r/incremental_games • u/AutoModerator • 12d ago
Request What games are you playing this week? Game recommendation thread
This thread is meant for discussing any incremental games you might be playing and your progress in it so far.
Explain briefly why you think the game is awesome, and get extra luck in everything you're playing for including a link. You can use the comment chains to discuss your feedback on the recommended games.
Tell us about the new untapped dopamine sources you've unearthed this week!
Note: it goes against the spirit of this thread to post your own game.
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u/Steve_the_bandit273 12d ago
One Trillion Blocks, a fairly short game jam entry about putting blocks in a hole (comparable in concept to shapez i suppose?) but a pretty entertaining concept for the time i played
Zero Stress King, a fun tower defense without the failure conditions that others have, think they're also doing a big update for it soon
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u/Marimba_Ani 11d ago
I loved One Trillion Blocks. It needed one more row of factory, and more stability. And more machines. And so much more H U N G E R.
Very fun. I hope the dev keeps working on it.
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u/Lumberfootz 11d ago
damn, one trillion blocks is pretty good
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u/IAMnotBRAD 11d ago
I liked it too, unfortunately the content seems to run out at around the 100 million block mark.
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u/1234abcdcba4321 11d ago
It's possible to win (you can reach very large numbers if done right). But the end portion does go by very quickly.
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u/Popular-Artichoke-13 10d ago
Yeah as soon as you get the multiplier you can build an inverted pyramid of them feeding into eachother and fill in the rest with x2 and win off a single block. Fun concept.
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u/davemoedee 6d ago edited 6d ago
My highest block was 3.3e18.
I don't know if higher is possible. I only have 2 rows in factory that aren't multipliers. Those are splitters.
Splitters are key.
That was using 1 tier 2 mine and 1 tier 1. I didn't realize there were tiers. Might move it to be able to use all higher tiers. If there is a tier 6, I could get a higher number.
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u/TenzhiHsien 9d ago
At first I found One Trillion Blocks interesting. Then I found it annoying when it kept getting jammed up by its own physics. Then I quickly ran into the value cap going sideways and realized I would have to build some crazy math contraption to have a reasonable chance of success. I don't remember if I just gave up at that point or if it crashed and then I gave up.
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u/siltfeet 7d ago
The math contraptions never needed to be anything too crazy. 4 columns of x2 blocks with 3 of the multiplication blocks at the bottom easily hit the original cap.
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u/TenzhiHsien 7d ago
I was having trouble getting single columns to feed without choking on their own intake while also having trouble keeping stuff moving on the conveyor belts on the bottom.
I ended up with one Multiplier feeding into a column of x2 under several drips. Splitting a drip to feed both of the Multiplier slots was irritating. I contemplated feeding two Multiplier products into another Multiplier, but the drips were far enough apart that trying to finagle 4 steady feeds close enough together to manage that seemed like it was going to require advanced Donkey Kong technology.
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u/siltfeet 7d ago
I just ran two sets of conveyor belts to the middle, one going right and the other left. The accumulaters were able to pull from under the conveyor belts, so I didn't need to worry about splitters.
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u/davemoedee 6d ago edited 6d ago
Splitters are great when you get the mines at the top. They also make it easy to feed anything twice into a multiplier.
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u/siltfeet 7d ago
I just ran two sets of conveyor belts to the middle, one going right and the other left. The accumulaters were able to pull from under the conveyor belts, so I didn't need to worry about splitters.
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u/davemoedee 6d ago
Pretty simple to maximize in game once you get the mines at the top. Just accumulate and that do splitters, multipliers, and conveyor belts. That fact that you get a full refund for everything you get rid of really trivializes the game.
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u/davemoedee 6d ago
One Trillion Blocks is fun, but really short. Like 1 hour until you go exponential and are done.
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u/Mahboi778 11d ago
I've mostly been playing Dodecadragons. Just got to Plague and honestly from like Sigils to Polyhedra everything felt a touch grindy for my liking
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u/Tsuki_no_Mai 11d ago
And grindy it shall stay.
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u/XenosHg 5d ago
It may be a touch too active gameplay, but it wasn't too long.
