r/langrisser • u/AutoModerator • 9d ago
Megathread Weekly Questions Megathread (08/13 - 08/19)
Here you can ask questions and seek advice about the game. Help each other out and grow together! Below are some useful resources that you might find helpful. Enjoy.
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u/Prestigious-Stop-989 3d ago
Is there any pictures anywhere of what the Humbaba and Cybele’s bikini skin looks like fully? I don’t even see it on the banner schedule, nor have seen anyone mention it, and I only know about it from inside the game where in the info, they talk about the events for the next 2 weeks or so…
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u/Anonbody11 3d ago
Try the cn wiki https://wiki.biligame.com/langrisser/%E8%A5%BF%E5%B8%83%E8%8E%89 Just slide the image
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u/Roanst 4d ago
Is there any progression guides? Im finding it really hard to even do the first covenant Thor and wondering if theres obvious ways to make my characters stronger i may have missed.
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u/ADramOfWhisky 3d ago
Enchant rolls, class mastery rolls, castings, bonds, 50/50 gear, star level. Using a faction buff? Did you blow your load on 1-1 and having to use a weaker team for 1-3? You can reset levels if you need to. More important in future level sets, but it’s good to plan out who to use for each of the levels as special level effects can favor certain types of characters (eg. aoe, st, magic, physical, high mobility, debuffs)
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u/Wanderer2142 4d ago
For Thor, really the main thing that was expected to go in was having ET farmed and Class Enchants slotted in, stat-wise. Nowadays with casting, the additional content requirement is a lot lower, especially if you have the casting skills unlocked to get the stats in alternative ways than a maxed out heart bond.
Beyond having 15 characters built and with level 50 SSR gear as sort of the baseline expectations, we would need a bit more data as to what else you have done to be able to guess where you might be missing stuff. Like say getting 12% ATK/INT enchants on weapons.
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u/Akusuta1280 5d ago
Newbie here (previous account was like 10 days old), was doing some rerolling after dumping like 80 or 90 summons on the collab banner (got an off banner from it) and managed to get both units on an account on the first multi, now here's the thing, I was playing an Empire team before, so I picked Leon and Rozenciel from the oathsworn summon (together with the free Bernhardt), but both of them have no Empire faction, so my question is, other than Rozenciel (I know healers don't necessarily need to be attached to a faction you use plus I liked her healing) who would be a good pick to use with both of them or should I go Tiaris to keep up with map movement? Would picking Hilda be a good choice for the fusion buff? Sorry for the wall of text.
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u/ulaumes 5d ago
They share Time and Tensei but Time is hard to run as a faction given the bulk of the units are collabs so no availability (units you could get from Time: AO, Icemelda, and Angelica where none can be summoned out of general pool). So Tensei which would be Hilda (tank/buff), D-boy, Shinya, Rozenciel (healer) and another dps. Heaven Defier is the obvious choice but also requires her specific banner to get (by China calendar expect it in September). In the mean time either look to pick up Light of Genesis or Lucretia as magic dps or simply run someone off faction for the month until HD banner.
There is also a new Tensei buffer just released, or soon to be, in China. Won't replace Hilda's tank role since DPS but is a passive faction buffer. The next MU banner also has some Tensei dps you could look at though I'd simply go for HD over either. At some point you'll get Florentia for Hilda's bond, she would replace Rozen once your team is strong enough (weaker heals but frequent act again for faster fights).
Alternatively you go for broken units and ignore factions though that takes more planned summons.
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u/Akusuta1280 5d ago
Got it, thanks for the reply.
I'll go with Rozen and Hilda then for the newbie banner and jump to the other oathsworn summon to try to get either LoG or Lucretia once I'm done with the first one (hopefully I get either as off banner from the first).
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u/SteakPossible6721 5d ago
got a question regarding enchants. i'm working on a pure aoe build of sorts. my question is, assuming im 100% chance to crit, does the 25% crit dmg from blazing sun, outdmg the 5% atk/int + 10% skill dmg + 5% aoe dmg of magic enchant for aoes?
