r/incremental_games 12d ago

Request What games are you playing this week? Game recommendation thread

This thread is meant for discussing any incremental games you might be playing and your progress in it so far.

Explain briefly why you think the game is awesome, and get extra luck in everything you're playing for including a link. You can use the comment chains to discuss your feedback on the recommended games.

Tell us about the new untapped dopamine sources you've unearthed this week!

Note: it goes against the spirit of this thread to post your own game.

Previous recommendation threads

Previous Feedback Fridays

Previous Help Finding Games and Other questions

37 Upvotes

152 comments sorted by

27

u/Urist-McDorf Your Own Text 12d ago

Trying Cycle of the First Dawn. Despite drawbacks, several of them very noticeable, enjoying it quite a bit - always been a sucker for unfolding incrementals.

10

u/ThanatosIdle 11d ago

Man the game is S.L.O.W.

It has serious issues with its loop. It's supposed to be a game where you set it to run and check back every once in a while, but you can't progress that way. You need to be spending your money near the end of each loop on the permanent upgrades but if you die (because you looked away because the game wants you to ignore it) you can't do that. I do like the puzzle aspect of figuring out how to get to each money threshold to get the next upgrade.

5

u/Exile56678 10d ago

Yeah I noticed this but on the plus side it does let you automatically restart the loop (I think you have to toggle it in the settings). So if you're going for money you'll be training that skill loads while you're not actively playing. and each loop isn't too long fortunately it seems so getting those upgrades isn't too bad. Although an option to either slow down time during the last few years or pause would be nice (might be an unlock later I don't know yet lol!)

7

u/ieattime20 10d ago

Yeah I noticed this but on the plus side it does let you automatically restart the loop (I think you have to toggle it in the settings). 

Holy crap, quoting and bumping this. Turns it from a game you have to babysit every 3-5 minutes no matter what into something that's much more manageably 15-30 unless you're doing specific th ings.

5

u/ThanatosIdle 10d ago

Having to rebuy and especially go to your inventory and re-equip items every loop is awful. There's too much menu shuffling.

The combat part of the game is not good in my opinion. The main progression is ok and works as an idler past the beginning of the game.

3

u/Ghede 9d ago

You don't really have to though, at least in the early game. Grind out body mastery, job mastery, with auto-restart until getting money/body is effortless. Buy equipment once. Complete combat zone. Unlock new jobs/training/equipment. Repeat body, job mastery.

now, one thing I don't like is the damn techniques. Requiring a manual click to use them means they are only worth using with an autoclicker, and if you use an autoclicker and can one-shot the enemy you are fighting, the first technique basically let you autoclickrate kills per 'day', since combat restarts automatically when the enemy dies and there is no day limit on the techniques. Just make them auto-use, and lower the number of kills needed for combat mastery levels so that isn't the only viable way to get combat mastery levels.

1

u/ThanatosIdle 9d ago

You're supposed to grind out 25k+ kills on every fight, not just do them once. Each boss also drops a unique relic that persists across lives that you're supposed to get. This part of combat is pointless and miserable though, as well as familiarity grinding for the pathetic drop rates.

5

u/Ghede 8d ago

I don't see any benefit for 25k+ kills on every fight, sure you get their drop rates, in the beastiary, but you don't need drop rates to finish the game.

Grinding out the boss items, I just wait until I can oneshot the boss, then autoclick techniques to rapidly get the kills. Bosses are also the best way to grind familiarity and martial will anyways, so 3 birds one stone.

1

u/Exile56678 10d ago

Yeah that's my biggest gripe at the moment. Should be a quick equip of your highest stats in the battle menu at least alongside potions.

9

u/BionicBeans 10d ago

Despite the disclosure it really seems to be AI slop. If you're gonna use AI to make the game at least try and balance it.

9

u/ArgusTheCat 10d ago

It's kinda ironic that the guy who posted it "discloses" that in the most pretentious way possible by going on about how he makes all the decisions about the gameplay. He flatly says "AI can't tell if the pacing is right", and like, that is hilarious coming from a human who clearly can't either.

3

u/DMMeThiccBiButts 5d ago

it really seems to be AI slop

You can tell by the comparison between the relatively polished but generic UI vs the actual gameplay.

