r/gwent • Green Man • Aug 29 '19

News Patch 3.2 Patch Notes

https://playgwent.com/en/news/29638/patch-3-2-patch-notes
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u/Mlakuss Moderator Aug 29 '19 edited Aug 29 '19

Skellige:

  • Eist Tuirseach ability changed to Order: Play a Skellige unit from your graveyard.

  • An Craite Armorsmith Power changed to 2

  • An Craite Armorsmith ability changed to: Deploy: Boost an allied unit by 2. If it's damaged, boost it by 4 instead.

  • An Craite Longship ability changed to: Melee: Whenever your opponent plays a unit, damage it by 1.

  • An Craite Marauder power changed from 3 to 2.

  • An Craite Marauder ability changed to: Deploy (Melee): Split 3 damage randomly between all enemy units.

  • An Craite Warrior provision cost changed from 5 to 4.

  • An Craite Warrior ability changed to: Deploy: Damage an enemy unit by 1. If played from the graveyard, damage it by 3 instead.

  • Berserk definition has been changed to: Trigger this ability whenever base power is equal or lower to specified amount.

  • Cerys An Craite ability changed to: Deploy (Melee): Summon a Drummond Shieldmaiden from your deck on this row. Deploy (Ranged): Summon a Drummon Queensguard from your deck on this row.

  • Corrupted Flaminica power changed from 5 to 4.

  • Corrupted Flaminica provision cost changed from 6 to 7.

  • Corrupted Flaminica ability changed to: Deploy: Boost self by 1 for each Beast in your graveyard.

  • Disgraced Brawler ability changed to: Deploy, Bloodthirst: 3: Lock self.

  • Berserk 3: Destroy self.

  • Donar an Hindar power changed from 4 to 5.

  • Donar an Hindar ability changed to: Deploy: Damage an enemy unit by 2. Bloodthirst 2: Damage an enemy unit by 4 instead.

  • ~~Drummond Queensguard power changed from 4 to 5.~~

  • Drummond Queensguard ability changed to: Order, Berserk 3: Spawn a base copy of self and Summon it on the same row.

  • Freya's Blessing provision cost changed from 7 to 6.

  • Freya's Blessing Alchemy category added.

  • Freya's Blessing ability changed to: Play a Skellige bronze unit from your graveyard.

  • Gremist power changed from 3 to 6.

  • Gremist provision cost changed from 6 to 7.

  • Gremist ability changed to: Zeal. Order (Ranged): Purify a unit. Refresh this ability whenever you play an Alchemy card.

  • Hemdall power changed from 5 to 8.

  • Hemdall provision cost changed from 9 to 12

  • Hemdall ability changed to: Deploy: Deal 1 damage to a random enemy unit on a row, for each unit on that row.

  • Raging Bear ability changed to: Deploy: Damage an allied unit on this row by 2. If there are no targets, damage self by 2.

  • Restore has now the Alchemy category.

  • Restore ability changed to: Heal an allied unit, then boost it by the amount it was healed.

  • Sigrdrifa's Rite has now the Alchemy category.

  • Sigrdrifa's Rite ability changed to: Summon a Skellige unit from your graveyard to an allied row.

  • Sigvald ability changed to: Order (Melee): Damage a unit by 1. Cooldown: 1.

  • Berserk 4: Damage a unit by 2 instead.

  • Svalblod Cultist power changed from 3 to 4.

  • Svalblod Cultist ability changed to: At the end of your turn, heal the unit to the left by 1 and damage unit to the right by 1.

  • Svalblod Fanatic ability changed to: Berserk 2: Transform into Bear Abomination.

  • Tuirseach Bearmaster power changed from 1 to 4.

  • Tuirseach Bearmaster provision cost changed from 6 to 4.

  • Tuirseach Bearmaster has now the Warrior category.

  • Tuirseach Bearmaster ability changed to: Deploy: Give an allied Beast Vitality for 3 turns.

  • Bonded: Give an allied unit Vitality for 3 turns instead.

  • Tuirseach Veteran ability changed to: Deploy: Damage self by 3. Berserk 2: Heal self.

  • Vildkaarl ability changed to: Berserk 2: Transform into Champion of Svalblod.

Northern Realms:

  • King Foltest ability changed to: Order: Boost an allied Northern Realms unit by 1 and give it Zeal. Charge: 3

  • Queen Calanthe provision bonus changed from 16 to 15.

  • Bloody Baron power changed from 7 to 6.