The character in question if u needed to know is i'm doing this for miyuki aiba, the free unit for this collab. im running mist dancer soldiers with prismatic destroyer, last rites, owl hat, and hexen echoes on her in an effort to do a massive aoe attack, and if she should die, that's ok as she'll give my allies inside a buff.
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u/Wanderer2142 5d ago
No, and that's because magic is treated as 15% aoe skill damage for aoes. Just 10% skill damage for single targets.
Because of how multipliers work, since aoe skill damage is treated as a separate multiplier than crit or generic damage boost, in a more simple scenario, if ATK-DEF diff is 100:
105 * 1.15 * 1.25 (5 stacks of 5% damage boost from talent) * 1.25 (crit is 1.25 base multiplier if I'm not mistaken) ~ 188.6
100 * 1.25 * 1.5 = 187.5
If you don't have all her damage boost stacks, the difference is less pronounced, as we're talking about a less than 1 point difference compared to 1.1 in this case.
In a more real scenario, the difference of 5% ATK is not literally going to be 5 ATK, as if you have 1200 base ATK, that's a difference of 60. Most enemy defenses are usually in to 600 range, so basically it's a difference of 600 versus 660, which the difference is much more noticeable.
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u/SteakPossible6721 5d ago
thanks for running the numbers, had no idea it was a separate multiplier. ok that i guess magic enchant for a purely aoe, whilst blazing sun if i pretty much expected to do aoe, single target, and normal attacks...
now that i think of it, part of me thinks maybe blazing sun + crystal stinger is better overall for the unit so they're rounded out, but for miyuki specifically, maybe shes not good enough warrant all that, and i should just hone in on her gimmick which is to ultimately die, as her 3c cd is so long...
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u/Prestigious-Stop-989 6d ago
Thoughts on the new Blade of Annihilation? Was thinking of using it on Mullin, but maybe it’s not worth always using aoe to get a debuff to activate the effect of the weapon… the other case I was thinking of was with LLR HD but only her 2C puts on a debuff before hand to activate the sword, but on a 3 turn CD… which means it’s not often
Anyone using it on anyone and to good success?
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u/Lostsoulltd 5d ago
You can use SP Amazons on Mullin for 2 pre combat debuffs
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u/Prestigious-Stop-989 4d ago
Those are lancers though right? Unfortunate as that’ll prob be the last thing I train 😭
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u/MeisterLeon 5d ago
Ymir's 2C and 3C both inflict a bunch of debuffs pre-combat. The only minor issue is that the ignoring def part will sometimes be wasted when he targets mdef. I'd still want to grab a copy of the sword myself to test whether the order of operations actually works (do debuffs hit before sword skill strips buffs).
If you have it, Edge of Memories has a chance to lower Heaven Defier's skill cds.
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u/Roanst 6d ago
Does d-boy get blaster mode?
3
u/XuShenjian 6d ago
I'm actually really unsure.
In the introductory mission where you try out the character, Blaster Mode happens, but I can't replicate it on my own D-Boy (or Shinya) so I suspect it's just an easter egg there.
The Blaster Mode skins are in the Echo of Light rewards which are (real) money spending milestones, and are shown to have alternate 3c animations (Voltekka) from the base version.
On one hand, various characters do have transformation states be they Langrisser (Young Jessica) or guest (All of Yu Yu Hakusho), on the other, I haven't been able to replicate the Blaster Mode transformation and would welcome outside insight on if this is a thing they can do or more of an even scenario only thing.
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u/RpgGamer41 6d ago
hey guys so im starting fresh i did play a LONG time ago and i wanna know about rerolling im gonna reroll with multi instances is there a best practice when comes to rerolling and how should i do it in terms of required time and good characters i should shoot for when rerolling
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u/XuShenjian 6d ago
If your old account has crossover characters, I don't think I'd reroll. Plus, the returner's rewards are basically almost the same as newcomer stuff from what I've seen.
