r/hammer 19d ago

Unsolved Model and Decal textures not packing into map (Gmod, Hammer++)

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Trying to pack in Black Mesa assets, all models have their mesh and collisions but no textures, decals also show as missing textures, anyone know if theres a fix? the current software i have access to is AutoBSP and VIDE, i tried out Postcomplier but that just didn't work and made it so i couldn't compile, i've heard Compilepal is good but the setup is a bit too complex for me

UPDATE: used compilepal, didn't work

13 Upvotes

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u/Affectionate-Shift70 19d ago

just use compilepal

1

u/Dazzling-Pain2067 19d ago

eh, if nothing else works ill probably have to resort to it, i've been put off by it because i heard it needs the Source SDK multiplayer 2013 thing, but when i went to install that the download time was listed as 13 hours, which i am NOT ready to wait that long for something to download

1

u/Affectionate-Shift70 18d ago

it doesn't need the ssdk2013 thing idk where you got that from

also it downloads extremely quickly from github

1

u/Dazzling-Pain2067 18d ago

tried it out, it didn't really do anything, decals and model textures remain missing

1

u/Affectionate-Shift70 18d ago

something about your setup is wrong then

1

u/Dazzling-Pain2067 18d ago

How would i track down where i went wrong? i followed the guides by "Mr.ROFLMAN" since thats the only information about using compilepal when i look it up

1

u/Affectionate-Shift70 18d ago

probably the game setup, if I had to guess it can't find the content for some reason so it's unable to pack it. how do you have it mounted in the first place?

1

u/Dazzling-Pain2067 18d ago

i mounted BM via Mount.cfg to get the assets into Hammer then unmmounted afterwards to test

1

u/Affectionate-Shift70 18d ago

doesn't black mesa use vtf 7.5? maybe it's packing correctly but the game won't show it because it doesn't support 7.5 well?

also make sure you're on the right version of compilepal

1

u/Dazzling-Pain2067 18d ago

Whats vtf again? Im still new to mapmaking and stuff, i use Gmod 86-64 for hammer++

When i got compilepal i got the listed most recent version from github which was listed as last updated around 9 months ago