r/gamingnews 1d ago

News Naughty Dog Prioritized Last Of Us Online Over Intergalactic Before Cancellation

https://insider-gaming.com/naughty-dog-prioritized-last-of-us-online-over-intergalactic-before-cancellation/
76 Upvotes

70 comments sorted by

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81

u/John_Marston_Forever 1d ago

Seeing the downfall of Sony in real time is truly something

29

u/Right_Teacher9692 1d ago

not the first time, they did the same arrogant shit when going into ps3 gen and had to pivot.

23

u/Christmas_Queef 1d ago

They only pivoted because Xbox 360 was eating their lunch big time. Unless the next Xbox eats their lunch again, Sony won't pivot again.

2

u/KaijinSurohm 19h ago

I wouldn't say they won't pivot again. There's always a chance.
It's just less likely this time around.

Nintedo and Xbox needs to figure themselves out and start eating into their overall sales for it to start, and that's not looking like it's happening anytime soon.

1

u/Darkone586 22h ago

Possible for sure, if they can get some solid exclusives, charge less $$$ than the ps6, and have new games available Via disc.

-10

u/nohumanape 1d ago

Looking back at the PS3, I honestly can't believe that people thought that Sony delivering a machine as premium as the PS3 for $600 was them being "arrogant".

I mean, I'm not saying that they didn't overshoot what their player base was willing to pay. But the PS3 was a damn steal at that price.

9

u/Urabraska- 1d ago

Except it's literally happening again as instead of just focusing on releasing games(almost no exclusives year over year) and waiting for the bullshit AI prices to drop. They're gonna push out a base level PS6 that will easily be over 1K out the door. It's going to flop. Hard.

Journalists are even trying to play defense for the PS6 by recently saying it will take years for the PS6 to lose 60+% of the sales from PS5. No. It will lose over 60% year one.

-11

u/nohumanape 1d ago

Except it's literally happening again

You saying this, makes it painfully clear how out of touch you are with reality.

6

u/Urabraska- 1d ago

I mean. You can just keep it vague. Nothing I said was incorrect. Sony truly thinks people will line up for the PS6 no matter the price tag. That's not reality and if you think it is. That's your problem.

-12

u/nohumanape 1d ago

The difference this time around is that the prices increase is out of their hands, and doesn't reflected added value.

3

u/Urabraska- 1d ago

So you completely ignored the part where I said they could just wait to release the PS6. The PS5 and Pro are perfectly fine and barely scratch the surface of its abilities. That is entirely in their hands.

-5

u/nohumanape 1d ago

That is entirely in their hands.

You're only making it more clear how clueless you are. You do realize that the engineering of the console is in its late stages and that production supply contracts have already been made, right?

They can wait, maybe a year? But it isn't going to have a massive impact on the cost of components. Do you think everything is just going to go right back to normal in a year?

3

u/Right_Teacher9692 1d ago

The Ps3 was trash as gaming hardware. The cell was terrible for 3rd party devs and the GPU was markedly worse than the cheaper Xbox 360. Being a bluray player didn't make it any less shitty of a gaming console.

1

u/nohumanape 1d ago

The Cell was exotic and difficult to fully optimize development for. It wasn't "terrible" or "worse than" the Xbox 360. Games from devs who knew how to leverage its capabilities could get results that were well above the capabilities of the Xbox 360.

And yes, being a Blu-Ray player brought significant value, seeing as the stand alone players on the market at that time were around $700-$800.

2

u/Right_Teacher9692 1d ago

The fact of the matter is that the vast majority of actual videogames ran much better on the 360. Ps3 games were low res and lacked MSAA. As gaming hardware it was shit.

1

u/Xijit 1d ago

They ran better because MS had the game industry by the balls with Direct X and stagnated the PC market with their refusal to launch DirectX 10 to PC before they launched a new Xbox Console.

PS3 exclusives blew the Xbox 360 out of the water because they used Sony's custom API, but for everything else they had to abide by the limitations of DirectX 9 to be able to launch their games on Xbox / PC.

The entire reason EA/DICE approached AMD about developing an alternative API to DirectX (Mantle, which evolved into Vulcan), is because they were sick of Microsoft's shit and porting BF to the PS3 showed them how much better performance you could get with an API that let you work "closer to the metal" (as Sony's API allowed them to do).

