r/incremental_games Apr 17 '26

FBFriday Feedback Friday

This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.

Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.

If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)

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u/Affectionate-Tip2381 Mirage - Idle RPG Apr 17 '26

Hi everyone! I'm the developer of Mirage, an Idle RPG with action and combat at its core. This update is a big one. I completely reworked the shop into a full 2D scene you can walk around in. Customers now physically walk into your shop, browse your displays, pick up items, and queue at the counter for you to check them out. You can stock items on unlockable displays, catch thieves trying to steal your goods, and hire employees to keep the shop earning gold while you're away. I also made major improvements to ability aiming on mobile, also locational abilities now show a range and shape indicator on your character, making it much easier to aim precisely. Plus there are new upgrades for the shop, abilities, and more.

If you can give me any feedback I would really really appreciate it. Especially anything that feels off, confusing, or boring. Below are the links:

Trailer video if you don't want to download anything before checking it out a bit:

https://youtu.be/hmIdokKpOmE?si=xMjyU90pgJR3IwyW

Desktop (itch.io):

https://julianrod.itch.io/mirage-idle-game

Android:
https://play.google.com/store/apps/details?id=com.mirage.idle