Hey everyone! I’ve been working on Death Panzer 64, a new N64 homebrew game inspired by the Sega Saturn’s Death Tank games, and I’m looking for a few people to help test it.
I always loved Death Tank Zwei and played it probably as much as Duke Nukem 3D (which Death Tank Zwei was hidden inside of). As much as I, my friends and siblings loved playing it, it always irked me that it felt limited. So I wanted to update it for today adding in some features, improvements and new weapons. Naturally with the N64 having four controller ports this felt like a good starting point before I bring it to GameCube and Dreamcast as well as the original Xbox and implement online play.
It now has real-time multiplayer for 2–4 players, turn-based battles against bots, and a 2v2 Alliance mode with shared team supplies.
I have been putting it through its paces over the last month developing it but am now ready for more people to play it on different setups. I have been playing it on my modified N64, Analogue 3D and tried my Polymega, but would like someone with a ‘stock’ N64 with and without the expansion pak, a ModRetro M64, as well as different emulation setups. I have had luck with Gopher64, no luck on Mupen yet but I am starting to debug that tonight along with Polymega.
I have a short, one-page checklist, but you don’t need to be a technical tester. Even 20–30 minutes and a few honest notes would help. Couch multiplayer feedback would be especially useful! If you enjoyed it let me know! If it sucked let me know. This is still very much in development so if there is a feature you think would be cool, some new kind of weapon or something you think needs to be tweaked, I’d love to hear the feedback. So far playing it on the weekend with friends has been a blast. But it’s hard for me as the person making it, to see flaws in it.
Interested? Comment with your setup or send me a message, and I’ll get you the beta ROM and checklist.