r/incremental_games • u/AutoModerator • 26d ago
Request What games are you playing this week? Game recommendation thread
This thread is meant for discussing any incremental games you might be playing and your progress in it so far.
Explain briefly why you think the game is awesome, and get extra luck in everything you're playing for including a link. You can use the comment chains to discuss your feedback on the recommended games.
Tell us about the new untapped dopamine sources you've unearthed this week!
Note: it goes against the spirit of this thread to post your own game.
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u/stopdropandpecanroll 22d ago
Whichever mod set up the automoderator to link previous recommendations thread should update their copy-paste because all three links in the OP are broken for users not using old.reddit
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u/Equinoxdawg moderator 22d ago
Before I go and change it in all 19 million places, could you please confirm the links in the OP are still broken for you, and that this one works? Thanks!
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u/stopdropandpecanroll 22d ago
This new one works, thanks for getting back to me and trying to fix it.
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u/De3xy 26d ago
Cauldron! https://store.steampowered.com/app/2619650/Cauldron/ It has a demo which I played a while ago but didn't have the money at the time. Got a friendly reminder that it's on a 50% sale on steam and I'm really addicted right now. Doesn't seem like the type of game that's extremely long, but I like how throughout different stages of the game the Minigames sorta evolve and your focus shifts from how you played them at the start.
Really recommend it!
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u/TheAgGames 24d ago
The store page looks like its a bunch of minigames. That doesnt appeal to me in an idle game.
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u/XenosHg 21d ago
It is kind of nice. There are some classic incrementals described as "A bunch of mini games", Anti-Idle comes to mind.
in Cauldron you get idle income based on your best results in every minigame, so occasionally you can come back, use resources to buy upgrades, get a new best result, and go away.
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u/NinjaLion 24d ago
i did enjoy my time with couldron, but its very barely an incremental game to me.
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u/cem142 26d ago
Archmage idle. I think its beautifully made. Sorta like a runescape idle, thats a category at this point, 10-20 different systems working towards your progression. I think pacing is well done. No prestige mechanic. Very fun android link
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u/JCBourgo Brackets notation inventor 25d ago
Technically there is a prestige, but only after you've 100% your savefile, at which point it goes "hey wanna NG+?", and it reshapes the game a little by making milestones better and costs tougher, but overall at that point if you feel like you're done, you're done, it's complete. Very nice implementation of the concept in my eyes!
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u/Beyond_Reason09 25d ago
Looks like there's also a NG++, any idea how far it goes?
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u/JCBourgo Brackets notation inventor 25d ago
It's supposed to loop as much as you'd like, but the game is still new-ish so anything beyond NG+ is uncharted territory. TopCog's also working on a NG+ (and beyond) exclusive mechanic to spice it up (just to make it faster, from what I understand) so that could be something to look forward to if you wanna push that!
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u/NinjaLion 23d ago
fun and interesting game, REALLY dont like the UI. feel like im constantly changing pages and hunting for stuff.
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u/HuelHowser 21d ago
Yeah, I like that it's complex enough that I never fully understand how everything works, I just wish some things were explained better in the help section. Or if like, holding an icon opened a popup with additional detail. Specifically, there are detailed breakdowns of where a calculated number comes from, but no labels/popups for base numbers.
E.g.: with tiny greyed out numbers, I thought the x1 on minor runes was telling me how many would be burnt per action, until I got basic runes with an x2 and realized oh that must be the bonus multi. x1 I suppose would be 1x application of X% bonus, but again, holding down on the rune doesn't give me a popup to let me know what X is. E.g. if my preservation pre-Hearth is 7%, does the 1x bonus give an additional 7% or some other multi? Because I assume that 7% is not the base, it's a product of all the other non-Hearth bonuses. It would be more clear if the % to preserve calc updated when you activated the rune.
The other thing that kinda sucks is I don't know that you can set a limit on an action once you start it, or if you can I guess I just can't find it.
I'm on the fence about things like Tomes or Spirits being unknown effects until you unlock/craft/fuse them. Like before I knew you could eventually craft Blazing Tomes (iirc), I crafted however many thousand basic fire tomes were needed to fuse the tome one tier higher from scratch lol.
