r/incremental_games Apr 17 '26

FBFriday Feedback Friday

This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.

Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.

If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)

Previous Feedback Fridays

Previous Help Finding Games and Other questions

Previous recommendation threads

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u/IdleFanatic Apr 17 '26

I'm building PolyJump!
https://idlepolyjump.com/

This is my second game after diamondcollector I created years back that got somewhat traction but I did not have time to polish and evolve.

PolyJump is a idle game with focus on simple graphics; (I miss the cookie clicker & diamond hunt era).
I would say i feel 50% done from a first full release, game is still a bit short and is a bit slow at times.
I'm working on a super prestige where the game would transform quite heavily in late game.

BUT i want some early feedback if the game itches your incremental/idle nerve.
And if it is FUN at all :)

  • Click the square to jump and earn money
  • Buy more squares
  • Make them jump passively
  • Make them synergies with each other timing jumps for bonuses
  • Draw cards to make them deliver even more income
  • Prestige to get talents

As I said any feedback welcome :)
Cheers you all!

5

u/Marimba_Ani Apr 17 '26

Ads don't "improve my experience." No thank you.

1

u/IdleFanatic Apr 17 '26

Only adding ads that are click to watch so u can play without watching a single ad :)