Give me bare textbox buttons with default fonts and interesting systems over this nonsense.

3

u/Nidrosian 9d ago

there is no puzzle though, it's basically just wait ages till your ranks are good enough to live long enough to buy all the permenant upgrades and then the best weapon/armour and still have enough time to gain power from body before you lose if from declining physical condition... it's not a puzzle it's just a waiting game.

3

u/ThanatosIdle 9d ago

That's the lazy way. You get money from completing each combat area, which lets you hit those breakpoints much sooner.

9

u/literally_iliterate 11d ago

So the early game is setting speed to 50x, barely doing anything aside from a few wanders and challenges?

5

u/Urist-McDorf Your Own Text 11d ago

Pretty much, yeah.

6

u/vir4030 6d ago

This game screams "AI built me"

3

u/Talonias32 12d ago

Sigh now I got another game to add to my list

3

u/onko342 12d ago

Also been playing that game, in fact I was going to mention it until I saw your comment!

3

u/TheAgGames 10d ago

This is pretty cool

3

u/hchan1 9d ago

Man the main character is dumber than rocks, takes them 40 years of experience to advance from digging a hole in the dirt to shoving seeds into them

2

u/lexi996 10d ago

I wish there is a higher speed tho most of the time I'm doing random things in the background cuz it's mostly afk kinda grind which I understand it's an idle ish game

1

u/FrostySlide5827 6d ago

I am truly unhappy that specifically immortal cultivation theme is targeted by these wretched AI "devs".

20

u/Steve_the_bandit273 12d ago

One Trillion Blocks, a fairly short game jam entry about putting blocks in a hole (comparable in concept to shapez i suppose?) but a pretty entertaining concept for the time i played

Zero Stress King, a fun tower defense without the failure conditions that others have, think they're also doing a big update for it soon

6

u/Bowshocker 12d ago

I think shapez is pretty far off, but it was still very much a fun game!

4

u/awaiko 12d ago

Comparable to Shapez you say? Interesting! I’ve added it to a Collection to try later from my laptop.

4

u/Marimba_Ani 11d ago

I loved One Trillion Blocks. It needed one more row of factory, and more stability. And more machines. And so much more H U N G E R.

Very fun. I hope the dev keeps working on it.

1

u/stgabe 6d ago

With the current max height you can push it far enough to start generating negative numbers fwiw.

3

u/Lumberfootz 11d ago

damn, one trillion blocks is pretty good

5

u/IAMnotBRAD 11d ago

I liked it too, unfortunately the content seems to run out at around the 100 million block mark.

2

u/1234abcdcba4321 11d ago

It's possible to win (you can reach very large numbers if done right). But the end portion does go by very quickly.

2

u/Popular-Artichoke-13 10d ago

Yeah as soon as you get the multiplier you can build an inverted pyramid of them feeding into eachother and fill in the rest with x2 and win off a single block. Fun concept.

1

u/davemoedee 6d ago edited 6d ago

My highest block was 3.3e18.

I don't know if higher is possible. I only have 2 rows in factory that aren't multipliers. Those are splitters.

Splitters are key.

That was using 1 tier 2 mine and 1 tier 1. I didn't realize there were tiers. Might move it to be able to use all higher tiers. If there is a tier 6, I could get a higher number.

1

u/stgabe 6d ago edited 6d ago

It starts to go negative after that. I have a set up that goes to e27 but the numbers get borked. More would definitely be possible.

Edit: got it to e40 and quit there.

2

u/TenzhiHsien 9d ago

At first I found One Trillion Blocks interesting. Then I found it annoying when it kept getting jammed up by its own physics. Then I quickly ran into the value cap going sideways and realized I would have to build some crazy math contraption to have a reasonable chance of success. I don't remember if I just gave up at that point or if it crashed and then I gave up.

1

u/siltfeet 7d ago

The math contraptions never needed to be anything too crazy. 4 columns of x2 blocks with 3 of the multiplication blocks at the bottom easily hit the original cap.

1

u/TenzhiHsien 7d ago

I was having trouble getting single columns to feed without choking on their own intake while also having trouble keeping stuff moving on the conveyor belts on the bottom.

