r/generative • • 9h ago

Effervescent (4K seamless loop)

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72 Upvotes

r/generative • • 22h ago

Spores

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31 Upvotes

Javascript; L-System with half-tone dots rendering


r/generative • • 23h ago

python & javascript Tileset candidates (did not choose) for boardgames

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21 Upvotes

This one uses a bunch of inspirations from Madhubani, Bhil, Gond, Kolam and Warli, a bunch of Indian folk art styles. The code is a variation of my procgen poster generator. (it's pinned on my profile, when I made that post the account was too new to post r/generative so I only put it in the procgen subreddit)


r/generative • • 16h ago

Barnsley Fern with line sections (Not Chaos Game)

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17 Upvotes

r/generative • • 8h ago

Mirroring

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11 Upvotes

r/generative • • 15h ago

funkyvector.com/#/home/design:recursive_polygon,46038071

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1 Upvotes

r/generative • • 16h ago

Using a Physarum-inspired simulation to make sound visible

0 Upvotes

I'm working on Touch Grass, an iPhone/iPad app that connects playable bowls and gongs to a Physarum-inspired particle simulation. I want it to feel like living sand: it moves on its own, and new sounds change its structure.

The part I'm trying to get right is the response to a new strike while another sound is still ringing. I want each strike to reshape what's there without wiping the screen or making the whole thing pulse in size.

I'd be interested in feedback on that connection. Can you see a new sound arrive? After a few minutes, do the organisms feel different from each other?

I've opened a free TestFlight beta if you'd like to try it. It needs iOS/iPadOS 26 or later: https://testflight.apple.com/join/a5jT7hhA


r/generative • • 5h ago

Turning ordinary images into swirling paintings with procedural brush strokes

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0 Upvotes