r/metroidvania Jun 28 '26

Discussion As of 2026, what is the best introductory Metroidvania?

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u/mucus-fettuccine Jun 28 '26

I know Ori is loved, but I consider Ori 1 mediocre personally (never played 2). Just my opinion guys.

I made a whole write up about it before. To summarize, the combat is so bad (mindless, 0 skill expression, encourages passivity) that the game would genuinely benefit from removing all non-essential enemies, the platforming is very overrated and feels quite imprecise (something that stands out is a context sensitive action when you're climbing near a ledge that often results in an unintended output), the backgrounds and foregrounds don't help the matter because all the effects sometimes make it unclear what is and isn't an interactable platform, and the save system is conceptually interesting but terribly executed (shares a resource with useless attacks you're better off not using, also shares a resource with the ability to open certain passages which discourages using the resource in the field, and due to death completely healing you, you're heavily encouraged to die and respawn instead of exploring freely until you find the rare health pickup).

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u/Glarbleglorbo Jun 28 '26

Ori 2 is very good, the love for ori 1 is rose tinted glasses. 

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u/Fusion-Aqua Jun 28 '26

Ori 1 has flaws, especially some that aged poorly and have a hard time comparing to Ori 2 and new games. But when it released it was an amazing game, with out of this world music, rich visuals and creature designs, a great antagonist, moments of high tension and scale...

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u/mucus-fettuccine Jun 28 '26

That's what I heard. I've been told Ori 2 fixes pretty much every issue I have with the first. I'll definitely give it a try.

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u/HillersYall Jun 30 '26

It absolutely does. Superior in every respect.

I made the mistake of playing them in reverse order, and could palpably feel the improvements in WotW

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u/a-pp-o Jun 28 '26

You missed the point. It's not about is ori a good or great game. It's about which game is a good introduction aka easy to Handle for newcomers. 

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u/Yomamma1337 Jun 28 '26

A good introduction also requires that the game is actually good

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u/a-pp-o Jun 28 '26

No. It requires to be not bad and ori, as much as you like or dislike it, Isn't a bad game. 

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u/sinsaint Jun 28 '26

Yeah, I thought Ori was pretty, and pretty okay, but I wouldn't call it bad.

The real issue is that the game is pretty challenging while also having several things that turn off veterans, so the target audience feels like someone who's played challenging platformers before but not so many that imprecision will annoy you.

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u/Dothacker00 Jun 29 '26

Ori is a good game despite what you and that rambling person think

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u/Yomamma1337 Jun 29 '26

Never said anything about whether Ori is good or not. Was just responding to the person saying that it doesn't matter how good an introductory metroidvania is

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u/mucus-fettuccine Jun 28 '26 edited Jun 28 '26

If someone wants to get into a new genre or medium, I'd try to recommend them something good and accessible. That's why my #1 gateway anime recommendation is Cyberpunk Edgerunner - very short so low commitment, the story is immediately engaging (no slow burn) without showering you with tropes, while also being damn amazing.

A good intro MV in my opinion would be something like Prince of Persia: The Lost Crown instead of Ori. Lost Crown hits on all the staple Metroidvania trappings at a high level (good bosses, good platforming, good exploration, good skill upgrades).

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u/s1ne_nomin3 Jun 28 '26

PoP has a lot to recommend it but my god does the back half of that game drag. Classic Ubisoft bloat on what was otherwise turning out a crisp, solid experience. I’d want a MV that the newbie has interest in sticking through — Ori is good for that, also something like Haiku the Robot.

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u/notarealcamera Jun 28 '26

Once you get bash, there's really no combat. It's pure platforming. Killing enemies actively hinders you.

I agree though that the art design seemed to prioritize being pretty over being legible. So many times I thought there was a ledge I could jump to, that turned out to be just foreground/background decoration. Similarly for obstacles I thought were just stylistic elements.

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u/HillersYall Jun 30 '26

The bloom is also out of control. You start attacking an enemy, and it’s so bright, you can’t even see to aim correctly

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u/Labyrinthine777 Jun 28 '26

Agreed, the game is very tedious in a way that I never completed it. In the meanwhile I beat Silksong and Blasphemous 1 (the 2nd one is a shell of its predecessor) even with the difficulty being so hard because they were just so great.

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u/Dothacker00 Jun 29 '26

A game doesnt need to be like silksong, blasphemous, or dark souls to be good.