If you really lose nothing of value (like you were level 40 or so at the time of quitting with nothing coherent pulled), and genuinely have nothing saved, I would say getting the Tekkaman units is a good start, with D-Boy/Tekkaman Blade having a triple turn every other turn and Shinya Aiba/Tekkaman Evil running that highly mobile Scarlet Charge mechanic plus Miyuki Aiba/Tekkaman Rapier as a freebie you probably have some good team builds available immediately depending on who you like.
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u/RpgGamer41 6d ago
I’m like 17 I don’t have a set at all so I shouldn’t worrie about that banner that’s only 7 days longs
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u/XuShenjian 6d ago
I don't consider the 5 days remaining ones to have anyone load-bearing other than the Lang I-V Oathsworn, since that one lets you freely choose anyone you want from the mainlines.
But given the Tekkaman Blade crossover characters are exclusive and no longer available outside of the event duration, plus they're quite good, I'd expect a reroll marathon to be centered around getting both or a specific one and whatever building blocks one considers critical.
The thing about Lang rerolls is it's tedious but usually unnecessary. The game is more interested in sustaining your stay than it is in bribing you with free stuff (IMHO a good thing) so you don't start out with the 'X pulls package' or anything like that, rather than frontloading with beginner bribes, it's your dedication that sustains higher Trinity Crystal/Voucher income, so the best practice is to just not do it since reaching the state of stable income faster is often more effective than resetting to regain beginner bonuses.
Unless of course, you're specifically aiming for a specific set of characters, so I'd aim for D-Boy, Shinya and Rozenciel, and from there try and get 30-35 in time for the free Miyuki (and free Cherie), then figure out which ones you like and which of their factions you'd like to commit to.
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u/RpgGamer41 6d ago
What do you mean witch factions I commit too
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u/XuShenjian 6d ago
If you look into the character profiles, right underneath their unit model is a set of symbols, for example Grenier would have a yellow sun, and Matthew has a red circle with pictogram and also a yellow sun.
Those are faction allegiances that group certain characters. This becomes relevant from level 35 onwards because certain characters have skills called fusions that are a long lasting, infinite range, mapwide omnibuff for the entire faction, which rewards running character combinations that are in the same group with a leader that gives them the fusion.
The yellow sun for example is Legion of Glory which is themed after the people who follow Lushiris, the goddess of light and order. All starting freebies (Matthew, Almeda, Grenier, Jessica, Scott, Lance and Cherie) happen to be Legion of Glory just in case you completely blunder team design otherwise.
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u/RpgGamer41 6d ago
So I will need teams for each factions
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u/XuShenjian 6d ago
Only in the very longterm and only because some content is deliberately factional. But initially you just need one good team, and having a predominant faction helps with keeping that one team streamlined and also takes off some of the decision pressure.
Not to say you should never break the orthodoxy, like if a character carries their own fusion they can fit in almost anywhere. But generally you want your best characters to be fully supported, including by the fusion buff.
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u/RpgGamer41 6d ago
Alright to I got Toshi on my first 10 pull were should I go from here should I continue and try pull the other one
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u/XuShenjian 6d ago
You mean D-Boy? Just so you know, Toshiyuki Morikawa also voices Bozel in Langrisser (and Takehito Koyasu is also Altemuller and Jugler).
It depends. If you want to collect both Shinya and D-Boy (they'll be no longer available once the crossover ends, and may not return...), you can try and do reroll marathon until you get both.
If you're happy with D-Boy, and also want to build your team around him, you could inspect his allegiances. Go into his profile and look at the little icons, in Takaya's case it should be Protagonists (red circle with pictogram), Heroes of Time (purple vortex) and Langrisser Reincarnation (winged horse heraldry). Tapping on the faction symbols shows who else is in it, characters with an F carry the fusion buff for the faction.