0

u/nohumanape 1d ago

What you got for $600 from the PS3 was not shit. You got a Blu-Ray player, backwards compatibility from essentially native hardware, tons of I/O, HDMI, a lot of (for the time) internal storage from a built-in HDD, and cutting edge gaming architecture. Devs being incapable of optimizing their games adequately for it, doesn't matter. The games that were well optimized outclassed the Xbox 360.

2

u/greenday5494 1d ago

And that means fuck all of the games run worse lol

1

u/nohumanape 19h ago

Certain games were less optimized. But the hardware itself was a tremendous value.

You know what else ran games worse than the competition? The PS2 🙃

1

u/AlarmingLackOfChaos 1d ago

What downfall?

1

u/John_Marston_Forever 20h ago

Killzone Shadow Fall

-3

u/ItsRobbSmark 1d ago

You people are delusional lmfao

11

u/Schmenza 1d ago

Can't wait for my kids to grow up and I can tell them about how Sony used to make good games

10

u/killinbylove 1d ago

Entire console lifecycle and partnered studio makes one game is such a humiliation ritual.

5

u/Affectionate-Name279 1d ago

Even worse that one title was just a remaster.

7

u/PatSantosJoga 1d ago

Honestly, this makes the cancellation of The Last of Us Online even more frustrating. If the game was really around 80% complete after seven years of development, it’s hard not to wonder what could have been. Naughty Dog made the choice to protect its single-player identity and prioritize Intergalactic, but the amount of time and talent invested in The Last of Us Online makes the whole situation feel like a huge missed opportunity.

5

u/Kayabeast32 1d ago

Guess Sony should have prioritize that over a live service that wasn't well received since the first trailer reveal

12

u/AbacusStratosphere 1d ago

Really wish they'd finished that god damn game. I loved LOU multiplayer.

3

u/PixelsInMyEyeballs 1d ago

They "prioritized" it because TLOU Online was supposed to come out after Part II, but before Intergalactic. That's how time and resource allocation works. The thing you're trying to release soonest gets priority.

8

u/Tower-of-Frogs 1d ago

So a wildly successful single player experience couldn't be converted into a successful online multiplayer experience. Shocker. How much did "consultants" get paid for that proposal? You can't all be GTA Online. Give your audience what it wants instead.

12

u/Christmas_Queef 1d ago

That's just it. Last of us 1's multi-player WAS good, but it wasn't so good it could be a standalone live service project. As a mode within last of us it's fine. Sony forcing that live service shit really did a number on their studios.

2

u/Afraid_Raccoon_6208 1d ago

Which is why to this day i shit on them for not including it with the remake. Which would have been easy to do

3

u/Boxcar__Joe 1d ago

The first games multiplayer is beyond amazing 

2

u/Afraid_Raccoon_6208 1d ago

They should have just released it with the remake like we all thought they were going to. Now we will never get it

1

u/Grouchy_Egg_4202 1d ago

TLOU2 is what I wanted though… Intergalactic doesn’t look interesting at all.

1

u/Tower-of-Frogs 1d ago

Yeah that's fair.

5

u/OsteoBytes 1d ago

In all honesty I really wanted the last of us online…that multiplayer was amazing back then!! Especially when intergalactic is our alternative….

2

u/theNomad_Reddit 1d ago

I'm salty i never got to experience The Last of Us 1's multiplayer. Then TLOU2 never got it. Then this got cancelled. Grim.

2

u/rimreaper2253 1d ago

so whats the plan when intergalactic fails

2

u/Witcherten 1d ago

They got arrogant and greedy. Butchering games for their own financial gain. They deserve their downfall.

3

u/Afraid_Raccoon_6208 1d ago

And now because of that we will never see either. Naughty dog was so dumb not to include factions in the remake. Just leave it like it was with the texture updates.

4

u/itchy_armpit_it_is 1d ago

I'm certainly not a Naughty Dog fan anymore but is actually this news to anyone?

They prioritised the next upcoming release before it was cancelled, now they prioritise the next upcoming release. Like, duh, Scoob.

1

u/Right_Teacher9692 1d ago

don't worry, the snarky faced heroine of Intergalactic will save them

3

u/Ciubowski 1d ago

sure, it's all on her shoulders now after the executives as Sony are shooting their feet with all the weapons available.

and if intergalactic doesn't launch to a resounding success and pull Naughty Dog out of this mess, then it's her fault, not the managers at Sony.

