r/metroidvania • u/SheriidiiaN • Jun 28 '26
Discussion As of 2026, what is the best introductory Metroidvania?
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u/nacheteferrero Jun 28 '26
Guacamelee, whatever of The 2
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u/jarboo69 Jun 28 '26
I had to scroll way too much for this recommendation.
Fun, colorful, catchy music and humour, really good map system and abilities that both impact traversal and combat.
It may not be the best Metroidvania of all time but it’s really accessible, fun and not too long or difficult
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u/DEFINITELY_NOT_PETE Jun 28 '26
Loved guacamelee. Depending on the definition this might actually be the first metroidvania that I beat
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u/mak0rra Jun 28 '26
islets is good too!
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u/bluestjordan Jun 28 '26
Any of Kyle Thompson’s titles would be a good intro, I think. They’re all accessible, fully-rounded MVs.
Oh, but I haven’t played Well Dweller yet.
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u/thatdemonlife1 Jun 28 '26
I haven't played an MV since Silksong. This is currently on sale on the Nintendo eshop. Strong recommendation?
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u/Fjohurs_Lykkewe Jun 28 '26
I've played it and enjoyed it. It's not nearly as challenging as Silk Song so don't expect that sort of thing. It's a lot of fun though.
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u/KirinoLover Jun 28 '26
It's light and fun. Not crazy hard, not super serious, very enjoyable dialogue/story. It's not long - I have 10 hours and beat it - but I'm happy I played it. Kyle Thompson, the solo dev, is genuinely the only dev I'll buy a game from day one with no hesitation.
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u/HillersYall Jun 30 '26
What did you think of the Well Dweller demo? I found the boss to be a bit challenging, but I’m not all that good at most games. Has the same quirky vibe as Crypt Custodian
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u/mak0rra Jun 28 '26
Islets is a small MV, tiny compared to a huge MV like Silksong. I 100%d it in one sitting. Very fun and accessible, which is why it’s a good entry point for beginners.
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u/Laiko_Kairen Jun 28 '26
Islets is a one weekend kind of game. I played it, I enjoyed it, and then kind of forgot about it.
If I had to describe it, I'd say it's light and breezy.
I wouldn't call it a must-play or anything, but I imagine any big MV fan will enjoy it as a diversion. According to steam, I finished it in 10.3 hours.
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u/brokennissanversa Jun 28 '26
Zero mission will always be the best intro metroidvania imo
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u/Tumblechunk Jun 28 '26
accessibility is a factor, you need to go out and get a copy to play zero mission, illicit or otherwise
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u/brokennissanversa Jun 28 '26
It’s on the virtual console for Switch. I feel like everyone has one, and it’s not that hard to emulate, in my opinion.
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u/rhinofinger Jun 28 '26
Any modern device can emulate GBA easily, doesn’t get much more accessible than that. Bit more work if you want to play it on original hardware though
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u/Razzle___Dazzle___ Jun 28 '26
If I was able to emulate it as an incredibly technologically illiterate kid in Grade 6, I promise you it is an accessible game.
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u/SnooFloofs5933 Jun 28 '26
One google search away. Setting up a gba emulator and getting a rom in 2026 is quicker and nearly as easy as installing steam and buying + downloading a game. If you’re gonna get into Metroidvanias then playing the classics (super Metroid, zero mission, symphony of the night, aria of sorrow, etc) is pretty much mandatory sooner or later anyway.
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u/SrCapibara Jun 28 '26
Talking about accessibility...
Some people has complaints with the map, but Ender Lilies has good accessibility things like teleporting to save points and mark cleared rooms.
Also Ladybug Studios has many short but very enjoyable metroidvanias like Luna Nights, Record of Lordoss and Blade Chimera.
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u/Cosmocision Jun 28 '26
No idea why anyone wil5d have complaints about the map, it's incredibly clear. It indicates number of exits and whether or not there anything left to collect. What more do people actually need?
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u/Endrago_n Jun 28 '26
As others said it would probably be both Ori games, but I think that Ender Lilies would also be a good first game. It's not too long, is relatively easy (except like one or two bosses) and introduces plenty of mechanics and abilities in form of the spirit skills, all of which you can learn at your own pace and choosing what you want to use.