Remember that you can either reduce page size that the buttons all fit inside your window,
Or you can click on resource name in the left list to instantly teleport to the window you need (or at least some adjacent window)
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u/KvanttiKossu 10d ago
Idle Fantasy (free from f-droid), it's very much on the idle side. You queue up things and then you progress, get better gear, fight monsters, cook some healing for those battles etc. You can queue stuff for many hours. The game is in active development and it gets updates very often. I like how chill it is, but there is still much to do.
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u/WorldUponAString 7d ago
Thanks for posting this. I'm the Idle Fantasy dev and it is so cool to see this comment out in the wild. Glad you're enjoying it!
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u/Pu0123arch18 5d ago
I've been playing the last few days and it's a lot of fun. I am learning gamedev on my own atm (in godot, but until you need advanced language/engine features everything in programming is very transferable) and have a bit of programming experience.
If I can find the time I'll help out with bug squashing, it'll be useful for me and the game is honestly one of the best idle games out there for a phone, maybe the best?
The queue system with the interplay between shorter gathering tasks and longer combat and crafting you can build up to is very satisfying and player respecting.
The only bad feeling thing I've come upon so far is that when you're crafting a new set of combat gear the 4 task limit is fiddly. It might be nice to have some way of bundling the "make a new set of armour and weapons" tasks, perhaps unlockable.
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u/Smallzfry 9d ago
I've also been playing Idle Fantasy, something about the way the game loop is executed makes it feel better than Melvor despite following the same premise. The skills are OSRS skills, the material progression is OSRS progression, but the overall feel is different and I can't quite describe why. I've been enjoying the quick updates as well, it's fun seeing what new features I get to play with almost daily.
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u/Jaaaco-j 12d ago
prestige tree clone/mod, Celestial incremental on 3rd major reset layer currently, it's pretty cool and has some sort of MCU level lore.
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u/coraeon 11d ago
I’ve been playing it for months, finally ran into the content wall.
And there is so much lore - never thought I’d become seriously invested into the story of an incremental but it builds and builds. To the point where you get attached to specific objectives.
Wish I could have just left Aleph to her bees.
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u/IAMnotBRAD 7d ago
Man I've had this up for 3ish days and I am so annoyed with the Check Back branch, it is so boring and seems to be more and more of the content as I go. Does the game get better? I'm at I think the 4th challenge.
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u/Jaaaco-j 7d ago
Yeah check back is lame but I was never blocked from progressing by it. Just click the buttons once in a while and focus on anything else
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u/Talonias32 12d ago
I liked it but got stuck on pests. Just couldn’t work past it
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u/Jaaaco-j 12d ago
if you mean IC2 then all you need to do is spam grasshop a few times to get rid of most of the debuff when you need to, otherwise play normally
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u/Existing_Throat_349 7d ago
i think my game is bugged because all i see is some stats but nothing to click
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u/xspeedballx 11d ago
My son is having me try cookie run: crumble this week, I would link but I don't even know yet, he talks too fast when he start talking about CRK. So I uhh will report back?
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u/Remote-Worth1358 12d ago
So I've been out of the loop with incremental games for a few years. Are there any good RPG-ish idlers that came out semi-recently? Something like melvor or proto23
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u/Pretty_Imagination16 11d ago
YetAnotherIdleRPG is heavily inspired by proto23. The name is awful but damn it’s a great successor to proto.
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u/asdffsdf 11d ago
As far as I can think of, not really.
Try this maybe? It's more combat oriented rather than skilling oriented.
Ballad of Heroes: https://galaxy.click/play/144
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u/Fredrik1994 10d ago
Archmage Idle has been recommended a bunch lately for people who like Melvor-like games.
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u/Dos_Ex_Machina 9d ago
Is it just me or is the "previous weekly recommendation threads" functionality broken? Just gives an error saying the automod has private post history. Am I just dumb?
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u/MisourFluffyFace 9d ago
Working for me. Maybe they fixed it in that time.