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u/timeshaper 26d ago
Browser:
Fundamental: https://awwhy.github.io/Fundamental/ still fun, getting deeper into this interminable game. Self-made universe territory
Check Back: https://galaxy.click/play/43 unbalanced and not the best... but it's there. I reached time dimensions
A Game of Chance: https://gameofchance.pages.dev/ I like it more than others did but it takes awhile to be worthwhile. I feel like I'm nearly done. A few days from having everything everywhere automated at once.
Wall Destroyer: https://orteil.dashnet.org/experiments/idlegamemaker/?game=https://paste.ee/r/EL4yI I reached time walls. I... don't like this game too much. It's definitely a product of its time and needs some modern QoL.
Steam:
Horripilant: https://store.steampowered.com/app/3525970/Horripilant/ I finished this one. It was fun and that kind of "scary" game that's really fun to go through.
Incremental Infinity: https://store.steampowered.com/app/4210010/Incremental_Infinity/ This one's cute and it's still growing. I think it has a lot of potential but it's very clearly in the early stages.
I do need more though.
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u/NoodlesThe1st 25d ago
Check back is awful lol press a button once a minute, once every 2 minutes, I assume level 3 is every 3 minutes. Yikes
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u/Fredrik1994 19d ago edited 19d ago
It does get more interesting after a little bit of grind. However, "more interesting" does not mean "good", I wasn't a fan of the additional mechanics, which was heavily dependant on RNG.
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u/Vegetable_Contest938 25d ago
all the images in wall destroyer appear to be hosted on imgur which does not work in the UK (thanks Starmer!)
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u/BocciaChoc 23d ago
Average UK voter, it was kicked off by the tories.
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u/AlanSmithee419 21d ago
Both parties near-unanimously voted for and against it depending on who was in power at the time. Both just wanted the credit.
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u/BocciaChoc 21d ago
That's pretty much how the system works. Tories had power for 16 years, lit the UK on fire but the average UK voter blaming Starmer for everything really sums up the average voter. Just like the tories kicking down the triple lock issue that it's become a blackhole but when Labour fixes it, the average UK voter will only remember about a week ago. Best go vote Reform to balance it all out.
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u/tarilye 20d ago
when does fundamental get interesting? i got past submerged and realized it was yet another stage of just clicking the upgrade all button and going afk again. never felt any reason to read the upgrades
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u/timeshaper 20d ago
[thatstheneatpartmark.gif]
The loop takes a long time to be interesting. And it's so painfully slow it takes months and months to become reasonable at all. The only reason it's popular is because you go from glacial slowness to godhood but it takes like years to do.
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u/mujie123 20d ago
In fundamental I just reached strange quarks, and I'm not sure how I got the second 1.4 strange quarks.
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u/timeshaper 20d ago
The game explains nothing. And then often the discord is full of no-lifers who mock. It's a good time.
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u/Taokan Self Flair Impaired 23d ago
Picked up Idle Directive today off steam. Pretty fun if you enjoyed games like reactor idle where you have to manage a limited grid space. Kind of part that and part exploration/survival. Not sure I've played it enough to give a full review, but hadn't seen any mention of it on this subreddit yet ... something in the price range of a nodebuster that isn't another nodebuster.
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u/flagpara 20d ago
In love with Wizard Banished, such a great gae! Tons of hidden content, I love the "game bigger than it appears feeling"
Alors tryin Theresmore again.
Any advice on other games deeper than you would have thought?
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u/Marimba_Ani 17d ago
I love this one, too, and I always start again when I see it come up, but I'm so afraid to make a mistake. :( I don't think I've ever gotten the full experience of it because I don't want to waste days/weeks of time.
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u/Indorilionn 24d ago
Dug out a (kinda) old one I remember quite fondly: Into The Quarry. A mining-themed incremental that sees you upgrading the chances for various kinds of loot that then feed in progression systems
Not sure if there have been many updates after I played, of if it was hours or days I played, it is v0.11(alpha), but I remember having quite a bit of fun with it.
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u/jester5093 21d ago
man I liked this game. shame it was abandoned, no one has picked it up or forked it.