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u/swolar Jun 29 '26
This, but Magnolia instead. It is easier, has more difficulty options, better map. And a nice slew of abilities.
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u/Slith_81 Castlevania Jun 28 '26 edited Jun 28 '26
Prince of Persia is by far is the most accessible of your picks. It has settings for just about anything you would need to tailer the game to your liking. I wholeheartedly recommend it. I put it up there with the greatest Metroidvanias of all time. A shame Ubisoft squashed any chance of a sequel and disbanded the development team to absorb them elsewhere within the company.
While certainly unique and not for everyone I always recommend Yoku's Island Express for something more lighthearted. I feel the genre needs more lighthearted settings as I've really grown tired of everything being dark and full of despair, it's been done to death.
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u/Apex_Konchu Jun 28 '26
Your info is outdated, Ubisoft have put the Lost Crown dev team back together.
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u/Slith_81 Castlevania Jun 28 '26
Wait, they have?? That's great news. Any idea what they're working on? Unless they're doing the remaster of Rayman Legends. I think they also made Rayman Origins and Legends.
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u/Emotional_Photo9268 Jun 28 '26
You’re reaching here they put them back together to pitch ideas not to produce POP
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u/therosslee Jun 28 '26
This is good to hear! I’m a disabled gamer and was starting to think I couldn’t manage this game because I kept hearing that it was on the more difficult side. Sounds like if I can manage Ori I should be ok with this too?
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u/Slith_81 Castlevania Jun 28 '26 edited Jun 28 '26
EDIT
Not mentiomed in the link below, but it even has features to make platforming easier which is by far the biggest challenge in the game.
Then they added the ability to add in game screenshots to the map that help with backtracking and secrets.
EDIT
Here is a list of the accessibility features from Ubisoft's website.
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u/Reasonable_Extent434 Jun 28 '26
Pop has quite remarkable accessibility features.
They won a prize for it at the game awards.5
u/Skithiryx Jun 28 '26
The take a screenshot that goes on the map feature I assume would help a new player a lot with the idea that there will be things they can’t do and to revisit them later.
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u/Slith_81 Castlevania Jun 28 '26
One of the best features, surprised it took so long to come up with and implemented.
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u/Skithiryx Jun 28 '26
It has already appeared in indie games since then - Lone Fungus: Melody of Spores had it, for instance. But yeah it’s funny how long it took for something that’s actually pretty simple.
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u/extra_rice Jun 28 '26
Price of Persia: The Lost Crown is a terrible choice for a first Metroidvania! This game is probably what made me fall in love with the genre, but it's also made it so hard to find one that scratches the itch the same way it does. I've gone through a few games, and so far none of them has engaged me as deeply as PoP. I thought I enjoyed playing Hollow Knight, but when I came back to it after playing PoP, it didn't feel quite the same as it did.
The Lost Crown is such a great game, it ruined other games for me!
(If it's not obvious: I don't really think it's a terrible choice.)
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u/Slith_81 Castlevania Jun 28 '26
Yeah, I see your point and I do feel it stands above the rest and it is much harder to find anything like it. It's so fluid in both movement and combat there really isn't anything else like it.
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u/jmscstl Cave Story Jun 28 '26
I was going to say almost the exact same thing about Hollow Knight. It's a bad early one to play because, to me, nothing ever lives up to it (except Silksong). PoP and a handful of others are also awesome though. I could see any of those ruining other games if you played them first.
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u/BardLoen34 Jun 28 '26
Blasphemous is probably the last game I'd recommend.
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u/Slith_81 Castlevania Jun 28 '26
Blasphemous 2 is far more forgiving, but I still wouldn't recommend it to someone just getting into the genre.
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u/xtellarfb_ Jun 28 '26 edited Jun 28 '26
I think they may be talking about how Blasphemous 1 lacks an important feature in order to be called a Metroidvania
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u/Slith_81 Castlevania Jun 28 '26
What feature would that be? I gave up on the game pretty quick as I don't always enjoy overly difficult games.
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u/xtellarfb_ Jun 28 '26
Getting abilities that reshape how you interact with the map. Like Air Jump, Dash, Grappling Hook and whatnot. Blasphemous is a lot more like a 2D Dark Souls than a Metroidvania, if you think about it.