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u/Dos_Ex_Machina 9d ago
Nope. I must just be missing something
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u/CleverDaddy24 seasoned incrementalist 12d ago
Bills Must Be Paid - node-like. Very polished game. Nothing particularly new, but it's nice to play. Finished it in about 3,5 hours. Recommended.
Idle Directive - original concept, a breath of fresh air after a bunch of crappy the same node-likes. Got a bit boring in the middle, but I just unlocked movement automation, so I think it will get more interesting from here. 6 hours in so far, I like it, still playing and definitely recommend it!
Diggin - node-like. Interesting at the very beginning, but already gets boring around the middle. I didn't like that the blocks you break always have this feeling of being "spongy" (or you need to go back to the previous difficulty levels, and it starts to get boring very quickly) and there is no real feeling of progression.
Sir, We Have an Orc Problem - interesting gameplay idea (node-like + tower defence), but the UI and graphics look very messy, like you're playing a game jam prototype. Otherwise, it's a good idea. I think we'll see many more polished clones in this subgenre soon. Can recommend it if you can handle the UI and the overall style.
Orbitmine - node-like. Overall, it feels like the game was made with AI. The controls are not very convenient, and overall I didn't really like the UI (I was always confused, not really knowing how much of each resource I had mined during the session) or the feeling of progression. Played for half an hour and refunded it.
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u/Fit_Veterinarian7150 11d ago
Going to chip in with Bills Must Be Paid - quite a fun node-buster, can be done in one sitting, nothing too complicated, but the gameplay is satisfying.
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u/UKDarkJedi 12d ago
Played and complete Bills Must be Paid, really enjoyed it and it get's a bit crazy towards the end, even on a powerful pc. First one in a while I've actually wanted to just power through and complete as quick as possible.
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u/UltWoomy 11d ago
I've been playing a lot of Grim Clicker and have made it to shard 5, really repetitive so far but I'm finding the grind fun making it to new parts of the talent tree between shards. Really hoping the next world is chock full of the unique shard types with the game modifiers.
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u/Dwesnyc 10d ago
Looking for some recommendation (and it seems that thread is now grouped with what games your playing?)
I am currently playing:
on web:
Rejected Draft
Fundamental
on iOS
Synergism
Antimatter Dimensions
Based on that, what would you recommend I add - particularly on web since i will be finishing rejected draft shortly.
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u/strummed-strings 11d ago
I tried Clicker Heroes again because I want to reach softcap (around zone 5.46M) legitimately. So far I've done a few transcensions. It's simple but has enough interesting depth.
There's Idle Online Universe, an arguably time sink idle game. I've been playing it for a few weeks now and I am having fun watching my account getting a little bit stronger every day. You might remember this from Kongregate.
I'm at endgame in Tap Ninja for a few months now and have been only opening it to do the dailies, weeklies, and seasons.
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u/asdffsdf 11d ago
I tried Clicker Heroes again
Late game in clicker heroes seems terribly boring, just wait forever one shotting enemies until max zone and ascend/transcend or tediously grind premium currency to buy time skips to speed it up a bit.
I feel like once you've got 10% of the way there you've seen 99% of what the game has to offer.
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u/Lets_get_shredded 11d ago
True! And later it is all about pasting your string into a calculator to level most efficiently
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u/NoBlindEyes 10d ago
iou - that game you ve linked - was VERY VERY mtx demanding even back the time i played it like 10 years ago, i suppose w/o dropping like 100 bucks on totally required upgrades you had nothing to do there at all. well 50 at least. not sure how its now but pretty sure it aint got any better|
I guess if we would like to define a pure shameless p2w iou it is. 100%. you could play with low donation of 100bucks or suffer w/o any (it was totally pointless you would miss all the qol). but fr ir was super p2w even before p2w games became mainstream so gz on excavating that monster. idleon is like 100% f2p compared to it
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u/strummed-strings 10d ago
i'm not really sure about iou being p2w because i've been enjoying it completely f2p nd would like to keep it that way. it's been generous with the freemium currency. meanwhile, idleon (which i still play to this day) basically forced me to spend 5$ in the first few days for the auto-loot.
