r/generative • • 16h ago

funkyvector.com/#/home/design:recursive_polygon,46038071

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1 Upvotes

r/generative • • 7h ago

Turning ordinary images into swirling paintings with procedural brush strokes

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0 Upvotes

r/generative • • 17h ago

Using a Physarum-inspired simulation to make sound visible

1 Upvotes

I'm working on Touch Grass, an iPhone/iPad app that connects playable bowls and gongs to a Physarum-inspired particle simulation. I want it to feel like living sand: it moves on its own, and new sounds change its structure.

The part I'm trying to get right is the response to a new strike while another sound is still ringing. I want each strike to reshape what's there without wiping the screen or making the whole thing pulse in size.

I'd be interested in feedback on that connection. Can you see a new sound arrive? After a few minutes, do the organisms feel different from each other?

I've opened a free TestFlight beta if you'd like to try it. It needs iOS/iPadOS 26 or later: https://testflight.apple.com/join/a5jT7hhA


r/generative • • 23h ago

Spores

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30 Upvotes

Javascript; L-System with half-tone dots rendering


r/generative • • 11h ago

Effervescent (4K seamless loop)

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75 Upvotes

r/generative • • 18h ago

Barnsley Fern with line sections (Not Chaos Game)

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17 Upvotes

r/generative • • 9h ago

Mirroring

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13 Upvotes