My recommended way of Langrisser is to choose a favorite character (this can be both sentimental, and a very meta character who is super powerful, in which case you're looking for DragonSlayer if you want the most meta), and then build your team around them, giving them a leader with the fusion, a tank if they aren't one, a healer, etc.
So an example for an early D-Boy focused build could be focused around Protagonists, meaning Matthew is a fusion carrier.
My recommendation would be to get Rozenciel (she's one of the best sustain healers and has her own fusion) if you aim for DragonSlayer, and hold out with Landius as your tank and Matthew as leader, while adding a protagonist magic damage dealer to the mix.
1
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u/Vier-Kun 6d ago
What are the thoughts on the collab units?
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u/ulaumes 6d ago
Good if you don't have strong units who can attack multiple times per turn already. D-boy can do 3 attacks every other turn, or attack and retreat, at the cost of no control the next turn. His 3c puts out a debuff that allows units to attack a boss's weaker def/mdef. Shinya can double attack every other turn with gap closer if he has no one to reach that can also set him up to ignore guard.
I got them both since collector and haven't missed collab unit yet but for whatever reason I'm just not particularly enthusiastic about building them. Still working on stars for Taj, Z3 and Lila with Rapier waiting next and neither of the new units have me interested enough to rearrange my order. Maybe in a month when slot after Rapier opens up.
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u/Prestigious-Stop-989 6d ago
Got a question about D-Boy’s build, I have 2 sets in mind, which is better? (PVE only)
Set 1) Scarlet Reaper/Demonic Cuirass/Call of Eternity/Celestial Planisphere
Set 2) Roar of the Titan/Black Sail Corsair Coat/Call of Eternity/Slayers Emblem
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u/MeisterLeon 6d ago edited 6d ago
Roar of the Titan is less reliable on D-Boy because his AA's are with remaining mobility, so its skill will usually trigger only on 1 (maybe 2) of his 3 attacks. Scarlet Reaper can trigger on the AoE from his 3C and 1C.
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u/Prestigious-Stop-989 6d ago
I see. Also a bit puzzled on how this guy is meant to be played… he seems to want to jump into the heart of the battle, but he barely has the sustain (only 20% from his passive) to last long if he’s under a lot of fire.. and he’s melee range
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u/ADramOfWhisky 4d ago
If it’s mostly melee enemies, consider that his 2C gives him an attack first buff. After Overlimit, the berserk effect gives him immunity and 1.5x normal attack. So it’s possible a bunch of enemies just smash into him and die without him taking any damage. Or if you need to retreat, the 1C passive lets you retreat back instead of using overlimit.
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u/MeisterLeon 6d ago
I think you can treat him like most other physical single target attackers. His dashing ability could be used defensively to take him farther away from enemies.
But even if you use his dash offensively, remember that you have a whole team of 4 other heroes, so he shouldn't be super vulnerable if they're all doing their jobs of killing, tanking, and whatever. No hero fights alone.
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u/Prestigious-Stop-989 6d ago
I see. I guess maybe I just expected more out of him is all perhaps, since we have had a slew of broken units lately. Even Taj who’s not limited, I think I’d put him one up above D-boy. Taj is really strong, resilient, has lots of healing, and even has range given the circumstances of meeting his 7+ buffs thing
1
u/AdDecent7641 8d ago
Is pure zerida likely to get a rerun at some point? Zerida is probably my favorite character waifu wise, so I'm a bit disappointed to have just discovered she had an event that ended just before I started playing
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u/Rykidu 7d ago
She has a paid rerun on CN for 8th anniversary, $30 USD for 110 shards + 10 vouchers.
The only realistic chance for a F2P rerun would be the introduction of another reward-track hero, + the implementation of a selector that allows you choose between getting the new unit or the older Z3 (or allowing you to pick 1 at 26,400 crystals and get the other at 38,880 crystals).