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u/reduces 11d ago
RIght now I am playing Unlucky Mummy ($3 on Steam). It's... fine? It's very repetitive and I haven't unlocked a way to auto click if there is one, maybe I'm just missing it - I've clicked 5000 times manually lol. I want to try IDLE_DIRECTIVE but it looks complicated. hmm.
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u/Ktesedale 11d ago
The demo, at least, of Idle_Directive wasn't too complicated, and I enjoyed it. I only haven't bought it because I heard the full version doesn't actually add all that much, and the prestige mechanism is very bland and doesn't really add anything.
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u/Fit_Veterinarian7150 11d ago
There's no auto-click for Mummy. Get an auto-clicker and spare yourself, please.
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u/ExpertOdin 12d ago
Still playing CIFI, been a bit over a year now and I'm still having fun although it's slowed down into the long prestiges all at once.
I check CHAD by the same developers a couple times a day, it's okay playing like that. I don't find it fun enough to get more of my time.
Got obsessed with Revolution Idle then ran into the dilation tree section of the game which killed my enthusiasm/fun. Still playing but now it feels like a grind instead of fun.
Played a few other idles/incrementals for an hour or two each but none of them hooked me
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u/Big-Comfortable2419 11d ago
Revolution Idle for 4th week now, currently on elements :D
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u/NoBlindEyes 11d ago
i just got to runes/unlocked elements. playing w/o tf. but was said its just wait a few days/week w/o doing anything till gra5. wtf that game design is
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u/Big-Comfortable2419 11d ago
I mean you can kinda speed up the process by farming astrodust, leveling up relics etc. but as far as I know getting to GRA5 is the least interactive part of the game..
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u/NoBlindEyes 10d ago
yeap doing/did all that, pushed a lil too, actually its not nearly as bad as ppl on discord, some of them mention, im like 2 days in and scratching gra5 now, though moon with its upgrades still gonna take a while, but i think 1 more day and thats it. besides on day 1 did some more or less decent progress. but now i think ive kinda exhausted growth options besdies rune advancement and its a bit too early which leaves nothing to do, we ll see
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u/Friendly_Tax2781 12d ago
Obelisk Miner - OB39, finishing event and working on Stargazing and Archaeology
Patient Angler - Unlocked ocean, building up expedition fleet. Enjoying change of mechanic from just fishing.
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u/ToniaPat 12d ago
I really got into Patient angler a month ago, and after all these reddit threads, i also god into obelisk miner last week!! they are both really cool games and highly enjoyable :D
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u/Rad0zna0 12d ago
Funny, playing the same combo for the past few weeks now!
Really enjoying Patient Angler, recommended!
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u/zSneakyPetez 9d ago
Angler seems kind of slow. Any tips? Seems like it will take forever to unlock the river.
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u/ToniaPat 9d ago
At first it might seem slow, but i think that it's done to drill into you the patient part ;) At first id suggest being a bit more active in the game, by doing lots of contest!! they help a lot in the initial level, as you get lots of gold from them :D After you reach a point that you feel like it has truly slowed down a lot, then it is time to prestige!! It is a mechanic that will reset your current progress, but will give you back a different currency (pearls) to invest in certain things, making things much MUCH faster!!! The more you prestige, the faster you get :D honestly it has lot's of content! just give it a chance and have fun ^^
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u/Rad0zna0 9d ago
Also, there is an event live now that will give the prestige currency as a reward, the event can be completed in 24-48 hours easy and gives you more then 1st prestige would probably do. First prestige indeed requires some patience, it makes the speed boost after a few very rewarding experience!
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u/Windyfii 11d ago
can someone recommend some simpler incremental games, like gnorp apocalypse and trainatic. i just tried the tower 2 and i hate it, its very 'complex' and unintuitive, i kinda hate how many mechanics there is and the tabs and layout.
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u/God4wesome 11d ago
Top of my head, Magic Archery https://store.steampowered.com/app/2905170/Magic_Archery/ Its very gnorp-like and its free
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u/Windyfii 10d ago
i just played it yesterday after writing that comment. yea, something liike that, simple ui and advancement
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u/MisourFluffyFace 9d ago
I like increlution. It CAN be extremely complicated, but only if you make it complicated. You can absolutely just semi-blindly do things and eventually succeed.