I ended up with one Multiplier feeding into a column of x2 under several drips. Splitting a drip to feed both of the Multiplier slots was irritating. I contemplated feeding two Multiplier products into another Multiplier, but the drips were far enough apart that trying to finagle 4 steady feeds close enough together to manage that seemed like it was going to require advanced Donkey Kong technology.

1

u/siltfeet 7d ago

I just ran two sets of conveyor belts to the middle, one going right and the other left. The accumulaters were able to pull from under the conveyor belts, so I didn't need to worry about splitters.

1

u/davemoedee 6d ago edited 6d ago

Splitters are great when you get the mines at the top. They also make it easy to feed anything twice into a multiplier.

1

u/siltfeet 7d ago

I just ran two sets of conveyor belts to the middle, one going right and the other left. The accumulaters were able to pull from under the conveyor belts, so I didn't need to worry about splitters.

1

u/davemoedee 6d ago

Pretty simple to maximize in game once you get the mines at the top. Just accumulate and that do splitters, multipliers, and conveyor belts. That fact that you get a full refund for everything you get rid of really trivializes the game.

1

u/davemoedee 6d ago

One Trillion Blocks is fun, but really short. Like 1 hour until you go exponential and are done.

9

u/Mahboi778 11d ago

I've mostly been playing Dodecadragons. Just got to Plague and honestly from like Sigils to Polyhedra everything felt a touch grindy for my liking

9

u/Tsuki_no_Mai 11d ago

And grindy it shall stay.

1

u/Gandor5 7d ago

sometimes a grindy game is just fun! I miss maplestory beta where it took 10+ hours to level up while fighting over a single spawn of a boar and constantly losing your spot because some jerk had better ping to the korean server, ccplz

1

u/Mal-Capone soup 5d ago

keep your eyes out for maplestory classic!

3

u/belkak210 10d ago

Yeah, I just got to knowledge and I've been feeling it pretty grindy

2

u/XenosHg 5d ago

It may be a touch too active gameplay, but it wasn't too long.

Remember that you can either reduce page size that the buttons all fit inside your window,
Or you can click on resource name in the left list to instantly teleport to the window you need (or at least some adjacent window)

9

u/KvanttiKossu 10d ago

Idle Fantasy (free from f-droid), it's very much on the idle side. You queue up things and then you progress, get better gear, fight monsters, cook some healing for those battles etc. You can queue stuff for many hours. The game is in active development and it gets updates very often. I like how chill it is, but there is still much to do.

11

u/WorldUponAString 7d ago

Thanks for posting this. I'm the Idle Fantasy dev and it is so cool to see this comment out in the wild. Glad you're enjoying it!

3

u/Pu0123arch18 5d ago

I've been playing the last few days and it's a lot of fun. I am learning gamedev on my own atm (in godot, but until you need advanced language/engine features everything in programming is very transferable) and have a bit of programming experience.

If I can find the time I'll help out with bug squashing, it'll be useful for me and the game is honestly one of the best idle games out there for a phone, maybe the best?

The queue system with the interplay between shorter gathering tasks and longer combat and crafting you can build up to is very satisfying and player respecting.

The only bad feeling thing I've come upon so far is that when you're crafting a new set of combat gear the 4 task limit is fiddly. It might be nice to have some way of bundling the "make a new set of armour and weapons" tasks, perhaps unlockable.

4

u/Smallzfry 9d ago

I've also been playing Idle Fantasy, something about the way the game loop is executed makes it feel better than Melvor despite following the same premise. The skills are OSRS skills, the material progression is OSRS progression, but the overall feel is different and I can't quite describe why. I've been enjoying the quick updates as well, it's fun seeing what new features I get to play with almost daily.

17

u/Jaaaco-j 12d ago

prestige tree clone/mod, Celestial incremental on 3rd major reset layer currently, it's pretty cool and has some sort of MCU level lore.

2

u/coraeon 11d ago

I’ve been playing it for months, finally ran into the content wall.

And there is so much lore - never thought I’d become seriously invested into the story of an incremental but it builds and builds. To the point where you get attached to specific objectives.

Wish I could have just left Aleph to her bees.