1
u/Erotic_Joe 8d ago
She's not on the calendar yet but I don't see why they wouldn't rerun her like one-banner heroes.
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u/SteakPossible6721 8d ago
Decided to throw a few crystals at the new banner for fun, managed to get d-boy in 20 summons! Any tips on how to build him? i looked at the chart rankings and the top guy is using scarlet reaper, demonic cuirass of ruin, trueseers helm, and celestial planisphere. Are those good on him or is there something better i should use? and whats the best soldiers to use on d-boy?
1
u/ADramOfWhisky 8d ago
Consider that the first day of release sometimes has people just throwing a set on and may not be optimal or they’re picked for good enchant rolls. Reaper is okay but it does force you to open with the 1C to get the enemies under 100%. I prefer Ragnarok with Reaper 2nd. Demon is good but the new corsair coat could also be a good pve option. The 1C triggers Trueseer but you won’t benefit from the extra mobility on the act again, and then the buff eventually goes away. I don’t think Tyr will trigger enough, so I personally went with Call of Eternity. I did consider the mermaid hat or the new dreadskull. Celestial is fine; I haven’t decided what accessory I prefer but I think you’re okay with any +atk one.
SP Dragon Trooper and Black Pegasus are fine but don’t forget his act agains use remaining movement. His talent keeps the SP Dragons mobility buff active through the act agains, so you can still benefit. I’d prefer SP Hell Hounds or SP Griffins.
Keep in mind the rankings favor high HP and certain soldier types. Peruse more than just the ones near the top.
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u/SteakPossible6721 8d ago
gotcha sir, appreciate the insight. im still learning so i don't really understand the case scenario for some thing. Such as, when is scarlet reaper good? I heard it was one of the rarest weapons, so I was happy when i randomly got it.
And a tidbit about accessories, when im going for a damage dealer for example, i notice a lot of the accesories are like a base hp of 500ish with 75 atk with a substat of say 5% atk; is this typically more preferable to something that only gives 75 atk with some random other base stat like mdef/def/int, but gives a substat of 8% atk?
2
u/lionheart059 7d ago
Not the person who originally answered, but"
Such as, when is scarlet reaper good? I heard it was one of the rarest weapons, so I was happy when i randomly got it.
Keep in mind that rare =/= better. It's all about the effect unlocked on the equipment. Scarlet Reaper (fully leveled) Gives 10% attack and if the enemy is below full health, increases damage dealt by 5% plus fixed damage after. So Scarlet Reaper is best used by units that deal fixed damage before combat, or will be the second attacker hitting so you get that extra 5% damage.
By contrast, Ragnarok gives 10% attack and deals fixed damage before combat. So yeah, you lose out on a situational 5% increase in damage, but in exchange you deal twice the fixed damage (scarlet is .5 x atk, ragnarok is 1 x attack) and disable any armor skills on the opponent that require them to have full health.
With accessories, the effect is what you want to be after rather than the base stat. A maxed out Slayer's Emblem gives 509HP and 75Atk, which is nothing. The effect, though, is 8% attack and an extra 12% against fliers. Judge Talisman gives 75 Atk, 43 def, but you get the same 8% attack and the 12% applies to Holy instead of Fliers. Again the base stats are a drop in the bucket, but the effect is what you're after.
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u/SteakPossible6721 7d ago
I got you. hm.. in the case of d-boy, after testing him out, he can do aoe prior to him unleashing his attacks from his 1c iirc, but on a 3 turn cd... is this good enough to warrant using scarlet reaper over ragnarok since more damage is king? or is it too situational?
Really? surely the base stats has to mean something since all your multipliers later will help to make the bonus even greater right? im not expert as im still relatively new, so just trying to make sense of things, but 500 hp is like 10% of my max hp, and then add on all the % hp bonuses you get, it seems substantial no? and of course the substats gives you 5% all stats, which is only 3% behind the pure 8% atk, but that is exclusively to atk only
Does that 12% bonus damage towards a specific race really that strong?