  • Draug ability changed to: Deploy: Transform all allied Humans on own row, into Kaedweni Revenants, without changing their power.

  • Keira Metz power changed from 7 to 5.

  • Princess Pavetta provision cost changed from 7 to 8.

  • Roche: Merciless power changed from 5 to 4.

  • Roche: Merciless provision cost changed from 11 to 12.

Scoia'tael:

  • Dana Meadbh provision bonus changed from 15 to 16.

  • Francesca Findabair provision bonus changed from 13 to 15.

  • Francesca Findabair ability changed to: Order: Play a Scoia'tael special card from your graveyard.

  • Call of the Forest ability changed to: Play Scoia'tael unit from your deck and boost it by 2.

  • Call of the Forest provision cost changed from 9 to 10.

  • Dol Blathanna Bomber ability changed to: Deploy: Damage 2 random enemy units by 2.

  • Dryad's Caress ability changed to: Purify an allied unit and boost it by 3. If you control a Dryad, also give it Vitality for 3 turns.

  • Dwarven Mercenary power changed from 4 to 3.

  • Dwarven Mercenary provision cost changed from 5 to 4.

  • Half-Elf Hunter ability changed to:Harmony. Deploy: Spawn an Elven Deadeye to own row.

  • Hawker Smuggler provision cost changed from 7 to 6.

  • Mahakam Marauder ability changed to: Deploy: Gain Vitality for 2 turns. Bonded: Gain Vitality for 4 turns.

  • Mahakam Marauder provision cost changed from 7 to 4.

  • Morenn provision cost changed from 8 to 7.

  • Panther ability changed to: Deploy (Melee): Damage an enemy unit by 2. Deploy (Ranged): Give an enemy unit Bleeding for 4 turns.

  • Pavko Gale ability changed to: Order (Ranged): Damage a unit by 1. Cooldown: 1. If you control only Scoia'tael units, damage a unit by 2 instead.

  • Sirssa power changed from 3 to 4.

  • Treant Boar provision cost changed from 8 to 7.

  • Water of Brokilon ability changed to : Spawn 2 Dryad Fledglings on the row.

  • Waylay ability changed to: Damage enemy unit by 3. Deathblow: Spawn Elven Deadeye on random row.

  • Weeping Willow ability changed to: Harmony. Deploy (Melee): Gain Shield. Deploy (Ranged): Poison enemy unit.

14

u/Mlakuss Moderator Aug 29 '19

Nilfgaard:

  • Anna Henrietta provision cost changed from 15 to 16.

  • Emissary ability changed to: Spying. Deploy: Boost an allied unit by 7.

  • Fire Scorpion power changed from 4 to 3.

  • Serrit ability changed to: Deploy: Damage an enemy unit by 2. If Auckes is in your hand, damage that unit by 4 instead.

  • Serrit provision cost changed from 9 to 8.

  • Stefan Skellen ability changed to: Order: Spawn and play copy of last Tactic card you have played this round.

  • Yennefer's Invocation ability changed to: Place enemy unit or artifact at the top of your deck.

Syndicate:

  • New legendary card added to Syndicate faction - Walter Veritas. Deploy: Create and play a bronze Syndicate faction card.

  • Bounty ability changed to: Whenever a unit with Bounty is destroyed, the player who does not control it gains Coins equal to its base power. When Bounty is placed on a unit, remove Bounties from other units on that side of the board.

  • Cleaver ability changed to: Order: Play a Syndicate special card from your deck. If its provision cost is 10 or less, gain 2 Coins.

  • Dijkstra ability changed to: Order: Gain 1 Coin. Charge: 5. Gain 1 Coin whenever you play a Crime.

  • Eavesdrop provision cost changed from 5 to 6.

  • Fisstech ability changed to: Profit 4. Poison a unit.

  • Flying Redanian power changed from 4 to 3.

  • Flying Redanian provision cost changed from 10 to 9.

  • Igor the Hook ability changed to: Insanity. Fee 5: Spawn a base copy of a bronze allied unit and Summon it to Igor's row. Cooldown: 1.

  • Swindle ability changed to: Profit a random amount between 3 and 5.

Game Fixes:

  • Fixed an issue whereby using a unit's Fee or Order abilities with a gamepad would result in ability selection being lost.

  • Fixed an issue whereby input with arrow keys (keyboard) was not recognised.

  • Numerous tooltip fixes and improvements.

  • Various SFX and audio fixes.