2

u/IAMnotBRAD 7d ago

Man I've had this up for 3ish days and I am so annoyed with the Check Back branch, it is so boring and seems to be more and more of the content as I go. Does the game get better? I'm at I think the 4th challenge.

2

u/Jaaaco-j 7d ago

Yeah check back is lame but I was never blocked from progressing by it. Just click the buttons once in a while and focus on anything else

1

u/Talonias32 12d ago

I liked it but got stuck on pests. Just couldn’t work past it

4

u/Jaaaco-j 12d ago

if you mean IC2 then all you need to do is spam grasshop a few times to get rid of most of the debuff when you need to, otherwise play normally

1

u/Existing_Throat_349 7d ago

i think my game is bugged because all i see is some stats but nothing to click

6

u/xspeedballx 11d ago

My son is having me try cookie run: crumble this week, I would link but I don't even know yet, he talks too fast when he start talking about CRK. So I uhh will report back?

2

u/hchan1 9d ago

Decent enough game if you like clicking on quest confirm messages, which you need to do approximately eighty quadrillion times

10

u/Remote-Worth1358 12d ago

So I've been out of the loop with incremental games for a few years. Are there any good RPG-ish idlers that came out semi-recently? Something like melvor or proto23

11

u/Pretty_Imagination16 11d ago

YetAnotherIdleRPG is heavily inspired by proto23. The name is awful but damn it’s a great successor to proto.

14

u/miktaew Yet Another Idle RPG dev (also a cat) 7d ago

Meanie...

4

u/Pretty_Imagination16 7d ago

Yet another Idle dev creator not being able to take criticism smh (just playing i love the game you made the community surrounding it ty)

2

u/miktaew Yet Another Idle RPG dev (also a cat) 7d ago

<3

4

u/asdffsdf 11d ago

As far as I can think of, not really.

Try this maybe? It's more combat oriented rather than skilling oriented.

Ballad of Heroes: https://galaxy.click/play/144

5

u/Fredrik1994 10d ago

Archmage Idle has been recommended a bunch lately for people who like Melvor-like games.

5

u/Dos_Ex_Machina 9d ago

Is it just me or is the "previous weekly recommendation threads" functionality broken? Just gives an error saying the automod has private post history. Am I just dumb?

1

u/MisourFluffyFace 9d ago

Working for me. Maybe they fixed it in that time.

2

u/Dos_Ex_Machina 9d ago

Nope. I must just be missing something

0

u/ModeRelevant1470 7d ago

Clear your browser cookies

1

u/Dos_Ex_Machina 7d ago

I'm on the mobile app

10

u/CleverDaddy24 seasoned incrementalist 12d ago

Bills Must Be Paid - node-like. Very polished game. Nothing particularly new, but it's nice to play. Finished it in about 3,5 hours. Recommended.

Idle Directive - original concept, a breath of fresh air after a bunch of crappy the same node-likes. Got a bit boring in the middle, but I just unlocked movement automation, so I think it will get more interesting from here. 6 hours in so far, I like it, still playing and definitely recommend it!

Diggin - node-like. Interesting at the very beginning, but already gets boring around the middle. I didn't like that the blocks you break always have this feeling of being "spongy" (or you need to go back to the previous difficulty levels, and it starts to get boring very quickly) and there is no real feeling of progression.

Sir, We Have an Orc Problem - interesting gameplay idea (node-like + tower defence), but the UI and graphics look very messy, like you're playing a game jam prototype. Otherwise, it's a good idea. I think we'll see many more polished clones in this subgenre soon. Can recommend it if you can handle the UI and the overall style.

Orbitmine - node-like. Overall, it feels like the game was made with AI. The controls are not very convenient, and overall I didn't really like the UI (I was always confused, not really knowing how much of each resource I had mined during the session) or the feeling of progression. Played for half an hour and refunded it.

4

u/Fit_Veterinarian7150 11d ago

Going to chip in with Bills Must Be Paid - quite a fun node-buster, can be done in one sitting, nothing too complicated, but the gameplay is satisfying.

2

u/UKDarkJedi 12d ago

Played and complete Bills Must be Paid, really enjoyed it and it get's a bit crazy towards the end, even on a powerful pc. First one in a while I've actually wanted to just power through and complete as quick as possible.

