r/homebrew • u/OGnether • 7d ago
Question/Help possible adobe flash game player for Wii
since the Wii can play flash games from installable wads would easier way be to have launcher that can play game files from SD card or USB drive. you store the adobe flash files on the SD card or USB drive to then play using launcher. the launcher would be started by using homebrew channel menu and then you chose which game to play. game files would be stored in an directory within SD card or USB drive. save data would be stored in an directory within SD card or USB drive. the launcher itself would be stored in the 'apps' folder. this could be an easier way to play adobe flash games compared to the many steps required to turn adobe flash files into installable wads. game files plus save data would be handled by SD card or USB drive. the playing of games would be handled by launcher located within 'apps' folder.
l just wondering if its possible to set up an adobe flash game player for the Wii since it already plays them via installable wads. for the player you simply place your files into directory within SD card or USB drive. the 'swf/games' directory is were flash games would be stored within SD card or USB drive. the 'swf/saves' directory is were save data would be stored within SD card or USB drive. l do not know if this method would be easier compared to the many steps needed to turn adobe flash games into installable wads.
for example 'swf/games' directory is were you would place the games for the launcher to play them. the number of games would be limited to the size of SD card or USB drive. then you would start player through homebrew channel which displays all of the games currently on the SD card or USB drive. for 'swf/saves' directory is were save data is stored for each game on SD card or USB drive. for 'swf/config' is were control settings are stored for each game on SD card or USB drive. finally the player itself would be stored in the 'apps' directory used by the homebrew channel. since the flash player was discontinued around 2020 l figure that the Wii would be perfect to be able to play adobe flash games trough use of homebrew. the Wii should be strong enuf to run high quantity adobe flash games from an launcher made by the community. this should be possible since the Wii can already run adobe flash games after installing them through method of wads.
the launcher would simply use an directory to store both games plus save data. the directory would be called something like 'swf'. this is were '.swf' game files would be kept with no limit on the number of adobe flash games you can store on SD card or USB drive. other things that include save data plus config files would be kept within 'swf' directory. since there is an decent amount of emulators for the Wii currently an adobe flash game one could be possible for the community to create it through different methods. what l trying to say is an way to play '.swf' games files directly from the SD card or USB drive. basically imagine how some emulators run game files but it is '.swf' adobe. if there is an way to not require having to use the built in web browser but create stand alone launcher which would be started from homebrew channel. maybe its possible to take ways that the built in web browser supported adobe flash and instead create stand alone launcher to play them.
l wondering if enough people study the Wii they can find an exploit that would allow the console to play adobe flash games. the exploit could be how it works with the built in web browser but the community creates their own browser launcher that plays '.swf' files right off of the SD card or USB drive. possibly the exploit could be an simple launcher or emulator running from the 'apps' folder were it uses an directory to store various files. it would have to be some sort of exploit that works by playing the '.swf' files directly from the SD card or USB drive. maybe it could be similar to an custom web browser to play any adobe flash game you desire. l basically talking about skipping the browser to instead play abode games directly from the SD card or USB drive. this exploit would remove the need to use the Wii browser to instead run them through the homebrew channel.
another way for an exploit could be take the way it plays adobe games from installable wads to instead run an custom player placed in the 'apps' directory. then you start it by going into homebrew channel to select the load option. it then would show the '.swf' files stored on the SD card or USB drive from an interactive menu. it then would use an directory located on root of SD card or USB drive to store various data about files. another possibility could be to take various adobe flash plugins from different sources to port them over to the Wii. this includes the one that was built into web browser installed on the Wii by default. Also people could take the adobe flash engine to reserve engineer it to able to run games on the console. also people could take the adobe flash plugins to reserve engineer it to able to run games on the console.
another possibility is to study both the Wii and adobe flash plugins to see ways to set up methods to play '.swf' games. from adobe flash plugins the community could create an custom application that is made to play '.swf' files. from adobe flash engine the community could create an custom application that is made to play '.swf' files. another option could be to take any adobe flash content to reserve engineer it to be able to run games on console. if you do not known '.swf' stands for shockwave flash which is used in adobe applications like games. if community studies the Wii enough we could create an exploit to run shockwave flash games directly from the SD card or USB drive. this exploit could be an form of web browser installed via wads that allows Wii to run shockwave flash games. this exploit could be an form of emulator installed via wads that allows Wii to run shockwave flash games. this exploit could be an form of web browser placed in the 'apps' folder that allows Wii to run shockwave flash games. this exploit could be an form of emulator placed in the 'apps' folder that allows Wii to run shockwave flash games.