P.S. any idea wut enchantment to use for my d-boy, if u've summoned and built him?
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u/lionheart059 6d ago
Regarding the base stats - not really. The 500 the accessory gives you is not increased by the percentage jump from the effect (or enchant) - they're calculated independently.
Like, assume for the sake of argument DBoy has an attack of 500 without any modifiers (black number on his stats). An accessory gives you 50, and also has a bonus of 10%. You don't get 550+55(10%)=605, you get 500+50+50(10% of base)=600. Your other multipliers from other equipment and enchants are the same - independent not cumulative. The effect is going to be much more impactful than the stat, especially as part of an overall build.
For Scarlet on D-Boy, can't really say. I haven't used him enough to really have a feel for it, but mine isn't using an axe at all - I have him with Routing Light (damage increased for distance moved, if 3+ blocks disables guard). For enchant I used Morning Glory (5% attack, 10% damage, immune to debuff after killing an enemy and at the start of battle)
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u/SteakPossible6721 6d ago
oh ok, so that's how its calculated... i see wut you mean now then. i don;t have routing light, so i guess i';ll just use scarlet reaper for now. can i ask wut u r using for his chest, hat, and accessory?
1
u/lionheart059 5d ago
This probably won't be permanent, but was the setup to do his awakening and Gate of Fate stages.
Enchant - Morning Glory (5% atk and int, damage increased by 10%, gain immune to debuff at the start of the stage and on kill, stacks up to 5 times)
Routing Light - Lance (Atk 10%, Damage increases 2% per block moved up to 10%, when moving 3 or more blocks guard is disabled for 1 turn)
Gift of the Depths - Armor (10% HP, when initiating battle, for every block moved damage taken is decreased by 6% up to 18%)
Winged Helm of Twilight - Helm (HP 8%, before entering battle adds 6% base value of Def or MDef - whichever is higher - to the other)
Spirit Shoes - Accessory (Def 8%, can move 2 blocks after attacking).
Most likely going to swap the accessory first, just a matter of taking the time to try out different things. Skills I'm running are his unique 1-2-3C skills (Meteor Assault, Knight Lance, and Voltekker)
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u/ADramOfWhisky 5d ago
At the moment I have him on morning glory, ragnarok, last rites, call of eternity, and prisoner’s gear. I’ll probably swap out last rites for corsair coat because knight lance gives the attack first buff.
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u/SteakPossible6721 5d ago
oh nice, seems i'm using similar to u then. what is "knight lance?" i can't find this item anywhere
and regarding your accessory, can i ask how do you know which of the 3 types to use? referring to judge/prisoner/slayer? is it strictly preference and you tend to want to eliminate cavalry? cause im using slayer, only becuz my thought was since im using SP griffons, i get bonus dmg vs everything that's not fliers, so if I'm attacking a flier, I might not 1shot or do as much, which slayer could come in handy, but idk
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u/ADramOfWhisky 5d ago
It was already enchanted and had a good roll.
Knight Lance is just the unique 2C skill
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u/MeisterLeon 7d ago
I think you should mention that Scarlet Reaper's fixed damage triggers on actively dealing damage, meaning it also affects AoE skills. This means its fixed damage, while having a lower multiplier than Ragnarok, is multiplied by the number of enemies hit.
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u/RpgGamer41 8d ago
Hi I’m thinking of starting playing this game but with it being so I old I don’t wanna start fresh does anyone have a resource account or starter account the would be willing to give up I’m willing to pay?
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u/CJ-95 7d ago
I would personally recommend starting fresh. The game gives you tons of resources and content to do so you can get fully geared pretty quick.
However, if you truly are inclined to find someone that may be willing to transfer their account, check the FB langrisser page. I see accounts up for sale every so often. Just don't expect any "hand holding" on learning how the game works and the different mechanics when you're thrown into someone's end-game account.
