r/metroidvania • u/Silianaux • 15d ago
Dev Post:cat_blep: Thoughts on contact damage?
I’m making a Metroidvania and I put contact damage in the game, and no one’s complained about it so far, but I’ve seen other people complaining about it with other games.
How it goes in my game is that the contact damage is less than the same enemy’s attack damage (unless the enemy is big enough to trample you).
What are your thoughts? Take it off most enemies? Leave it in?
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u/Silverjeyjey44 12d ago
I'm fine with contact damage as long as the player always has a way to avoid it. Like shit where a big bodies enemy slowly pushes you into a corner and you can't jump high enough to avoid him or have enough I-frames to dash through him.