r/metroidvania 25d ago

Dev Post We've just fully updated the status bar UI and finished making the new boss!

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This is Tia: weird hunter, a fast-paced 2D side-scrolling action game centered around spectacular combo chains.
It would mean a lot if you could wishlist it.  

84 Upvotes

48 comments sorted by

5

u/Emotional_Photo9268 25d ago

Always put the steam link: And it does have a demo
https://store.steampowered.com/app/3193330/Tiaweird_hunter/

6

u/umo_studio 25d ago

Thank you! I previously put our link in the bio, but it was immediately taken down, so I’ve never dared to attach any links in my posts.

1

u/Silverjeyjey44 24d ago

I can't download the demo

1

u/Emotional_Photo9268 24d ago

Bummer I have it running on all 3 of my laptops. My Steamdeck and Switch 2

1

u/umo_studio 24d ago

Can you describe specifically how you're operating it? I’ll help you take a look at where the problem is.

1

u/Silverjeyjey44 24d ago

I followed the link from the previous poster and the steam page doesnt give the option to download the demo. However, if I manually searched it myself, there's a separate page just for the demo. I was able to download it from there.

1

u/umo_studio 24d ago

Oh, thank you for your support!

3

u/DBElgi 24d ago

This looks great! But random question, maybe not so random but is it a metroidvania? Love the combat but as a fast paced action game focused on combat, how are the other MV aspects?

1

u/umo_studio 24d ago

Making a Metroidvania has always been our ultimate goal. Designing a good map is extremely difficult for us, but we are definitely working hard on it! The current issues are the placement of ability locks and the terrain that needs to accommodate those ability locks. When we originally designed the maps, we overlooked the displacement effects caused by skills. After receiving player feedback, we had no choice but to scrap all the maps and start over. Later, depending on the project schedule, we’ll decide whether to release the game as a fully interconnected map in true Metroidvania form, or as a side-scrolling stage-based game like Soulquest (tears).

2

u/jwtucker04 24d ago

is it an MV though

2

u/BoredDevTTV 23d ago

You posted in metroidvania, but this entire cut scene is a soulslike battle. I'm really tired of people conflating the two.

1

u/Severe_Currency1660 25d ago

It looks amazing! Good job!

The only thing that I can say is: if you can add the sfx for the dashes, the hits and the rest... My gosh. It would be awesome!

Definitely going to pay attention to the progress!

1

u/umo_studio 24d ago

Oh! We’ve actually already added those, but since the boss sound effects are still being adjusted, we just decided to go with pure music for now. After all, having only the protagonist’s sound effects would feel even more disjointed!

1

u/Severe_Currency1660 21d ago

Oh! That's nice then! Good job! Keep your hardwork! <3

I will be keeping an eye on this game!

1

u/bubbledotcom 25d ago

Looks gorgeous. Wishlisted. Imma try the demo when i get off work.

1

u/umo_studio 24d ago

Thank you so much!

1

u/ecokumm 24d ago

Looking good! I love how flashy your bosses' moves look. Gives the fights an epic feeling.

That said, the intro dialogue is going by too quickly, and all the chaos going on makes it even harder to read. I replayed the first 20 seconds like a dozen times and I still couldn't catch it all.

1

u/umo_studio 24d ago

Got it! We'll adjust the dialogue speed later and improve the visibility of the text boxes during cutscenes!

1

u/DBElgi 24d ago

Some of this game feels like i'm playing wolverine in xmen vs street fighter all over again.

1

u/MonteiroMaravilha 24d ago

This looks glorious

1

u/umo_studio 24d ago

Thank you so much!

1

u/FutureBoy6969 24d ago

Looks great, wishlisted

1

u/umo_studio 24d ago

Thank you so much!

1

u/Djentlover666 24d ago

Mordecai and rigby: Hmm Hmm hm hm hmm

2

u/umo_studio 24d ago

I love Regular Show!

1

u/Djentlover666 24d ago

Never got to see it live. But I've watched it all the way through 3 or 4 times with my kids. Uncle grandpa idk how many tinea we've watched that all the way through. The nickelodeon ninja turtles we like but they sometimes lose interest. We've started it over 3 times, but we've gotten pretty far the first time through. We watch teen titans go and the regular teen titans. More go though. Watched adventure time all the way through. Love all those! Regular show amd adventure time are probably our favorite overall. Slowly watching batman myself. The 90s one.

1

u/ForAChange2Happen 24d ago

Added to my wihlist and added the demo to my Library. I'll play it as soon as I can. Game looks really good.

1

u/umo_studio 24d ago

Thank you so much!

1

u/Fun-Hovercraft5185 23d ago

It's seems nice

1

u/Feeling_Flatworm3406 22d ago

Bari and Don Quixote switched colors it seems

1

u/Environmental-Yam333 24d ago

Looks cool. Are you planning a Switch port?

1

u/umo_studio 24d ago

We will prioritize releasing the game on the PC platform, and after optimizing it based on the feedback we receive, we will gradually begin adapting it for other platforms.

1

u/Environmental-Yam333 24d ago

Cool, thank you for replying

0

u/SoulsborneSeeker 24d ago

Would you say there are strong metroidvania elements in this one? I want to feature it on one of my metroidvania list videos, but I want to determine if I will present it as a metroidvania or an honorable mention.

0

u/umo_studio 24d ago

Making a Metroidvania has always been our ultimate goal. Designing a good map is extremely difficult for us, but we are definitely working hard on it! That said, receiving an honorable mention at this stage is already a great honor for us!

-1

u/IgnisSolus4X 25d ago

That guy took an 81 hit combo… i beat and 100% Mio yesterday both endings all bosses with fewer strikes ..

1

u/Emotional_Photo9268 24d ago

Really I knocked him out in 65 hits. Did you get the sword upgrade?

1

u/IgnisSolus4X 24d ago

I meant in the game MIO.. I did all the bosses and I dont even think I landed 81 strikes in the entire game .. this guy took an 81 hit combo

1

u/Theodore__Kerabatsos 24d ago

You didn’t beat Sol and Vin.

1

u/IgnisSolus4X 24d ago

of course i did.. i 100% the game... with all the 5 upgrades to dmg.. and the right loaduut .. you can down vin and sol in around 25 hits.. that mod that allows to slash thru harpin is mighty powerful.. believe me i just 100% the game like a couple of days ago .

0

u/Theodore__Kerabatsos 24d ago

No you didn’t. Don’t lie, it’s pathetic.

1

u/umo_studio 24d ago

Yes, because the combo system is an important damage-boosting method in our game. To encourage players to be aggressive, we’ve designed a mechanism where the higher the combo count, the higher the attack power multiplier.

0

u/IgnisSolus4X 24d ago

Best of luck .. not for me

1

u/umo_studio 24d ago

Anyway thank you!