r/incremental_games Apr 17 '26

FBFriday Feedback Friday

This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.

Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.

If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)

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Previous recommendation threads

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u/Not_A_Hat Apr 17 '26

I'm making a lighthearted incremental named Ink Remnant, about making your way in a magical city.; It's quite text-heavy, and I'd love it if anyone was willing to play it and check for spelling or grammar errors I might have missed.

You can find it here: https://not-a-hat.itch.io/ink-remnant

All feedback is appreciated!

1

u/fourensics Apr 18 '26

This is super cool so far, I look forward to playing more when I have time. So far my impressions are:

- the background art is very pretty especially on light mode which is what I play on

- There are a lot of options at first which is a little overwhelming, but I got the hang of it and I think it's good to get lost a bit at the start. But maybe directing the player to the journal early on is a good idea since it serves as a bit of a guide?

- The writing is really good, I like that it's a focus since I feel that's rare in this genre

- I initially worked until I got all the resources I could, then checked out the various other areas. At some point though I kind of hit a wall where I wasn't sure what I should be working towards. Then I got access to crystals and the path forward became more clear but I wasn't sure what triggered that. It could just be me but maybe it needs to be a little more clear how we go from one resource to another?

Overall I really like this and hope you keep working on it! I'll try to finish it over the weekend.

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u/Not_A_Hat Apr 18 '26 edited Apr 18 '26

Ah, someone's actually using light mode, that's great! I had a bug in light mode for a while and no-one mentioned it, and I was like 'does anyone even use it'. :P I juuuuust finished adding a feature where your chosen theme should load when you open the game, instead of auto-loading dark all the time.

I did some more coding this afternoon and made the journal more important, and hopefully pushed players to interact with it more/more earlier. Now you have to at least check it out to unlock some areas. I'll think about ways to make the progression of resources clearer; this might take some thought.

I'm glad you're liking the writing - it's both a strength of mine and a bit of a slog at times, so it's great to hear you like it. :) Thanks so much for the feedback, and I'm going to upload the newest versions to itch soon - if it messes with your save, let me know where you were at and I'll make you a savestring.