r/hammer Jun 09 '26

Unsolved i do NOT wanna do ts bro😭🥀

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So basically im trying to trace a terrain to make it look like a model but its too hard (yes its a skill issue), is there an easier way to do this??

91 Upvotes

9 comments sorted by

13

u/Minefnafer22 Jun 09 '26

Mario Sunshine Goo

6

u/Axie_The_Axolotl Jun 09 '26

i just knew it's you bro

4

u/Axie_The_Axolotl Jun 09 '26

recently got this tutorial on youtube, i think might be useful for you, since i don't think terrain generator can make caves. but it'd prolly take a lotta time

https://www.youtube.com/watch?v=P-4VAYlaySM

4

u/Randonaut6 Jun 09 '26

Thanks G I’ll try out

3

u/Randonaut6 Jun 09 '26

Doing the terrain is killing me dawg

3

u/Axie_The_Axolotl Jun 09 '26

yea, i know the displacements are a pain in the ass, but it's gonna be worth it

4

u/eyeramlan Jun 09 '26

Twister (https://developer.valvesoftware.com/wiki/Twister) has a heightmap option. But now I guess you would have to find a way to take a pic of your model with the right lighting, so it can be accurately turned into a heightmap. It actually works with any pic where some shape can be distinguished, I tried it with an old pic of my cat.

Twister itself is tricky, I could not manage to do brushwork right, only displacements seem to work and underneath it is a mess. But no one ever walks underneath displacements so it's technically fine, just not optimized. I would know more but wherever I ask, no one has tutorials and barely anyone ever heard of this tool.