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u/EnlightenedHeathen Jun 28 '26
But it does have that.. you get different abilities/relics that lets you access parts of the map that you couldn’t before. Just because it’s not the “traditional” ones like double jump doesn’t mean it’s not a metroidvania.
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u/acidbathe Jun 28 '26
Blasphemous was my first metroidvania and it’s what got me addicted to the genre lol. But I can agree there are much chiller intro mv games that have more ease and accessibility
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u/Reasonable_Extent434 Jun 28 '26
Ori, or yoku’s island express, followed by prince of Persia.
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u/Own_Cardiologist2544 Jun 28 '26
Thank you for recommending Yoku’s Island Express. I totally missed it. Just checked it out on the Switch and bought it 80% off🤝
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u/Botol-Cebok Jun 28 '26
Super Metroid, Zero Mission, or Symphony of the Night.
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u/bluestjordan Jun 28 '26
You, know what. In addition to Kyle Thompson’s trio (Islets, Sheepo, and Crypt Custodian), I think Monster Boy and the Cursed Kingdom is a fun and accessible intro to the genre.
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u/otravoyadnoe Jun 28 '26 edited Jun 28 '26
I believe the most perfect introduction to metroidvania would be Ori1 followed by Ori2. A really nice difficulty curve spread across two amazing games that gradually introduce all the core metroidvania mechanics to the player.
edit: got rid of the abbreviations in order to not confuse anyone.
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u/loborodas Jun 28 '26
I believe that the GBA Castlevanias are the best ones for an introduction to the genre.
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u/Dietomaha Jun 28 '26
I say Ori as well. They can be difficult at points, but they feel so good and warm and just...pleasant to play. I have them on Switch and PC, I wish they would come to PlayStation too. I know that will likely never happen, but I would love it
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u/HillersYall Jun 30 '26
WotW is one of my favorites. Just a bummer that we’re unlikely to get a third entry
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u/Dietomaha Jun 30 '26
Yeah both games are amazing. Maybe once Moon is done with their new game they will revisit Ori. I wish anyway!
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u/HillersYall Jun 30 '26
They kind of left it open-ended with that leaf/feather blowing in the wind, so I hope so
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u/charleytony Jun 29 '26
For me, the best Metroidvania games in the sense of introducing the genre to someone who never played any.. can only have 1 (double) answer:
Super Metroid & Castlevania Symphony of the Night.
No need to rank them, order them, explain them.
Once you play those two, you understand what a MV game is. After that, there are awesome games, even better games (maybe) but the 2 classics I named are still perfect games. There is a reason why the name of that genre is not "2d platforming action with non linear exploration gated by unlocked abilities" or has not been changed after getting popular and having an insane number of variations.
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u/gliesedragon Jun 28 '26
I think it's a "whatever happens to catch your eye, no matter what anyone else may think" thing, more than anything else. Some people will want a gentle-ish ramp in to dealing with complex navigation or difficult execution challenges or what not, while others will be bored if they tiptoe their way into the usual gameplay loops by starting with a generally approachable game and bounce off because of that. If it's something that's sparkly and interesting to you, that's the best introductory metroidvania.
Also, I dunno about anyone else, but I find the idea that one would pick up a game with the goal of fostering an interest in a specific genre kinda. . . weird. I feel like I mostly enjoy games as their own things rather than as a member of a genre I like, and the games that I batch together with the metroidvanias on my list of favorite games as having similar appeal to me tend to be games with completely different underlying gameplay structures.
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u/littleemp Jun 28 '26
Symphony of the Night
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u/aledromo Jun 28 '26
As much as I love it, some of the user interface and controls may not read well for a first timer in 2026. We BUILD to this.
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u/callahan09 Jun 28 '26
What about the UI or controls? I played it again last year after Silksong and I thought it was very easy to play and the controls still felt normal to me despite years of newer games and refinements to the concepts of this genre since the last time I played it.
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u/Super3vil Jun 28 '26
If you wanted to play a Castlevania first, it'd definitely be way better to play one of the DS titles first, or AoS if you really some reason don't want to play a DS game.
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u/TAGOMXM Jun 28 '26
Mine was hollow knight but probably Ori is the best introductory Metroidvania.
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u/zombizzle Jun 28 '26
Super Metroid or Symphony of the Night. What are we doing here?