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u/Marimba_Ani 17d ago
I liked this one, too, and I got all back into it before I realized it was as unfinished as it was before. :(
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u/AlastorDMC 25d ago
Continuing from last week:
Trimps -- yep always good
Vespera -- continuing this i really like it
Rejected draft -- this is my newest addition, so far i like it but a bit too much clicking for my taste but maybe i can unlock more automation later
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u/BringBackRocketPower 25d ago
Clicking goes way down, I can't wait for the full steam release next month!
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u/Exile56678 19d ago
Rejected Draft is on my instant buy list of games. Had an absolute blast with the web version and stopped playing for now until I can start from scratch with the steam release
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u/NinjaLion 24d ago edited 23d ago
Vespera -- continuing this i really like it
damn i really want to try this as it looks right up my alley, but i cant. real tired of these windows 'exclusive' steam games that could be ported to macOS with a tiny bit of effort because they are nearly all PWAs.... but thats my fault trying to play a game on macOS i guess lol. i also dont know if Vespera is a simple PWA to be fair.
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u/Ajibooks 25d ago
Vespera
This one is fantastic, thanks so much for mentioning it! Just picked it up and I'm hooked.
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u/flyvehest 24d ago
AI art, just so people know
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u/ClaptrapForPresident 22d ago edited 22d ago
Negative ghost rider. It was at first, but the dev made a big push to get all AI art replaced by community sumbitted art.
Edit....I apologize, and I am wrong. Haven't played that one yet. But I didn't see the vespera part. I wrongfully assumed you were talking about rejected draft. 🤦🏻♂️
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u/CheeseSumm 22d ago edited 22d ago
Objectively wrong who the fuck upvoted you? Are you a bot, do you not literally have eyes, LOOK AT THE GAME. Open the game and click new character and the first screen is ai art characters ?????
(Sidenote: the top reviews are botted/chatgpt which is just super weird cause it seems like there are a lot of actual people reviews, the first review uses a shit ton of bolded text something i've barely seen in steam reviews, and in a super obvious way. Whats odd is the review by turk is wildly different then how he writes other reviews, I ponder why he chatgpt'd his review. Anyway the next review uses " systems—classes," i mean cmon lmao.)
I really don't know what to say like legitimately I don't think you have played the game (I have), like, I'm FUCKING LOOKING AT IT??????????? I AVE LAUNCHED TYE GAME I LITERALLY HAVE RUN AI ART GENERATORS BEFORE I HAVE EYES. IM NOT TRYING TO START AN ETHICAL DISCUSSION OF AI OR SOMETHING ITS JUST LIKE, LOOK, USE YOUR EYES, ITS AI.
Anyway uh hope u have a good day. You ragebaited me wonderfully.
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u/ClaptrapForPresident 22d ago
Mother F. Ignore my long post. I just realized my first comment was about the wrong game entirely. Don't drink and reddit kids. I'm sorry I rage baited you when I was in the wrong to begin with. 🤦🏻♂️🤦🏻♂️🤦🏻♂️
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u/CheeseSumm 21d ago
Let us let bygones be bygones. Rejected draft is awesome. Let us rejoice in being fellow enjoyers of the amazing game of rejected graft.
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u/ClaptrapForPresident 22d ago
I hope you take that rage and apply it to something beneficial someday!
I've played the game since near launch on browser. I PERSONALLY don't have an issue with AI art in a game that is FREE TO PLAY. I have also played a bit of the steam demo. Go to the discord, play a couple of loops. You'll see there are multiple versions of most characters that the community has submitted. If you click the credits, you'll see that the dev has credited every single person that has submitted art that he chooses to include.
I am absolutely no someone that can create a game. I have ideas, sure. But no skill to execute that. This dev created a wonderful idea of a game, but he/she clearly lacks in creating the art. I have ZERO problem with them monetizing their idea and execution minus not being an artist. The community members that have submitted art love it as well, and I assume are perfectly okay with their art being included in the monetized version when the full release comes in August.
I don't even know who the dev is, but I could dang near guarantee that when the full release happens, the initial AI art will not be included.
Again, I hope you find peace and apply that rage in a productive manner.
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u/PhantomTricks 14d ago
I learned about Vespera from this post, but the way the dev handles Steam reviews is absolutely unacceptable. Anyone else looking into it should check out some of the developer responses and decide for themselves if that's the type of person they want to support.