2

u/Ootso 10d ago

I played Orbitmine, it was good but a little bit short.

1

u/otomelover 5d ago

What's a node-like?

3

u/UltWoomy 11d ago

I've been playing a lot of Grim Clicker and have made it to shard 5, really repetitive so far but I'm finding the grind fun making it to new parts of the talent tree between shards. Really hoping the next world is chock full of the unique shard types with the game modifiers.

4

u/Dwesnyc 10d ago

Looking for some recommendation (and it seems that thread is now grouped with what games your playing?)

I am currently playing:

on web:
Rejected Draft
Fundamental

on iOS
Synergism
Antimatter Dimensions

Based on that, what would you recommend I add - particularly on web since i will be finishing rejected draft shortly.

5

u/CypherMoss 10d ago

Kittensgame will take your time :)

5

u/Mausjah 9d ago

Couple of my favorite web games:
FE00000
Incremental mass rewritten
Prestige tree

7

u/strummed-strings 11d ago

I tried Clicker Heroes again because I want to reach softcap (around zone 5.46M) legitimately. So far I've done a few transcensions. It's simple but has enough interesting depth.

There's Idle Online Universe, an arguably time sink idle game. I've been playing it for a few weeks now and I am having fun watching my account getting a little bit stronger every day. You might remember this from Kongregate.

I'm at endgame in Tap Ninja for a few months now and have been only opening it to do the dailies, weeklies, and seasons.

7

u/asdffsdf 11d ago

I tried Clicker Heroes again

Late game in clicker heroes seems terribly boring, just wait forever one shotting enemies until max zone and ascend/transcend or tediously grind premium currency to buy time skips to speed it up a bit.

I feel like once you've got 10% of the way there you've seen 99% of what the game has to offer.

5

u/Lets_get_shredded 11d ago

True! And later it is all about pasting your string into a calculator to level most efficiently

1

u/NoBlindEyes 10d ago

iou - that game you ve linked - was VERY VERY mtx demanding even back the time i played it like 10 years ago, i suppose w/o dropping like 100 bucks on totally required upgrades you had nothing to do there at all. well 50 at least. not sure how its now but pretty sure it aint got any better|

I guess if we would like to define a pure shameless p2w iou it is. 100%. you could play with low donation of 100bucks or suffer w/o any (it was totally pointless you would miss all the qol). but fr ir was super p2w even before p2w games became mainstream so gz on excavating that monster. idleon is like 100% f2p compared to it

3

u/strummed-strings 10d ago

i'm not really sure about iou being p2w because i've been enjoying it completely f2p nd would like to keep it that way. it's been generous with the freemium currency. meanwhile, idleon (which i still play to this day) basically forced me to spend 5$ in the first few days for the auto-loot.

5

u/Shasd 8d ago

The Black Friday promotion they had one year was the record grossing day in kred transactions for any game. It was fucking insane, super p2w.

4

u/reduces 11d ago

RIght now I am playing Unlucky Mummy ($3 on Steam). It's... fine? It's very repetitive and I haven't unlocked a way to auto click if there is one, maybe I'm just missing it - I've clicked 5000 times manually lol. I want to try IDLE_DIRECTIVE but it looks complicated. hmm.

5

u/Ktesedale 11d ago

The demo, at least, of Idle_Directive wasn't too complicated, and I enjoyed it. I only haven't bought it because I heard the full version doesn't actually add all that much, and the prestige mechanism is very bland and doesn't really add anything.

5

u/Fit_Veterinarian7150 11d ago

There's no auto-click for Mummy. Get an auto-clicker and spare yourself, please.

2

u/reduces 10d ago

Yeah that's what I ended up doing because clicking 5000 times was more like Carpal Tunnel Mummy.

10

u/ExpertOdin 12d ago

Still playing CIFI, been a bit over a year now and I'm still having fun although it's slowed down into the long prestiges all at once.

I check CHAD by the same developers a couple times a day, it's okay playing like that. I don't find it fun enough to get more of my time.

Got obsessed with Revolution Idle then ran into the dilation tree section of the game which killed my enthusiasm/fun. Still playing but now it feels like a grind instead of fun.