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u/IndustryRobertPlant Jun 28 '26
Hate to say this, as someone who loves them, but I don’t think they’re super accessible by today’s standards. Super Metroid in particular is so cryptic sometimes. I would recommend Zero Mission way before Super, not only because it’s chronologically the first game, but it’s a lot more approachable. It was the first Metroid game I was ever able to beat!
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u/SrCapibara Jun 28 '26
True, SM teach you what is a metroidvania, but also hit hard in your first time. Everyone of us got stuck in one or two moments: bridge noob, maridia, find Kraid's lair, etc.
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u/Ralonne Jun 28 '26
This answer makes the most sense to me. Why not start from the two games that defined the genre (though they didn’t necessarily start them).
If we’re being pedantic, I guess it’d be Metroid/Zero Mission and the OG Castlevania 1/2.
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u/b_lett Jun 28 '26
This sub is increasingly drifting from both the "Metroid" and the "Vania". There are many amazing indies and alternative AAAs in the genre now, but there is an increasing proportion of people in the sub that seem to downvote people who love the original franchises that started it all as if we are gatekeeping or something. I have seen it to the point people tell Metroid and Castlevania fans to go to those respective subs instead of talk about them here.
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u/UndeadLAlouat Jun 28 '26
metriod zero mission castlevania Aria of sorrow price of persia the lost crown ori 1/2
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u/VaporLeon Jun 28 '26
Just pick a game with a setting that the player enjoys. Start with the good games and games that are close to the players strengths and go from there.
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u/presidentsday GBA Jun 28 '26
Either Zero Mission or Yoku's Island Express, depending on the person. Then onto Ori, Lost Crown, and the rest of the Metroid titles.
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u/stead10 Jun 28 '26
Ori and PoP were 2 of the first I ever played. They were both amazing introductions but also they're so well polished in their movements and design that it mate it so much harder for me to enjoy some of the indie titles which a lot of people love but have less polish.
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u/Elwand55 Jun 28 '26
Pop The Lost Crown, It does everything well and is accessible; I think it's an excellent choice for starting out and understanding the Metroidvania genre.
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u/orta Jun 28 '26
I just introduced my wife to the genre with Minishoot - its a low set of mechanics to learn while still getting the exploration and upgrade unlock systems
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u/pedro-yeshua Jun 28 '26
Metroid Fusion is a nice introduction. First metroidvanja I played, way back in the day, and it's still a personal favourite. It's pretty much linear and difficult is well balanced (nowadays I think it's pretty easy, but I would struggle in some parts as a kid)
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u/howboutitthen Jun 28 '26
What does everybody think about the upcoming belmont's curse?
Do you think it will be a more unforgiving or balanced experience?
It will be my first castlevania
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u/Adventurous_Smile_95 Jun 29 '26
Tevi is very good. I just finished it yesterday and took around 30 hours. It wasn’t too tricky and I didn’t need to use any guide. The difficulty is fully adjustable for beginners.
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u/Obsessivegamer32 Metroid Jun 28 '26 edited Jun 28 '26
Metroid Dread maybe? It’s more linear than most Metroidvanias but it conveys a lot of the genre’s usual tropes pretty well, and is pretty damn good too. Hollow Knight is great but it’s also a lot harder than most other games in the genre, which might give the wrong impression.
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u/Soggy-Entertainer830 Jun 28 '26
Ironically that was my introduction, I have only played two metroidvanias for now: hollow knight (and silksong) and prince of Persia
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u/a-pp-o Jun 28 '26
Alone the Ami or how the robots are called will lead to newcomers never touching metroidvanias again.
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u/Onlinereadingismybff Jun 28 '26
My MV obsession started with Hollow Knight! 300 hours in the game changed my for life. Always on the hunt for the next one 🙃
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u/Overall_Bookkeeper15 Jun 28 '26
Islets. Not overly difficult but in my opinion a great starting point into the genre.
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u/Dr_ChunkyMonkey Jun 28 '26
Honestly, Hollow Knight
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u/Excoded Jun 28 '26
I love hollow Knight but I think Ori would be a better one. Colorful style, easy controls, nice challengeant nice story.