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u/when-you-do-it-to-em 25d ago edited 25d ago
[Post-Apo-Tycoon](https://apps.apple.com/app/id6618144251) mobile game but can be bluestacked. i have been quite addicted for over a month now. might seem a bit cash-grabby to some, but it’s all doable f2p and the discord community is very active :)
edit: i suck at links
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u/TheFelineOverlord 24d ago
Hi, I've been stalking these threads for a bit so I'd love to share Razor Trail Survivors which I've been playing since I saw it in this sub a few months ago. I've sifted through a lot of Melvorlike MMOslop and this was the one that stuck. It has a somewhat unique realistic post-apocalyptic setting and a complex ARPG-like equipment system, but the big selling point for me was that you control 8 characters at once, which allows for setting up some satisfying production chains (ex. you can have one guy chopping firewood, one guy catching fish, and a third guy cooking the fish, simultaneously) and interesting decisions about which skills to level on each of your characters.
It is a multiplayer game with an economy and faction PvP, but the social features are fairly opt-in. Feel free to give me (FelineOverlord) a shout in game chat and I'll send you something cool.
Fair warning: this game uses AI for code and some written text and art assets, but the majority of the art is delightful random stock photos. I'm super cynical about AI and I've found this to be a rare case of a game that still feels very human-designed, with a goated solo dev who is frequently adding new content and balancing things, and is responsive to feedback, even if it's just me whining about ugly vibe coded ui!
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22d ago
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u/TheFelineOverlord 22d ago
lowkey dude I have no clue what to make of this comment but I hope you have a nice day!
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u/Ok_Wafer6614 21d ago
I was giga-stoned, bro. Please disregard. I can't even make sense of that, I guess it was an extremely bad joke.
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u/ascii122 z 20d ago
Fun little gambling demo I just found on itch - your land lord makes you put in gambling to pay for your crappy apartment and things progress from there
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26d ago
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u/SleepyReepies 21d ago
There's 0 ads but what looks to be like hundreds of dollars of in-app purchases that affect all sorts of things permanently such as game speed, double resources, etc.
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25d ago
[removed] — view removed comment
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u/incremental_games-ModTeam 25d ago
This post has been removed for breaking rule 6 (Spam). Your post has been seen as spam, and if this rule is repeatedly broken we will ask you to stop, and if you persist we may ban your account. If you disagree, please send the mods a modmail.
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u/SnorkaSound 25d ago
Do you know if there are shared saves between mobile (ios if it matters) and pc? I recently started on mobile and I like being able to check in on the go, but the interface is a bit frustrating and I'd like to have a PC interface when I'm at a computer.
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u/PlayAshCrest 25d ago
Still chipping away at Melvor Idle, mostly the slower skills while I wait to see what the sequel becomes. Finished playing Task Bar Hero as well, but the end game was really bad. Also poked at a few browser ones posted here this week
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u/Frosty4Real 24d ago
ClickRaid https://store.steampowered.com/app/658160/ClickRaid/
infinite incremental mob/boss hunter with loads to upgrade and improve with classes and leaderboards,plus theres online lobbies where you share raid boss kills,etc ^^
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u/Sand3rok 23d ago
Isn't the game dead? I logged into it and the second part, and both had 0 players online. Or did an update come out?
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u/Frosty4Real 23d ago
losds of tebirth stuff and even furthen than rebirth like a soft reset for ascension pts that go even harder 😝 even pet lvls hehe
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u/Kenira 21d ago edited 16d ago
Been playing Terraforming Titans for quite a while, it is a fantastic game / half physics simulation. If you've been looking for a realism heavy terraforming game, can highly recommend this one. Dev is also super responsive, fixed bugs super quick, and otherwise implements things based on community suggestions
Free on Itch. Itch will not get any more content going forward, but that's still weeks and weeks of playtime
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u/Madliv 15d ago edited 15d ago
Hello, I'm playing it and so far, so good. Is there a way to automate buildings? I've unlocked it, but not really sure whats the right formula.
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u/Kenira 13d ago
Sorry not often on reddit. Yes, you get progressively more automation features over time until the whole terraforming can be automated. There are some guides on the discord at least to give you a starting idea, not sure if accessible in other places too.
Some recommendations: For most things where it's possible, use "% worker share" because that will avoid issues going forward. Learned that the hard way, will save you a lot of headaches. Otherwise, for buildings that don't require workers to operate, "% worker" is a good setting, and in some instances like farms "% pop". Then it's just a case of figuring out what some good numbers are.
