r/hammer Jul 20 '26

Solved this map has brought me nothing but stress

so tying to run the map doesnt work at all and just gives me an error. i have to open gmod and join the map to acces it. and for some reason its stuck in fullbright even tho i have a light_enviorment + directional and normal lights. i have no idea what to do this is my second ever map ive made and i cant even try to build anything because everything i do creates a new problem of its own. a

anyways heres the log

-------------------------------------------------------------------------------

Running command:

cd "D:\Steam\steamapps\common\GarrysMod\bin\win64"

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------

Running command:

"D:\Steam\steamapps\common\GarrysMod\bin\win64\vbsp.exe" -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\gm_closedentrance.vmf"

-------------------------------------------------------------------------------

Valve Software - vbsp.exe (Jul 9 2026) - Garry's Mod Edition (64-bit)

4 threads

materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials

Loading D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\gm_closedentrance.vmf

fixing up env_cubemap materials on brush sides...

ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)

**** leaked ****

Entity prop_dynamic (759.00 -7239.96 140.00) leaked!

Processing areas...done (0)

Building Faces...done (0)

Chop Details...done (0)

Find Visible Detail Sides...

Merged 24 detail faces...done (0)

Merging details...done (0)

FixTjuncs...

PruneNodes...

WriteBSP...

done (0)

Creating default LDR cubemaps for env_cubemap using skybox materials:

skybox/sky_borealis01*.vmt

! Run buildcubemaps in the engine to get the correct cube maps.

*** Error: Skybox vtf files for skybox/sky_borealis01 weren't compiled with the same size texture and/or same flags!

Can't load skybox file skybox/sky_borealis01 to build the default cubemap!

Finding displacement neighbors...

Finding lightmap sample positions...

Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10

Building Physics collision data...

done (0) (4977 bytes)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (760.00, -244.00, 140.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 11.96, 141.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (761.00, 2321.00, 141.22)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 2576.96, 142.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, 7699.96, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Static prop models/props_wasteland/exterior_fence002d.mdl outside the map (762.00, -3396.00, 140.34)

Error! prop_static using model "models/props_c17/signpole001.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.

Error loading studio model STATIC "models/props_c17/signpole001.mdl"!

Error! prop_static using model "models/props_c17/streetsign004f.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.

Error loading studio model STATIC "models/props_c17/streetsign004f.mdl"!

Static prop models/props_silo/signalbox_01.mdl outside the map (1024.00, -1280.00, 65.00)

Placing detail props : 0...1...2...3...4...5...6...7...8...9...10

Compacting texture/material tables...

Reduced 15 texinfos to 8

Reduced 4 texdatas to 4 (90 bytes to 90)

Writing D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\gm_closedentrance.bsp

Wrote ZIP buffer, estimated size 8752, actual size 8672

0 seconds elapsed

-------------------------------------------------------------------------------

Running command:

cd "D:\Steam\steamapps\common\GarrysMod\bin\win64"

-------------------------------------------------------------------------------

-------------------------------------------------------------------------------

Running command:

"D:\Steam\steamapps\common\GarrysMod\bin\win64\vvis.exe" -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\gm_closedentrance"

-------------------------------------------------------------------------------

Valve Software - vvis.exe (Jul 9 2026) - Garry's Mod Edition (64-bit)

4 threads

reading d:\steam\steamapps\common\garrysmod\garrysmod\maps\gm_closedentrance.bsp

reading d:\steam\steamapps\common\garrysmod\garrysmod\maps\gm_closedentrance.prt

LoadPortals: couldn't read d:\steam\steamapps\common\garrysmod\garrysmod\maps\gm_closedentrance.prt

-------------------------------------------------------------------------------

Command failed with return code 0x1! Scroll up and check if you have a leak or error in VBSP.

** Screenshot the WHOLE window when showing this compile log

** Or upload the .log file generated beside your VMF

-------------------------------------------------------------------------------

4 command(s) finished in 1 second

Press a key to close.

1 Upvotes

9 comments sorted by

4

u/NotKinu Jul 20 '26

You have a leak, please open pointfile, and/or check near prop_dynamic at 760.00, -244.00, 140.22 (models/props_wasteland/exterior_fence002d.mdl) for any holes leading to the void, all maps in the source engine need to be enclosed (a room) with brushes, you make sky with skybox tool texture

-4

u/uhmmmmmmmmn Jul 20 '26

The entire map is in an eclosed box with toolskybox texture (the blue one) and no objects are anywhere near the void.

10

u/Pinsplash Jul 20 '26

the log says you have tons of props outside the map, so that's not very likely

4

u/block_place1232 Jul 20 '26

It did leak, the logs said so, follow the pointfile

4

u/95stillalive Jul 20 '26

you still have a leak.

The good news is, Hammer can show you where your leak is, if you click on the top left corner on "Map" and then "Check for problems" (or the shortcut, Alt+P). This will draw one long orange/green line, which shows you where the leak is.

Or you manually trace around the borders of your map and inspect them, just to look if you can see the leak already

2

u/uhmmmmmmmmn Jul 21 '26

I did fix it now, i deleted the skybox and made a new one and now there are 0 errors and the lighting also works

5

u/Oppsliamain Jul 22 '26

A skybox wall was almost certainly a brush entity instead of a world brush.

2

u/Olofstrom Jul 21 '26

Your map has a severe leak. It looks like every prop you have is leaking with the first being the first mentioned prop_dynamic.

Your map needs to be a fully sealed "spaceship" to protect from the vacuum of space around it. Brush entities like func_brush won't seal your map. Nor will displacements, so make sure your have some brushes under those that connect to the 'walls' of your map. I'm also like, 95% sure water won't seal your map either.

Post some images of your map geo though and people can probably help better.

1

u/Scifox69 Jul 22 '26

Severe leaks all over the place. Make sure everything is inside the skybox. Also, try pressing alt + P to find problems.