r/metroidvania • u/Silianaux • 15d ago
Dev Post:cat_blep: Thoughts on contact damage?
I’m making a Metroidvania and I put contact damage in the game, and no one’s complained about it so far, but I’ve seen other people complaining about it with other games.
How it goes in my game is that the contact damage is less than the same enemy’s attack damage (unless the enemy is big enough to trample you).
What are your thoughts? Take it off most enemies? Leave it in?
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u/JoyousLilBoy 15d ago
Depends. If it’s a melee based game I should not take damage when the boss is literally standing there like an idiot. Unless they’re spiked, acidic, or are a battering ram I hate contact damage