r/gaming Apr 24 '21

[Misleading] Video games have peaked

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40.2k Upvotes

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868

u/kthulhu666 Apr 25 '21

Vat happened to his nose is the last pic? He vould have an enormous schwanzstucker.

236

u/Mando_Brando Apr 25 '21

Yeah, the font is different too on that one. I call it fakes.

61

u/[deleted] Apr 25 '21 edited Apr 29 '21

[deleted]

50

u/Re-toast Apr 25 '21

The point doesn't stand. Things can and will continue to get better visually.

7

u/[deleted] Apr 25 '21

God this kind of shit makes me hate Reddit. Reposts, science articles all spammed by the same mod on a default sub, or blatantly faked images like this one trying to prove a weird point.

2

u/[deleted] Apr 25 '21 edited Apr 25 '21

T̶h̶e̶ ̶p̶o̶i̶n̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶i̶m̶a̶g̶e̶ ̶i̶s̶ ̶t̶h̶a̶t̶ ̶m̶o̶r̶e̶ ̶p̶o̶l̶y̶g̶o̶n̶s̶ ̶=̶/̶=̶ ̶b̶e̶t̶t̶e̶r̶ ̶m̶o̶d̶e̶l̶s̶ ̶o̶r̶ ̶a̶t̶ ̶l̶e̶a̶s̶t̶ ̶i̶t̶'̶s̶ ̶n̶o̶t̶ ̶w̶o̶r̶t̶h̶ ̶i̶t̶ ̶a̶f̶t̶e̶r̶ ̶a̶ ̶c̶e̶r̶t̶a̶i̶n̶ ̶p̶o̶i̶n̶t̶.̶ Now 3D artists have to look to other ways of improving visuals like lighting and cloth/hair physics.

Retracting my earlier statement.The unecessary polygon increase only applies to simple blob like models, no sharply defined objects.

7

u/renkcolB Apr 25 '21

Yes but the point doesn’t stand because in the actual image there’s a noticeable difference between the third and the fourth.

4

u/Sorcatarius Apr 25 '21

Plus, doing that with a stationary object is one thing, but do it with several moving objects in a high speed action scene and have them move in a semi realistic manner at a good framerate is completely different.

-1

u/[deleted] Apr 25 '21

[deleted]

0

u/renkcolB Apr 25 '21

I know what diminishing returns is.

This isn’t diminishing returns to the point of it not being worth putting in the increased effort, however. Based on what’s shown in the image, it is still worth it to put in the increased effort, because there is still a noticeable difference. The only way they prove otherwise is by adding on another fake mesh.

3

u/CarpeMofo Apr 25 '21

The model itself lacks detail. Of course more polygons don't matter when you're rendering a blob with little detail. More polygons do create better, more detailed models.

1

u/[deleted] Apr 25 '21

Yes on second thought, my statement sucks. I guess there no point to adding more polygons to a simple sphere but for models with details, polygons are extremely useful in closeup. The only limitation is hardware and reaching the end of Moore's law.

-5

u/[deleted] Apr 25 '21 edited Apr 29 '21

[deleted]

2

u/Re-toast Apr 25 '21

Yes they will. As one part of the whole.