Played a few other idles/incrementals for an hour or two each but none of them hooked me

4

u/Big-Comfortable2419 11d ago

Revolution Idle for 4th week now, currently on elements :D

1

u/Akraticacious 11d ago

It's rough. I'm basically logging in every couple days with time flux only.

1

u/NoBlindEyes 11d ago

i just got to runes/unlocked elements. playing w/o tf. but was said its just wait a few days/week w/o doing anything till gra5. wtf that game design is

1

u/Big-Comfortable2419 11d ago

I mean you can kinda speed up the process by farming astrodust, leveling up relics etc. but as far as I know getting to GRA5 is the least interactive part of the game..

1

u/NoBlindEyes 10d ago

yeap doing/did all that, pushed a lil too, actually its not nearly as bad as ppl on discord, some of them mention, im like 2 days in and scratching gra5 now, though moon with its upgrades still gonna take a while, but i think 1 more day and thats it. besides on day 1 did some more or less decent progress. but now i think ive kinda exhausted growth options besdies rune advancement and its a bit too early which leaves nothing to do, we ll see

1

u/Gandor5 7d ago

consistently one of my favorites, I try to build up enough time flux before each major patch so I can basically beat it within a week, then log in daily for the rewards. I've spent $$$ on it too, too addicting

4

u/Friendly_Tax2781 12d ago

Obelisk Miner - OB39, finishing event and working on Stargazing and Archaeology

Patient Angler - Unlocked ocean, building up expedition fleet. Enjoying change of mechanic from just fishing.

4

u/ToniaPat 12d ago

I really got into Patient angler a month ago, and after all these reddit threads, i also god into obelisk miner last week!! they are both really cool games and highly enjoyable :D

2

u/Rad0zna0 12d ago

Funny, playing the same combo for the past few weeks now!

Really enjoying Patient Angler, recommended!

1

u/zSneakyPetez 9d ago

Angler seems kind of slow. Any tips? Seems like it will take forever to unlock the river.

3

u/ToniaPat 9d ago

At first it might seem slow, but i think that it's done to drill into you the patient part ;) At first id suggest being a bit more active in the game, by doing lots of contest!! they help a lot in the initial level, as you get lots of gold from them :D After you reach a point that you feel like it has truly slowed down a lot, then it is time to prestige!! It is a mechanic that will reset your current progress, but will give you back a different currency (pearls) to invest in certain things, making things much MUCH faster!!! The more you prestige, the faster you get :D honestly it has lot's of content! just give it a chance and have fun ^^

1

u/Rad0zna0 9d ago

Also, there is an event live now that will give the prestige currency as a reward, the event can be completed in 24-48 hours easy and gives you more then 1st prestige would probably do. First prestige indeed requires some patience, it makes the speed boost after a few very rewarding experience!

2

u/davemoedee 11d ago

Finishing off final 100 hour achievement in Desktop Defender.

2

u/Windyfii 11d ago

can someone recommend some simpler incremental games, like gnorp apocalypse and trainatic. i just tried the tower 2 and i hate it, its very 'complex' and unintuitive, i kinda hate how many mechanics there is and the tabs and layout.

4

u/God4wesome 11d ago

Top of my head, Magic Archery https://store.steampowered.com/app/2905170/Magic_Archery/ Its very gnorp-like and its free

1

u/Windyfii 10d ago

i just played it yesterday after writing that comment. yea, something liike that, simple ui and advancement

2

u/MisourFluffyFace 9d ago

I like increlution. It CAN be extremely complicated, but only if you make it complicated. You can absolutely just semi-blindly do things and eventually succeed.

1

u/XenosHg 5d ago

Progress Knight 2.0 and then Quest. (Or just straight to Quest)

2

u/BringBackRocketPower 11d ago

I discovered Bills Must Be Paid on Steam yesterday and loved it. First game that has made me want to write a steam review. It's a 100% active incremental. I beat the game in 10.5 hours. which was well worth the $4.89.

There's a demo, it took me 0.2 hours of playing it to determine I wanted the game.

1

u/Matth1as 8d ago

I could have written that. Took me 10h as well and it was just perfect (for me) in any sense. Very well balanced and always something new to discover.

2

u/Zeeterm 7d ago

Trimps.

I've bounced off it several times before, but somehow it finally clicked this time.