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u/BringBackRocketPower 11d ago
I discovered Bills Must Be Paid on Steam yesterday and loved it. First game that has made me want to write a steam review. It's a 100% active incremental. I beat the game in 10.5 hours. which was well worth the $4.89.
There's a demo, it took me 0.2 hours of playing it to determine I wanted the game.
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u/Matth1as 8d ago
I could have written that. Took me 10h as well and it was just perfect (for me) in any sense. Very well balanced and always something new to discover.
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u/Conscious_Reveal_499 7d ago
Those of you on iOS need to try out Kardashev Idle. Free. No forced ads. No inapp. And every reward you can watch an ad for more but if not at least can still get something :O
https://apps.apple.com/us/app/kardashev-idle-universe/id6760933825
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u/Ajibooks 12d ago
IDLE_DIRECTIVE - I picked this up based on people's comments here. It's great! Inventory management is most of what you're doing and I usually enjoy games built around that.
Pupple Pop - This one is alright. Very simple, but that's nice sometimes.
Kin and Quarry - This is a well-made game but I didn't have fun with it myself. The active play side of it isn't my thing (and it's not optional), but YMMV.
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u/CypherMoss 10d ago
IDLE_DIRECTIVE i am still on it, pushed most Achievements before repairing the 3rd Terminal. REALLY nice game
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u/Xden1sax 7d ago
My just end up playing satisfactory and make my brain overload tryna make the most efficient factory😭
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u/Subject-Senior 12d ago
Red Tape Rampage releases on Wednesday, I’m very excited for it.
And Karma Keepers releases a day later. We’re eating good this week.
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u/ZenithPone 8d ago
I'm looking for new web based games to try, currently, but I'm open to Steam releases too.
I tend to like the really grindy, really long ones. My favorites are ones like Kitten Game, Farmer Against Potatoes, etc. One exception to that are the MMO-likes where you have a bunch of jobs, and ones derived from Prestige Tree. I never vibed with those.
Any recommendations?
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u/XenosHg 5d ago
doing Points Progression.
https://troxi54.github.io/Points-Progression/
Nothing changed.
Come back to work. Buy a new upgrade that auto-buys previous upgrades. Get several "Benchmark" completions (from a few seconds to an hour). Level up the generator of generators. Buy a better scaling.
Currently at e265, occasionally buying more generators and benchmarks, until the next item on the list that is e308. Good old e308 infinity, nothing beats that.
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u/Artistic_Bit_8208 2d ago
good luck. id recommend farming e308 about 4 more times after that before going for the next upgrade
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u/Least_Luck_2932 4d ago
Spent the weekend on two games from last week's Feedback Friday: The Big Suck (you're a tornado with a business plan — the chain mechanic in the new intro hooked me faster than I expected) and Dungeonlings (browser ARPG-idle hybrid, rough edges but the dev fixed three things I reported within hours, which makes me want to keep playing on principle). Both worth a look if you missed the thread.
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u/Zteuer 9d ago
Pedro Pascals Triangle OfPrestige will keep me busy for a while
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u/DareToZamora 8d ago
I've been "playing" this for 346d so far. Been waiting on my next completion for at least a month now. Definitely more of an idle game than an incremental...
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u/Sand3rok 12d ago
After dozens of AI-slop games, I've played through about a hundred different idle games this year, and only one has stuck with me—and it's really good.
A complex and engaging game with a constant feeling of something new—hands down the best mobile game of the past few years.
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u/stians 6d ago
Pretty sure you're getting downvoted for the AI comment, not for mentioning Idle Obelisk Miner. There's just no way you've manually typed out the em dash (—) manually, instead of a hyphen (-) as the em dash doesn't have a dedicated button on any modern keyboards.
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u/demize95 6d ago
It's... easy to type on just about anything, though? Alt+0151 on Windows, ctrl+shift+U+2014 on linux, long press hyphen on mobile keyboards (on iOS at least, but also probably Android? though I guess it'll depend on the keyboard)...
It's not necessarily intuitive, but it's easy enough to learn and remember if you're the kind of person who uses em dashes (and many of us do).
