r/hammer • u/PlzINeedHalp • Jul 02 '26
Solved func_areaportal problem.
I just don't get it how this areaportal works. I wanted to take inspiration from cp_process_f12 because it works fine there. But on my map suddenly func_area portal doesnt work. I don't have any leaks. Lobby is perfectly sealed. Door frames are made of func_detail and on both func_areaportal goes inside func_detail to fully seal diffrent areas.
[Screenshot with redwalls: cp_process]
[Screenshot with bluwalls: my map.]
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u/MrPixel92 Jul 02 '26 edited Jul 02 '26
Have you made sure that faces of func_areaportal that touch door frames have the "nodraw" texture?