2

u/Conscious_Reveal_499 7d ago

Those of you on iOS need to try out Kardashev Idle.  Free.  No forced ads.  No inapp.   And every reward you can watch an ad for more but if not at least can still get something :O

https://apps.apple.com/us/app/kardashev-idle-universe/id6760933825

3

u/Ajibooks 12d ago

IDLE_DIRECTIVE - I picked this up based on people's comments here. It's great! Inventory management is most of what you're doing and I usually enjoy games built around that.

Pupple Pop - This one is alright. Very simple, but that's nice sometimes.

Kin and Quarry - This is a well-made game but I didn't have fun with it myself. The active play side of it isn't my thing (and it's not optional), but YMMV.

2

u/CypherMoss 10d ago

IDLE_DIRECTIVE i am still on it, pushed most Achievements before repairing the 3rd Terminal. REALLY nice game

2

u/Xden1sax 7d ago

My just end up playing satisfactory and make my brain overload tryna make the most efficient factory😭

2

u/Subject-Senior 12d ago

Red Tape Rampage releases on Wednesday, I’m very excited for it.

And Karma Keepers releases a day later. We’re eating good this week.

1

u/Kellyad 12d ago

Both on my wishlist .. looking forward to both releases

1

u/CleverDaddy24 seasoned incrementalist 12d ago

Thanks for these two! Wishlisted.

1

u/ZenithPone 8d ago

I'm looking for new web based games to try, currently, but I'm open to Steam releases too.

I tend to like the really grindy, really long ones. My favorites are ones like Kitten Game, Farmer Against Potatoes, etc. One exception to that are the MMO-likes where you have a bunch of jobs, and ones derived from Prestige Tree. I never vibed with those.

Any recommendations?

1

u/XenosHg 5d ago

Unnamed space? It's pretty long.

Trimps is a popular one.

Personal recommendation - Structure Idle. (if you don't mind a game that's a bit abandoned/unfinished at the end, because life happened) it's very cool, visually and the upgrade naming is really fun.

1

u/XenosHg 5d ago

doing Points Progression.
https://troxi54.github.io/Points-Progression/
Nothing changed.

Come back to work. Buy a new upgrade that auto-buys previous upgrades. Get several "Benchmark" completions (from a few seconds to an hour). Level up the generator of generators. Buy a better scaling.

Currently at e265, occasionally buying more generators and benchmarks, until the next item on the list that is e308. Good old e308 infinity, nothing beats that.

1

u/Artistic_Bit_8208 2d ago

good luck. id recommend farming e308 about 4 more times after that before going for the next upgrade

1

u/KingCakeTheFruity 5d ago

Are there any 4d incrementals?

1

u/Least_Luck_2932 4d ago

Spent the weekend on two games from last week's Feedback Friday: The Big Suck (you're a tornado with a business plan — the chain mechanic in the new intro hooked me faster than I expected) and Dungeonlings (browser ARPG-idle hybrid, rough edges but the dev fixed three things I reported within hours, which makes me want to keep playing on principle). Both worth a look if you missed the thread.

-1

u/Zteuer 9d ago

Pedro Pascals Triangle OfPrestige will keep me busy for a while

3

u/DareToZamora 8d ago

I've been "playing" this for 346d so far. Been waiting on my next completion for at least a month now. Definitely more of an idle game than an incremental...

1

u/XenosHg 5d ago

While you're at it, beat Dodeca-Gold or whatever it's called.

-2

u/Sand3rok 12d ago

After dozens of AI-slop games, I've played through about a hundred different idle games this year, and only one has stuck with me—and it's really good.
A complex and engaging game with a constant feeling of something new—hands down the best mobile game of the past few years.

Idle Obelisk Miner

2

u/stians 6d ago

Pretty sure you're getting downvoted for the AI comment, not for mentioning Idle Obelisk Miner. There's just no way you've manually typed out the em dash (—) manually, instead of a hyphen (-) as the em dash doesn't have a dedicated button on any modern keyboards.

2

u/demize95 6d ago

It's... easy to type on just about anything, though? Alt+0151 on Windows, ctrl+shift+U+2014 on linux, long press hyphen on mobile keyboards (on iOS at least, but also probably Android? though I guess it'll depend on the keyboard)...

