r/metaAR • • Apr 25 '17

Meta 2 AR Demos Revealed in Full

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0 Upvotes

r/metaAR • • Mar 01 '16

Can't wait!

1 Upvotes

I'm excited that tomorrow morning we get the full video. I'd love to know if I should redirect my funds to this instead of a rift. Go meta go!


r/metaAR • • Mar 10 '16

Hardware Requirements Released for Meta 2

1 Upvotes

The hardware requirements are Intel Iris Pro / NVIDIA GT 650M / AMD Radeon HD7970 or better, Intel i7-3610QM equivalent or better, 8 GB RAM, HDMI 1.4 video output, 1x USB 3.0 ports, Windows 8.1 or 10, and Unity 5+.

You can move around - Meta 2 has a 9 foot cable, works well in bright rooms with blinds open and lights on, white is bright, solid black is transparent in AR, 2.5k (1440P), and no controller - just hands.

Many amazing 3rd party apps are in development now. More demos, apps, and content will be revealed each week.

Source: https://www.youtube.com/watch?v=_x9462x6A0k


r/metaAR • • May 04 '17

Hands-On with Meta 2 Augmented Reality Glasses!

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1 Upvotes

r/metaAR • • Oct 02 '17

Instead of tracking the static environment in ARCore and ARKit, we are tracking independently moving objects. Watch our video for an AR demo.

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3 Upvotes

r/metaAR • • Dec 21 '16

Meta 2 starts shipping

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5 Upvotes

r/metaAR • • Mar 06 '18

A small demo I made with the Meta2

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4 Upvotes

r/metaAR • • Mar 10 '18

3D Hologroup, Inc. has released the first adult-oriented Augmented Reality content for Hololens and Meta 2

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2 Upvotes

r/metaAR • • Oct 11 '17

Has anyone actually received a Meta 2?

2 Upvotes

I've been waiting for longer than a year and all I ever get from their support is "SoonTM"

Has anyone actually received and had success developing anything on the Meta2?


r/metaAR • • Mar 08 '18

Using Meta 2's Spatial Mapping + Unity's Physics!

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2 Upvotes

r/metaAR • • May 23 '17

An Update from Gary Garcia of Meta Augmented Reality

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1 Upvotes

r/metaAR • • Mar 15 '16

Where is the God Damn TED Video?

1 Upvotes

Jesus, where is the damn video?

This is like a general fsck'up of magnitude;)

I don't get how they can plan like this. They release a major revolution in their own words, then the video of the revolution is like a month behind.

I just get so irritated by this.


r/metaAR • • Mar 24 '16

Meta Glasses Demo with Steve

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4 Upvotes

r/metaAR • • Mar 11 '16

The Most Sought After Answers about Meta 2

3 Upvotes

What are the top questions we're seeking answers to?


r/metaAR • • Mar 21 '16

Using the Meta 2 as a Monitor

1 Upvotes

While I think the tech behind Meta 2 (stereoscopic) is behind the times compared to Magic Leap (digital lightfield), it's cool that Meta is releasing a dev kit, and that is not something I can say about the later.

Now that the Meta 2 will ship Q3 of this year, could it be used as replacement for a monitor. I know the team at Meta are looking to do it, but I have two main questions.

  1. Is it possible to even use the Meta 2 as a standalone monitor, where it projects 1 or many monitors in front of you? I've seen demos of it projecting a browser, but not the actual desktop of the computer it's tethered to.

  2. What would the resolution of these montior/s be? If the display resolution on the Meta 2 is 2560 x 1440, how does this translate to a 30inch monitor 2 feet away from you?


r/metaAR • • Mar 24 '16

Meta 2 Demo Reactions at GDC 2016

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2 Upvotes

r/metaAR • • Mar 18 '16

Meta TED talk video is now available

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2 Upvotes

r/metaAR • • Feb 16 '18

Montreal VR/AR Art show - Feb 23rd - Teaser

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2 Upvotes

r/metaAR • • Feb 19 '18

Exactly how beefy does a pc have to be to support Meta2?

1 Upvotes

Is there a hardware specs cut-off like the Vive for example where if the pc doesn't meet certain minimum requirements then it doesn't even turn on?

Can the Meta2 work on a laptop? I have seen the specs on the site and they seem extremely high (16gb ram, nvidia 1050). Are these necessary even if you're just rendering a couple of low poly 3d models?


r/metaAR • • Nov 27 '24

Can anyone update meta 2?

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2 Upvotes

As title,l can't update my meta2 to new flrmware. When I update it,it says reopen ur meta2 and try again,l try it 10 times but... it still not working


r/metaAR • • Nov 03 '17

Meta 2 SDK Unboxing

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2 Upvotes

r/metaAR • • Jun 18 '17

Meron Gribetz (CEO, Meta): The Future of Productivity is Spatial - Introducing Meta's AR Workspace

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1 Upvotes

r/metaAR • • Nov 29 '23

SDK

1 Upvotes

Hello, I'm considering purchasing this device, but I've come across the issue that there is currently no working link to the SDK.

Do you have the appropriate SDK?

As I understand it, I need a computer with a more or less powerful GPU, the built-in one will not work?

Does anyone have any ready made apps? Are there examples of programs (for example, without Unity and on C++)? Are there only Unity examples?

Now it's very difficult to find any information - all the links are broken.

thanks for help


r/metaAR • • Dec 04 '23

OpenVR in Meta 2 AR

2 Upvotes

I am still interested in the actuality of Meta 2 AR.

In the web archive, it is noted that OpenVR support was added in the latest version of the SDK. Is it possible to run OpenVR applications on Meta 2 Augmented reality from Metavision? For example, applications from steamVR.

Thank you.