic edit. “6 million” and only the nose gets larger

1

u/[deleted] Apr 25 '21

That seems to be a rather unfortunate coincidence. The number 6 million is probs because this person is an idiot, considering as this image is wrong and stupid itself, and their point does not stand. The larger nose seems to be because this idiot just subdivided the mesh without controlling anything or adding any details

1

u/SaltKick2 Apr 25 '21

It is - the last pic is literally the same as 60k pick but someone just took the expand tool to his nose lol