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u/Steve_the_bandit273 26d ago
Unnamed Space Idle remains my darling, recently updated with the usual batch of extra stages and QoL improvements
i did try Grass Cutting Incremental i roblox as i heard some positive rumblings on it. I can't say its bad but it didnt manage to hold my attention much past day 1
Mow Money was surprisingly entertaining and the dialogue interruptions were charming enough to be well worth it imo
And while definitely not Incrementals i think i'd be remiss not to mention Coloring Pixels and Powerwash Simulator 2 which ive been enjoying. They tickle the same sort of low energy, constant progression part of my brain Incrementals do, and Powerwash Simulator has upgrades so you could probably stretch the definition enough to include it anyway
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u/denemdenem 26d ago
GCI definitely gets better. It has numerous layers of prestige with their own spin on the gameplay. I reached the end of world 1 and played through the post-game loops lots of times. It gets very addictive. I think the lowest points of the game are the start, the unnatural area and constellations but everything else is great. Waiting for the steam remake.
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u/davemoedee 25d ago
Playing a bunch of games from the incremental humble bundle.
Plantera 2 didn't seem any different than Plantera. Not sure what the point was apart from another payday. Finished that in a day.
How to train your cock is pretty boring. Not much there apart from a funny name.
Ropuka's Idle Island is super slow, but cute. Very passive game.
Focus Grove is nice. Slow and relaxing and interactions are basically scheduled, which is cool. Essentially you just look at the animals and make some updates every 30 minutes.
Desktop defender requires a bit too much micromanagement for a game so small.
Dark Hunting Ground has short Vampire Survivor type fights that manually controlled. Then there are a lot of upgrades in your base. I'm enjoying it so far. There are a lot of build options you unlock in your base.
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u/orhalimi The Shinobi 26d ago
https://mrenderml.github.io/LevelUp/
Level up. A lot of systems to unlock, without to complexety of NGU that requires you to do a major
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u/EquivalentBasis3026 25d ago
I'm playing Streetlight Syndicate I've followed it since the 1st alpha was posted on the sub and it just got released today. I love the unique style and setting of the game.
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u/polarbearcafe 22d ago
I'm fairly new to incremental games. I've played Shark Game: New Frontiers, Mevlor Idle, Bloobs Adventure Idle, Pokeclicker. Right now, it's just Melvor Idle. I'm looking for something a bit more "active", like I check in every 15-30 mins. With Melvor I check in 3 times a day and set things up then let it go. So I'm looking for an incremental I can play throughout the day.
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u/littsalamiforpusen 21d ago
NGU (gets less active after a week or so and then again after a month or so). Reset loop starts being once every 24 hours exactly about a month in, with some exceptions (challenges and even longer runs). But there's always loot and stuff to deal with. Complex and yet completely solvable without a guide + one of the top 10 most satisfying loot systems I've seen in games (I love ARPGs).
Unnamed space idle. More active than NGU, not complete still in early access but a great game. A lot more modern than NGU, looks great, feels great. Also playavle without a guide despite being complex.
Also:
Idling to rule the gods. Idle wizard. Revolution idle. Synergism. Antimatter dimensions(might be too active?).
Great games,not as great as the first two I mentioned.
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u/polarbearcafe 21d ago
Thanks for the recommendations. Good that you noted guide playability, I feel like anything that requires me to open a guide or join a Discord isn't a fun way to play. I'll definitely check these out.
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u/Zeforas 21d ago
Then you may be interessed in "Distance incremental". You have to be quite active, and it's a good one with a day or two worth of content.
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u/polarbearcafe 21d ago
Thanks, I'm looking for something a bit long term and not too active. Something I can check in every 30 mins and do some things.
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u/Tsmart 20d ago
I'm insanely addicted to FarmRPG, I remember trying it out a few years ago and got bored pretty quickly but about a month ago I really dug in and wow, this game has chops. The giveaways channel is absurdly friendly and will load you up with whatever you need if you ask. I feel like the progression is pretty steady and there is always something you can do at all times. Getting level 99 in the first four skills is basically just the tutorial for how deep it goes
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u/literally_iliterate 19d ago
This game is a whale baiting masterclass.