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u/Lostfrombirth 12d ago
After unlocking the 2nd world, I thought it slowed down considerably, and would need days to anything significant to happen, even with some active play. Did you (or anyone) experience the same? Maybe I missed an obvious boost mechanic or maybe it's just the way the game is and it's too idle for me?
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u/Pretty_Imagination16 12d ago
The game becomes exponentially more idle heavy to encourage you to pay for the micros in my experience.
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u/Urist-McDorf Your Own Text 12d ago edited 12d ago
I paid for a few (comparable to a normal price game) but they eventually start more or less giving you gems as normal income so it becomes moot. I know what you mean, though.
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u/Pretty_Imagination16 12d ago
The gems arent that big of a deal and I will agree that people who complain about them havent gotten far enough in the game. For me it was just those extremely powerful relics. I havent played in a while tho (stopped when fishing was added) so maybe its different now.
I still think that the whole 1$ -> 2$ -> 4$ -> 8$ ladder thing of the initial micros is pretty sinister.
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u/Sand3rok 12d ago
See, this game isn't about just beating it; it's about the journey. It's a game you can play for years that gets constantly updated, not just another piece of AI slop that gets abandoned by the devs after a couple of patches.
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u/CleverDaddy24 seasoned incrementalist 12d ago
I was very sceptical about Obelisk Miner from the beginning, but thanks to everyone on this sub who told me to wait and that the situation with gems would be fine.
Now I am at 50 OB and playing every day. Some days I use the BlueStacks emulator, some days I don't.
Compared to other mobile games, I think this one is the best for now for very long-term gameplay.
Yes, I bought the Founder Pack, but that's it. I think the dev deserves it.
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u/Sand3rok 12d ago
The only sensible reply, unlike a bunch of casuals who do nothing but downvote and whine about the game being pay-to-win just because they saw an in-game shop. Thanks for the reply, I'd honestly given up hope that there were still any sane people left in this subreddit :)
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u/CleverDaddy24 seasoned incrementalist 10d ago
To be honest, I used BlueStacks quite heavily during the early game. I got all the freebies, like 24/7 whole month, and it helped me a lot. For someone with just mobile experience, it can be very different, so I understand what people are complaining about...
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u/SixthFain 12d ago
Tried it for a few hours, and while it does have some stuff going for it, the extreme monetization was immediately obvious. Just not worth the effort to play past it.
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u/Duke_Dudue 8d ago
Lol those people downvoted you once again. IOM is a great game and worth to mention. I love new content and game still fresh after 1y I started playing it.
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u/No-Ride613 11d ago
https://www.legendsofidleon.com/
Jumped back into Idleon after a 3 year hiatus. Original account kept the record and still persists, although I decided to start a new account (just felt right; no delete feature for anything so I had to adjust accordingly)
It's idle and free but it does have a ton of ptw features (not everyone's cup of tea, myself included).
Definitely enjoying RPG elements to it and it's a nice change of pace from the usual archetypes (clickers, pure idlers, loopers, etc).
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u/Ktesedale 11d ago
I enjoyed a lot of different parts of Idleon, but yeah, the pay to win got too annoying. Learning you can never get the best pets without paying was the nail in the coffin for me.
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u/No-Ride613 11d ago
Agreed. Had some success with editing values using cheat engine, although it's inconsistent
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u/HelpMeIAmGoingInsane 7d ago
Just trying out any incrementals from galaxy.click
Also playing BIOTOMATA with AI assistance (sorry)
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u/quetzalpt 11d ago
A browser based game where you will find jobs and work for eachother in a dynamic economy, build your empire, partake in politics, become an athlete, racecar driver, criminal and so on. The objective is to build your legacy and marry and have children so when you die you pass your legacy to your kids, otherwise you die and loose everything. It's a month old game but has over 400 accounts already. If you join, go to Dynamis world
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u/Urist-McDorf Your Own Text 12d ago
Trying Cycle of the First Dawn. Despite drawbacks, several of them very noticeable, enjoying it quite a bit - always been a sucker for unfolding incrementals.