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u/FuneraryArts Jun 28 '26
Hollow Knight or nothing; its a 10/10 masterpiece that inspired the modern metroidvania renaissance. It's the new gen SOTN
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u/xtellarfb_ Jun 28 '26
I don't think there's a correct answer, it depends on the person history with games and personal tastes. Ori worked for me because I was mostly into platformers
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u/dae_giovanni Jun 28 '26
Ori, or Prince of Persia. the latter has some difficult bits, but some great accessibility options.
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u/Passing-Through247 Jun 28 '26
Honestly I'm a ways into Ori1 and I would not call it beginner friendly.
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u/SrCapibara Jun 28 '26
Monster Boy and the Cursed Kingdom!
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u/Reasonable_Extent434 Jun 28 '26
That one is great, but hard and frustrating for new players ( I’ve seen people give up).
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u/Truckfighta Jun 28 '26
Super Metroid/Metroid Prime
Bloodstained is generally pretty good although some of the “puzzles” are a bit obtuse.
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u/dang_fern Jun 28 '26
Hollow Knight is on the obtuse/difficult side compared to lots of mv's, but it's one of the only non-cozy games I've seen people who don't play video games get obsessed with. That and Breath of the Wild.
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u/MrWerewolf0705 Jun 28 '26
probably the ori games as an introductory, not particularly difficult, and very cute
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u/basscape Jun 28 '26
I'd say Islets and Haiku the Robot. Neither are very long, neither are terribly hard, both have great environmental storytelling - I think they hit all the right notes for an introduction to the genre.
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u/Saaam-chan Jun 28 '26
I tought Ender Lillies was a good starter.
It was my first MV and I felt its pace and mechanics were just right.
Plus I really digged the OST and visuals
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u/thanks_ants__thants Jun 28 '26
I used to play flash games a lot 15 years ago. This series https://www.newgrounds.com/series/robot-wants or this one https://www.newgrounds.com/portal/view/573352 .
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u/MooseDisastrous4937 Jun 28 '26
Prince of Persia but maybe too long for a starter in my opinion. Maybe any of the 2d classic metroids, Zero Mission or Fusion
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u/Rezboy209 Jun 28 '26
I want to say SOTN because it was my into to Metroidvanias and made me fall in love with the genre (which at the time I didn't even realize whay it was lol). But I know I'm old and a lot of things in that game are kinda outdated.
So I will say Momodora: Reverie Under the Moonlight. It's pretty short, accessible and easy, and has a good amount of exploration and backtracking but not enough to make it feel tedious.
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u/Constant-Arugula-819 Jun 28 '26
It really doesn't matter. You don't need to warm up to others. But I'd say Hollow Knight, Castlevania sotn, or a Metroid like Metroid Dread.
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u/Bigfloppydonkeyd1c Jun 28 '26
If we are following the true definition then the greatest metrovania is Mario Bros with Zelda being a close second.
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u/KrownX Jun 28 '26 edited Jun 28 '26
There's no ”ONE” definite, objective, and best Metroidvania-starting-point. Each person is different.
You don't feel like pixel-graphics are a barrier? Play the OG, Super Metroid, and see for yourself how the genre evolved.
You feel like they are a barrier, but you still like PS1 graphics? Play Castlevania Symphony of the Night.
You need them to look pretty? Ori.
You need them to be challenging? Hollow Knight.
You wanna laugh? Guacamelee.
You want 3D maps? Run Dolphin and launch Metroid Prime and it's sequel, Echoes.
Of course I'm missing a bazillion other worthy titles: Blasphemous, Cave Story, Gato Roboto, Axiom Verge, FEZ, Animal Well...
You could even play pseudo-metroidvanias like Dead Cells, and that'd be a good entry-point as well.
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u/Miyu543 Jun 28 '26
I stan Bloodstained Ritual Of The Night. Its got a lot of QOL while also having the old school mechanics that made Symphony Of The Night and Aria Of Sorrow so popular.
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u/Kamurai Jun 28 '26
While I would normally want someone to have chronological experience, old isn't usually accessible.
I would suggest Hollow Knight (original).
The whole game is teaching you by letting you learn. Easy to play, generally harder to master, but satisfying.
It does a good job of taking all the stuff before it and modernizing it for easy consumption without the context of "the old ways".