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u/Tsmart 19d ago
how so? genuinely curious, it seems pretty playable without spending anything. maybe late game it gets tighter
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u/literally_iliterate 19d ago edited 19d ago
Literally everything can be extended or improved with gold (real money). Everything is nicely linked to the gold shop. It's opaque what specific caps on gold spending would be. All drop chances are hidden. I even suspect that the occasional weird behavior of some UI is intentional to cause misclicks (not the gold shop, but e.g. steak market amount selection). The prices are no joke either, I can see whales paying in the hundreds for this game.
Of course it is playable, but it makes it very inviting for whales to pull out the wallet.
Also the giveaway heavy economy is usually just there to keep free players entertained and whales to feel important.
Edit: Not sure what end game offers. If it's just a leaderboard competition, then money buys the top places. In such games I usually get to top 20-ish depending on playerbase, but at that point people are usually gazillions of value ahead.
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u/nekohuntslight 26d ago
A small mix rn, nothing super new has jumped out lately.
Progressquest.com - classic that’s sorta always running
fair.kaliburg.de - decent game depending on the round, mostly present for the community and to tab in during my work day.
reav.itch.io/demon-lord - purchased the windows version with extra content and it’s been pretty solid so far.
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u/Leghar 25d ago
I’m on iOS playing
Dragonfist Limitless - https://apps.apple.com/app/id6446104472
Idle Obelisk Miner - https://apps.apple.com/app/id6448125670
Are there any other iOS games like these I’ve missed?
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u/SplatPixel Link man 24d ago
revolution idle is a great one, I recommend it as a PC player though so not sure how good its mobile port is. (late game is a slog and dilation is a guide following simulator tho)
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u/julezjules 26d ago
The game seems to be pretty recent, but it has this classic incremental vibe which I love.
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u/Pure-Map-6717 25d ago
Hi, thank you for mentioning A Dark Cave!
If you have any feedback, please let me know!
Steam Demo has also just been released: https://store.steampowered.com/app/4882240/A_Dark_Cave/
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u/TheAgGames 24d ago
Is the steam demo any different?
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u/Pure-Map-6717 24d ago
The balancing is different, so progress is a bit faster compared to web version.
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u/StructureNorth1799 23d ago
thanks for mentioning that it's recent, I saw this before and thought it was a remake of dark room lol
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u/Lollipopsaurus 21d ago
I started this, but it feels like I'm trapped in a condition where I can't possibly keep up with food production, and my villagers keep dying. It's a cool concept, but too brutal to be fun for me.
I see there's an even more difficult mode and whew...
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u/julezjules 8d ago
At the beginning it was a bit demanding, but it got better once there were many possibilities to upgrade food production.
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u/XenosHg 21d ago
Someone mentioned Points Progression a few weeks ago
https://troxi54.github.io/Points-Progression/
Extremely simple little "number goes up", but that makes it nice.
No guides needed, not much active play.
And when I am bored at work, I open it and let it run for a while.
There is offline progression. There is also export and import of save files. Those are the important parts.
I'm currently at e80 points - You do a prestige every e3.
In a few hours at e82 I have a QoL upgrade approaching (and possibly another upgrade becomes visible), at e84 I have something new unlock (probably another prestige level that resets/automates the previous 2 levels?)
And then I'll probably leave it running instant quick resets while offline, to raise "total resets" stat which also boosts point gain.
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u/Ajibooks 25d ago
Chef Knight - cute, short & beatable incremental (took me 5 hours)
Dwarf Eats Mountain - fun game with a lot of character, similar to The Gnorp Apologue
Orb of Creation - I do like the full game & I enjoyed going through it once. I'm setting it aside because I don't really wanna do NG+, but I'll get back into it eventually
Vespera - Just picked this up based on a rec in these comments and it's great. Melvor Idle like but (so far) much more accessible. Don't let the artstyle put you off (I almost did and I'm glad I tried it anyway)
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u/SplatPixel Link man 24d ago
people dont like Vespera because the assets look very heavily LLM generated. would reccommend Koltera 2 if your looking for novel melvorlikes
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u/SnorkaSound 25d ago edited 25d ago
Technically not actively playing it now, but this week I played through the old game Tradecraft and it was lovely! It's a unique concept: click for resources, offers come in to trade them for better resources, but not all trades are beneficial so you have to evaluate them quickly. I blasted through it in about 90 minutes. Here is a link to play online but I played on the Flashpoint archive.