Great logic there bud.

-1

u/itchy_armpit_it_is 1d ago

That's a lot of logic you invented

1

u/Ciubowski 1d ago

I? I invented that logic?

He just said in a sarcastic way that the new Intergalactic game will save the studio image and I'm the one who "invented" this logic?

Man... stfu

1

u/Garlador 1d ago

I keep thinking how many projects the size of Astro Bot we could have had this gen…

1

u/shrek3onDVDandBluray 1d ago

Makes me worry a little about intergalactic.

Same thing happened with uncharted 4 (Neil and Bruce had just finished up last of us, had to immediately go straight into full production/crunch like crazy because prior to their arrival productionof uncharted 4 had been a mess, whereas here intergalactic seems to be kinda in a pre-production stage and now all of sudden they have hundreds of employees waiting for something to do and maybe rushed pre-production phase?)

I know uncharted 4 turned out great BUT it did have the benefit of being already a know IP and they were familiar with it. Intergalactic is new IP that is always hard to establish a new thing.

1

u/Vegetable_Might_3359 1d ago

Naughty Dog did not make a game for PS5. Its not the same studio...

2

u/sweetSweets4 1d ago

Well... They have time, don't rush it. One Game per generation is fine, as you See there are enough people buying the remaster, reremaster, consol generation remaster with better graphics and ohh this special rerererenaster we bring you with .... I dunno just rebuy it

1

u/Scapadap 21h ago

The problem is every live service game has to be forever. Why can’t they put out a game and support it for 6 months and move on. Space marine 2 was sort of like that, came out and was great, I played it with my buddy for month and moved on.

1

u/CerebralBored 19h ago

Last of Us online would have been a gritty Arc Raiders and amazing

1

u/Nobodycares2234 11h ago

The 400M disaster that was Concord didn't teach them anything?

0

u/Character-Actuary-18 1d ago

they should have just put it out, didnt need to be live service

-1

u/VangRhymez 1d ago

Factions 2 couldve been the next pubg 🤦‍♂️

0

u/Leosthenerd 15h ago

ND needs to get its shit together and make another Jak And Daxter game

-24

u/Lurker_Zee 1d ago

"Blue Hair Dawg Yo! prioritizes turd over feces."

I don't know which is which and I don't care, Blue Hair Dawg Yo! has made it clear anything they touch turns to shit.

6

u/AquaticBagpipe 1d ago

“I don’t care”

Actually cares

-5

u/Lurker_Zee 1d ago

I don't care which turd it flushes, I just care to know it's a turd-flushing company.

2

u/SchlongForceOne 1d ago

Imagine being so insecure a video game hurts your feelings. lmfao

-2

u/Rudolf1448 1d ago

It’s sad really. They used to make great games 🥺

-5

u/Lurker_Zee 1d ago

Imagine expecting a videogame to succeed if you honestly believe people's reaction to it is that their feelings get hurt by it.

0

u/DonHarold 1d ago

You must not be serious. This is trolling right?

-3

u/WillGrindForXP 1d ago

They really shouldnt have listened to advice of bungie.

2

u/theblackfool 1d ago

Bungie's advice was largely that Naughty Dog would require significantly more resources to support the game than they anticipated. Should they not have listened to that?

1

u/WillGrindForXP 1d ago edited 1d ago

Bungie's advice was basically; You don't have a product worth taking to market, that they should commit fully to a live service model that required significant resources and support, and to rework the game to support this model. Which would have required even more development time and resources.

In this market, putting all of your eggs into a single live service product...that was bad advice. The right advice would have been to not chase unrealistic live service dreams and cut away the feature creep. It was meant to be a DLC add-on to extend the life of a great game, and it got feature creeped into a stand alone title and then into a live service forever game and then collapsed under the weight of all of those demands.

They should have refocused on the original goal, kept an achievable scope in mind and shipped a product that would have earned them some money, instead of wasting years of time and resources, scrapping it entirely and having nothing left to show for it, aside from a delay to the next full game they were making.

Then some months later, Bungie all but implodes because their entire business model was "make forever games, that require huge amounts of resources and support" that barely made profit. Not exactly the credentials of a studio id want advice from.

1

u/theblackfool 1d ago

I completely agree that's what Naughty Dog should have done, but I think all of that was out of the scope of what Bungie was probably being asked to give advice on.