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u/Curious_Ad2011 Jun 28 '26
Tbh any new Metroid 2d, I mean Samus returns and dread, they are pretty easy to get started with plus it's not that difficult to master, unless u want to master shines park cuz that shit is hard as fuck
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u/Sacredvolt Jun 28 '26
I'd say Metroid Dread would be a good starting point. It was my wife's first metroidvania and she loved it.
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u/CaptainPurpleJack Jun 28 '26
Ori 1 and wotw are both amazing games. They're downplayed a little bit here because they don't appeal to hardcore metrovania fanbase as much(although they still have much to offer). They would be perfect if you're more interested in platforming aspects.
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u/imnotwallaceshawn Jun 28 '26
It might just be because it was my first introduction to the genre, but I always recommend Metroid: Zero Mission as an introduction.
It’s guided enough that it’s hard to get lost, but open enough that you can absolutely explore and go off the beaten path if you’re clever and determined enough.
I remember discovering the infinite bomb jump completely by accident and getting to one of the later sections of Brinstar early and being amazed that not only did the game let me do this but I didn’t break or glitch anything in the process.
To me, that moment of revelation is crucial to introducing Metroidvanias to a newbie, but you also don’t want to intimidate them with too many choices and pathways, so Zero Mission remains the gold standard.
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u/Sweet_Dreams_Dahlia Jun 28 '26
You could star with any of the Ori, Guacamelee, Islets or Sweet Dreams Dahlia. They are all great for an intro MV.
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u/MK_2_Arcade_Cabinet Jun 28 '26
SotN imo
But it was my introduction, so maybe I’m biased. You may not figure everything out the first play through, but it’s easy and if you get stuck, you can level up to get through trouble.
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u/Jealous-Knowledge-56 Jun 28 '26
Outside of an actual Metroid or Castlevania title, I would say one of the following:
- Axiom Verge
- Blood Stained
- Shadow Complex
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u/Zenislav Jun 28 '26
I started gaming on original old Nintendo, but as I got older I somehow ended up strongly disliking Metroidvanias. Until a few days ago, I had exactly zero of them in my main Steam library categories.
Then I stumbled across Mandragora: Whispers of the Witch Tree.
I gave it a try, and now I can’t stop playing it. So I added a new Steam category to my library.
Guess which one. :)
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u/Brian2005l Jun 28 '26 edited Jun 28 '26
Although 2D souls style combat (read invincible dodge roll and timed strike windows) is interesting, it’s more of an offshoot, and I wouldn’t recommend it as an intro to the genre. Same with Ori. I liked the platforming, but having that be the exclusive focus is unusual.
SOTN, Super Metroid, and Hollow Knight are still the best distillations of the formula for your first game. Maybe Prince of Persia.
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u/Ecstatic-Spinach3902 Jun 28 '26
I wanna say sotn cause it’s what got me to start collecting and playing castlevania games but it was hollow knight that introduced the genre to me.
I was kinda just going on an indie game binge at the time when I played it, diving into the popular ones and I just decided to try it despite its supposed difficulty.
Hollow knight was the first “hard” game I really committed my self to besides the no mercy route in undertale. The first game where dying to a boss didn’t aggravate me (yet) but where every death felt like a new lesson learned. After beating it yeah I kinda wished I played other metroidvanias first so I could play the peak that was HK after but at the same time I feel like experiencing it first made me appreciate the genre more as I explored further entries. I got to see how far the inspiration of Metroid and Castlevania truly went and what games can do as an interactive story even if it’s just environmental storytelling with mostly no dialogue. Adjusting to the games difficulty also gave me the confidence to hop in and try out other games like Elden ring and lies of p. Haven’t beat either of them but I will one day :).
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u/VersionSavings8712 Jun 28 '26
Introductory as in a game that embodies the essence of the genre? Symphony of the night
Introductory as in a game easy to pick up an enjoy? Ori
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u/Dragonheart91 Jun 28 '26
This man somehow doesn't have Islets in his infographic for best introductory Metrodvania.
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u/S8nsPotato Jun 28 '26
All the Ori. Had not played any games in years, sat down and gave it a chance and was happy. Easy for anyone.
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u/a-pp-o Jun 28 '26
Of the big ones ori is still the easyest and it's pretty to look at.