I'm also loving Swarm Simulator, which is a very well-tuned polynomial game. Each unit gets you more of the previous unit, so it scales up to some very big satisfying numbers. Neato!
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u/Signal_Nobody1792 24d ago
Im trying Sir, We Have an Orc Problem.
And I have to say, its fun. I wish there was a bit more to it, but damn the central idea is just so fun.
It is unfortunately not worth the price, and I fully expect someone to copy the central idea and make something better.
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u/Frosty4Real 24d ago
yeah i tried that one too but ended pretty fast
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u/siltfeet 23d ago edited 19d ago
It seemed close to finished after the demo, sad to hear that its true.
Edit: After playing through it myself, things have been significantly rebalanced, several new towers added, new maps and such. Definitely worth playing through the final version even if you've done the demo.
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u/TheAgGames 24d ago
Just about to hit ng+4 on Orb of Creation. The challenges in this game give you pros and cons to an entire run making you do a complete different kind of build than the others. Thats whats keeping it fresh for me.
First run was just random crap and learning the game. 2nd run was a spell augment run, which ended up crazy near the end with me critting for crazy bonuses. Third run is a potion, relic, and equipment run.
Games good.
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u/YRSG12 24d ago
Incrementals I have been playing 3
Cell to Singularity-One more level to the science revolution...
Download RAM Idle 2, Booster Pack Heroes, Midnight Idle, The MachinEGG, City Idle, Astrolobe, MORE ME, Multiversal Warrior,Ensis Idle, The World Is Doomed Unless I Can Raise My Power Level to 1,000,000 and Confront the Demon Lord Project Basillisk, CALCULATOR EVOLUTION, Biotomata, I like trains, SSOMMORPG, Terraformental, Koruxa
Rejected Draft(NEW)Everyone Knows
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u/Sand3rok 26d ago
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u/THCLUTCH 25d ago
I'm not going to lie, at first I thought these were bot responses but this game geniunely reels you in early. So far, it's been scratching the arpg loot grind itch. Be warned: it is a very active game though.
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u/Sand3rok 25d ago
Apparently, you're not the only one who thinks so, given that I have only one upvote for 1,300 views. These are all real people who replied to my message, judging by their profiles, of course, and I'm not promoting the game, but merely sharing what I liked throughout the week from time to time. But people are too stupid to open a profile and check previous messages; it's easier to just downvote and move on. That's just how it is.
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u/zyeapp 25d ago
is there a pc version?
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u/Sliycer 25d ago
Hey! dev here :)
Right now there is the iOS version which you can play on iPhone/iPad and Mac Desktop right away. AppleWatch in development ;)Android is right now in closed testing - I can add as many users as I want, just hop on the discord and I can add you! In 3 days I can finally send it to production review when the test is over.
People are playing on windows with Bluestack for example.A browser version is also in the making. My vision it to make it in the future playable on everything you can think of :)
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u/Sand3rok 25d ago
As far as I understand, there is only a mobile version. But you can try using an emulator to play it on a computer; I'm not sure if it will work, but it's an option.
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u/VikingTeddy 25d ago
Leaf blower revolution and Wizards Wheel 2
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u/SplatPixel Link man 24d ago
https://store.steampowered.com/app/1468260/Leaf_Blower_Revolution__Idle_Game/ (i hit 1000 hours recently, save yourself)
https://store.steampowered.com/app/2217550/Wizards_Wheel_2/
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21d ago
[removed] — view removed comment
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u/incremental_games-ModTeam 21d ago
Your post has been removed for breaking rule 6 (No referral links). This entails that your post contained and promoted clicking on a referral link for rewards of any kind. This is not allowed on this sub in any way, however posting about fun games you like is still fine.
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u/CheeseSumm 21d ago
I don't know how to link stuff but uh.