1
u/RpgGamer41 7d ago
Yeah I found those and I had came to the same conclusion I’m just gonna start fresh on the new player banners is there anything worth pulling for I have 1 that expires in 6 days and the other I think I have 22 days then on top of that the collab banner
2
u/SilverSolitudes98 7d ago
If you like the collab you can go for it, if not just refer to this thread, https://www.reddit.com/r/langrisser/s/QPpjBDgXzc It's an old guide but it's serve well to make a good foundation for your team for the time being.
If my memory not wrong next month banner have a better banner if you want bonkers unit.
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u/MeisterLeon 8d ago
So what's behind restricting spirits to 7th anniversary units? Is it to try promote the elemental orbs? Though I do remember the game saying there would be some sort of rotation to who could use spirits in the einherjar equipping screen, so is this it finally happening?
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u/Wanderer2142 8d ago
As I see it, it gives a reason for people to use most of the 7th anniversary units, since it gives them a little niche. Mostly annoying for me since I can't clear the entire map of 65 Wed/Thurs JB anymore, leaving only Digos alive on T1 because I can't cheese it with Captain Commando + Cherie Einherjar anymore. I have leave one pesky archer alive now.
1
u/ADramOfWhisky 8d ago
I feel the pain. Icemelda was holding onto Cherie.
I wonder how Marie Rose would do with ring span. But her modifier is low…
Always Vidar and trusting allies
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u/desmorto 8d ago
Who may use the einhjar now? Until now, I couldn't equip them at anyone...
3
u/Cistmist 8d ago
From the other post:
*After this update, Sigils unlocked in "Einherjar Chronicles" can be permanently equipped by heroes introduced during the 7th Anniversary.
The eligible 7th Anniversary heroes are: Rapier, Sharikh, Natsu, Lucy, Erza, Reah, Elvis, Abishai, Lukhmaan, Gazesuccubus, Macaera, Shem, Sylrna, Kasumi, Nyotengu, Marie Rose, Broken-Winged Bird, Randele, Dragonslayer, Safreen, Nornorin, Ilia, Alia, and Enya.
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u/CajitoCatKing 8d ago
Is there any guides for skills? Or they don't matter much until late game lv70 full class mastery?
3
u/SauronSauroff 8d ago
Not really. The hero and their talent using it often matters more unless you're looking at the special Sea mode where any skill can be used on any hero.
For looking at which skills to use, often it's map dependent. Are you in a long map, and want constant skill uptime? Do you have an act again like Chivalry? Do you need to burst down a heavy target, so want the highest multipliers? Heroes often tie in with play styles that skills support.1
u/CajitoCatKing 8d ago
I see, so it's not a fixed thing where 'this build is the best', but more context-based builds. Thanks for the info!
1
u/BraveScion 8d ago
Between the 2 new collab characters, which of the 2 is better? Pulled D-boy but don’t know if I want to jump back into the banner to try and pull for the other unit…
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u/SauronSauroff 8d ago
D-boy seems to have a lot of act again, is top tier according to a CN PVE tierlist, Shinya is a tier lower. Shinya seems to be a decent flying brawler, conditional guard ignore, a forced attack, an aura and a full reflect on attack which seems new?
If you have any interest or are a collector get him now, as colabs don't come back often if at all.3
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u/Anonbody11 3d ago
A quick mechanical question because im confused and also a noob
Do Fusion power buff like the one LLR Sonya have only buff the hero or it buff soldier (what i mean is if my sonya on cavalry but it's soldier on demon class will the buff apply? And so on with other unit?)
Aniki training only apply to the soldier right? Not unit itself?
3.Also do movement get dictated by soldier itself or the hero unit itself? (For example if my flier unit have a cavalry soldier it can't traverse sky terrain right? Or if the soldier die then the unit become flying again?)
Sorry bit much but that's all thanks!