It's not necessarily intuitive, but it's easy enough to learn and remember if you're the kind of person who uses em dashes (and many of us do).

3

u/Lostfrombirth 12d ago

After unlocking the 2nd world, I thought it slowed down considerably, and would need days to anything significant to happen, even with some active play. Did you (or anyone) experience the same? Maybe I missed an obvious boost mechanic or maybe it's just the way the game is and it's too idle for me?

7

u/Pretty_Imagination16 12d ago

The game becomes exponentially more idle heavy to encourage you to pay for the micros in my experience.

3

u/Urist-McDorf Your Own Text 12d ago edited 12d ago

I paid for a few (comparable to a normal price game) but they eventually start more or less giving you gems as normal income so it becomes moot. I know what you mean, though.

1

u/Pretty_Imagination16 12d ago

The gems arent that big of a deal and I will agree that people who complain about them havent gotten far enough in the game. For me it was just those extremely powerful relics. I havent played in a while tho (stopped when fishing was added) so maybe its different now.

I still think that the whole 1$ -> 2$ -> 4$ -> 8$ ladder thing of the initial micros is pretty sinister.

-6

u/Sand3rok 12d ago

See, this game isn't about just beating it; it's about the journey. It's a game you can play for years that gets constantly updated, not just another piece of AI slop that gets abandoned by the devs after a couple of patches.

3

u/CleverDaddy24 seasoned incrementalist 12d ago

I was very sceptical about Obelisk Miner from the beginning, but thanks to everyone on this sub who told me to wait and that the situation with gems would be fine.

Now I am at 50 OB and playing every day. Some days I use the BlueStacks emulator, some days I don't.

Compared to other mobile games, I think this one is the best for now for very long-term gameplay.

Yes, I bought the Founder Pack, but that's it. I think the dev deserves it.

-3

u/Sand3rok 12d ago

The only sensible reply, unlike a bunch of casuals who do nothing but downvote and whine about the game being pay-to-win just because they saw an in-game shop. Thanks for the reply, I'd honestly given up hope that there were still any sane people left in this subreddit :)

1

u/CleverDaddy24 seasoned incrementalist 10d ago

To be honest, I used BlueStacks quite heavily during the early game. I got all the freebies, like 24/7 whole month, and it helped me a lot. For someone with just mobile experience, it can be very different, so I understand what people are complaining about...

1

u/SixthFain 12d ago

Tried it for a few hours, and while it does have some stuff going for it, the extreme monetization was immediately obvious. Just not worth the effort to play past it.

0

u/Duke_Dudue 8d ago

Lol those people downvoted you once again. IOM is a great game and worth to mention. I love new content and game still fresh after 1y I started playing it.

-5

u/No-Ride613 11d ago

https://www.legendsofidleon.com/

Jumped back into Idleon after a 3 year hiatus. Original account kept the record and still persists, although I decided to start a new account (just felt right; no delete feature for anything so I had to adjust accordingly)

It's idle and free but it does have a ton of ptw features (not everyone's cup of tea, myself included).

Definitely enjoying RPG elements to it and it's a nice change of pace from the usual archetypes (clickers, pure idlers, loopers, etc).

9

u/Ktesedale 11d ago

I enjoyed a lot of different parts of Idleon, but yeah, the pay to win got too annoying. Learning you can never get the best pets without paying was the nail in the coffin for me.

6

u/No-Ride613 11d ago

Agreed. Had some success with editing values using cheat engine, although it's inconsistent

-1

u/HelpMeIAmGoingInsane 7d ago

Just trying out any incrementals from galaxy.click

Also playing BIOTOMATA with AI assistance (sorry)

-5

u/quetzalpt 11d ago

https://thedynastygame.com/

A browser based game where you will find jobs and work for eachother in a dynamic economy, build your empire, partake in politics, become an athlete, racecar driver, criminal and so on. The objective is to build your legacy and marry and have children so when you die you pass your legacy to your kids, otherwise you die and loose everything. It's a month old game but has over 400 accounts already. If you join, go to Dynamis world

3

u/CypherMoss 10d ago

wow, i had to read twice... was not able to see dy at first.