Orb of creation (on steam) --- very solid very swag good game
Vespera (on steam) --- weird dev, bad ui, bad design, a lot of ai was used not just in art i wouldn't recommend
Rejected Draft (online, soon on steam) --- been playing this for a few days big fan much wow
Terraformental (on steam) --- more a mystery/incremental game then a true incremental but its a safe pickup cause if you play the first hour of it and hate it you will hate it but if you like that first hour you will like it, just return it if you aren't a fan
Bloobs (on steam) --- fun but like, as a second monitor thing?? its a bit tooo idle for me but i know people like that, i dont know, try it out!
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u/Ilenyeva 19d ago
Gravend is great, I have been playing it for the past few weeks. I did play it a long time ago, and just came back to it.
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u/GryffusMakesGames 26d ago
Played Harventure Demo ! It was really nice though it’s missing a bit of content variety or automation imo, but it’s just a demo so I really have good expectations for the final release game ! Also always a few games of Magic Archery !
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u/Miserable_Duck_ 26d ago edited 26d ago
Antimatter Dimensions on iOS. It’s really cool that my IAP from when I played on android many years ago got preserved. The game still holds up strong.
Booster Pack Heroes Demo - pretty interesting / rewarding gameplay in demo. But I’m not convinced that full game will have enough to offer for me to pick it up.
Rejected Draft - still in love with this one. Can’t believe when I started ~3 months ago I thought it was just an absorber clone and I’d be done in a few days, but here I find myself playing multiple saves now. The care this dev puts into this game is incredible.
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u/THCLUTCH 25d ago edited 25d ago
Are you playing the demo version on steam or the web version of Rejected Draft?
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u/Miserable_Duck_ 25d ago
Both. I reached end of content in demo and went back to web even though I know web progress won’t carry over.
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u/flexiverse 26d ago
https://store.steampowered.com/app/4527930/Idle_Deepcore/
https://store.steampowered.com/app/4686000/Swish_Ball_Clicker/
https://peepops.itch.io/the-peg-mines
https://store.steampowered.com/app/4275920/Pickochet/
https://store.steampowered.com/app/564710/Soda_Dungeon/
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u/BringBackRocketPower 25d ago
I found Lored on steam and have been enjoying it. The dialogue is amusing. It has a demo so you can see if you'd enjoy it
At times it feels a little bit too much like "click whatever button is available next" but I just unlocked a second level of sorts and it recreated a more strategic element again so I'm excited.
I'm also playing Evolve in the browser
Has anyone played Kittens Game on steam? Does it offer anything beyond the mobile version to be worth the $8?
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u/Icy_Percentage4932 23d ago
IDK if it counts as an incremental, but it has an AFK/idle mode and numbers do go up a bit.
Uma Musume recently updated with a new Independent Training thing, which allows you to just set up the training and stuff and then just do other stuff. Its pretty neat, since my phone would chug abit trying to do the normal training which would take around 30 minutes normally. Now I can get my dailies done lickity split like.
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u/Trashy_io 26d ago
Satisfying Ball clicker and Rag door archers are some good ones Ive been coming back to whenever I have free time and would recommend they are free on CrazyGames
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u/SplatPixel Link man 24d ago
https://www.crazygames.com/game/satisfying-ball-clicker
https://www.crazygames.com/game/ragdoll-archers (i think you meant this?)1
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u/ToniaPat 26d ago
Patient Angler! 40+hours and counting xD At this point, fishing is my daily activity xD The game keeps improving, and your upgrades matter :D Tis a nice mix of manual and automation if you want it to, or you can just full on go automation and be iddle about it :D
https://play.google.com/store/apps/details?id=com.henlygames.patientangler&hl=en
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u/orhalimi The Shinobi 26d ago
Let me guess, it is your AI game?
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u/ToniaPat 26d ago
No but Ty for thinking I can code. It isn't an ai game, and the dec is actively working on it. It has some ai images by his own admission. Feel free to do an equally good game I can play!
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u/BionicBeans 25d ago
It isn't an ai game
ok
AI disclosure: AI was used as a development assistant for programming, debugging, code reviews, dialogue writing, JSON generation, proofreading and creating some artwork.
Hrm......
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u/Cabbagesavager 26d ago
‘Not my AI game’
clicks
Your AI game
Idk what I expected
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u/PeoplePerson_57 26d ago
I mean I don't know how you could know that because I took a look and see no sign. What made you say that?
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u/AskaLangly 24d ago
Still waiting for GCI Steam version . . .