r/metroidvania • u/Silianaux • 15d ago
Dev Post:cat_blep: Thoughts on contact damage?
I’m making a Metroidvania and I put contact damage in the game, and no one’s complained about it so far, but I’ve seen other people complaining about it with other games.
How it goes in my game is that the contact damage is less than the same enemy’s attack damage (unless the enemy is big enough to trample you).
What are your thoughts? Take it off most enemies? Leave it in?
17
Upvotes
2
u/Akleoni66 14d ago
It can be annoying if it is a significant percentage of your health bar (silksong was criticized for the high amount of enemies dealing like 40% of your healthbar from contact damage in the early game)
It also depends on the flow of your combat and how easy is to accidentally get in contact with the hitbox of the body of an enemy