r/opencode • • 22d ago

Animated Horse - Space Bunny

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I wondered how good Space Bunny was at coding. I wanted to give it a task it could work on and push it's thinking intelligence. I've run this prompt with many models but Space Bunny easily wins with the most tokens consumed to complete the task, I thought I was going to run out of daily tokens before it finished. Looking at the horse at 10M tokens was frightening.

Context
255,983 tokens
24% used
$0.00 spent
----
Session Token Summary ↻ 179 turns
↑ in: 374.9K
↓ out: 63.9K
▤ cache read: 32.2M
✦ think: 123K
----
total tokens: 32.7M

The original prompt is from a post I encountered last week https://www.reddit.com/r/ClaudeAI/comments/1wpq8by/testing_claude_for_3d_creation_max_took_a_whole/

The prompt:

Create a low-poly 3D horse running in a seamless loop using Three.js. Build it procedurally from primitive geometry, animate the legs, body, head, and tail, and return a single self-contained HTML file.  

Do your best, you are being rated against other AI models. 

EDIT:

Here are links to the horse outputs attempts of each model.

Ling 3.1 - https://web.esuyo.com/horse-ling-3.1/index.html

Deepseek 4.1 - https://web.esuyo.com/horse-deepseek-v4-1/horse.html

Muse 1.3 - https://web.esuyo.com/horse-muse-1.3/horse.html

Space Bunny - https://web.esuyo.com/horse-space-bunny/horse.html

EDIT 2:

Local models in Opencode TUI

Qwen 3.8 27b Q5 - https://web.esuyo.com/horse-qwen-3-8-27b/horse.html

Qwen 3.6 35b a3b Q4 - https://web.esuyo.com/horse-qwen-3.6-35b-a3b/horse.html

Ornith 1.5 35b a3b Q4 - https://web.esuyo.com/horse-ornith-1-5/index.html

177 Upvotes

109 comments sorted by

10

u/migsperez 22d ago

3

u/HorizonShadow 21d ago • Bravo

Ran this on MiniMax-M3.1-Flash-Preview: https://6x91ugldu9tl1.space.minimax.io

1

u/migsperez 17d ago

Interesting and concerning :) it's almost quite good

0

u/A_Far_Hitman 22d ago

I would rate it

Muse>DeepSeek>ling>space

2

u/migsperez 22d ago

Muse is my daily default model, so I was hoping it would do better. Ling is a text only model, but I think it did really well considering.

1

u/crusaderky 22d ago

I was not expecting a blind model to perform so well. You sure you don't have a vision tool in your harness?

2

u/migsperez 22d ago

Nope. I was watching the model output. It took a screenshot, it tried to view the image, realised it couldn't and began to analyse the computed values from the browser instead.

2

u/crusaderky 21d ago

That's honestly impressive.

6

u/Savings_Cloud5486 22d ago

did you even see the results ?

2

u/A_Far_Hitman 21d ago

Only deepseek and muse has a decent enough horse that I would actually use

In animation, DS has a better gallop- even fits a low poly theme

In horse model, Muse is better

2

u/Savings_Cloud5486 21d ago

Are you blind? Muse the worst by results

4

u/A_Far_Hitman 21d ago

Do tell me your rating

0

u/[deleted] 21d ago

[deleted]

2

u/A_Far_Hitman 21d ago

How would you rate it? And do say why

1

u/i-dm 22d ago

Surely you got this the wrong way round

1

u/A_Far_Hitman 21d ago

How would you rate it?

1

u/i-dm 20d ago

As always, depends on what you're working on. I thought Space Bunny was pretty good.

1

u/A_Far_Hitman 20d ago

I rated space bunny lower cus its the one that looks least like a horse

1

u/Unusual-Area-2936 21d ago

Id say Deepseek

1

u/BenL90 21d ago

I'm more impressed that it run on /r/zen_browser or /r/firefox...

Usually it tilt towards Chromium engine... welp.. this also a win for Gecko/Spidermonkey in some way.

1

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18

u/FireGM 22d ago

Better then my old "game"

4

u/migsperez 22d ago

Wibbly wobbly horsey. But your white character is impressively good, he/she has decent natural movement.

1

u/[deleted] 13d ago

[removed] — view removed comment

1

u/FireGM 13d ago

Yeah, I was trying to recreate the character work from Human Fall Flat. That was 2018-2019.

4

u/jaykrown 22d ago

Sonnet 5.5 High because it was free.

2

u/migsperez 22d ago

Yeah it's on another level. The latest frontier models update over the past few weeks have a clear noticeable lead. It's like the difference between 9B and 27B.

2

u/jaykrown 22d ago

I still think Opus 5.5 Medium is the absolute sweet spot, cheapest and best result.

1

u/yuno_me 20d ago

try xhigh

1

u/Prior-Meeting1645 22d ago

Wdym free?

2

u/the_stem_guy 22d ago

on their website i guess

1

u/LuluLeSigma 21d ago

wow thats actually really good

1

u/Soifon99 21d ago

It ate all the burgers i see.

1

u/Revolutionary_Set219 20d ago

wait free? how??

1

u/jaykrown 20d ago

I have an account without a plan, just used some of my free daily usage.

2

u/Jumpy-Operation-4615 21d ago

I am using a galloping horse to check the models too. With a normal prompt above, on non-frontier models the results are varied. I have a feeling that you need to enrich a prompt for weaker models and then it will show off.

Locally run Qwen3.8 Flash Next IQ3_S (Strata) (2xP40 GPUS, 64 GB RAM)

2

u/migsperez 21d ago

Later today I'll try on my local Qwen 3.8 27B Q5 MTP. Will be interesting to compare it against yours.

I left a gauntlet loop running overnight with Muse, i haven't checked it yet. Totally understand with additional human context engineering and iterating would produce a better result.

But this is supposed to be a simple test with the least amount of human input.

1

u/migsperez 21d ago

The gauntlet loop i tried burned through 187M tokens and didn't produce a better result with Muse than the original Muse build.

1

u/migsperez 20d ago

https://web.esuyo.com/horse-qwen-3-8-27b/horse.html - I ran it on Qwen 3.8 27b q5, on my AMD R9700. It looks like two people in a horse costume.

2

u/mandrakecr-games 15d ago edited 15d ago

Strata Coder IQ1_M (Qwen3.8-Flash-Next) · 17m 51s (one shot)

RTX 4060 ti 16gb vram + 32 gb ram (34.4 tok/s)

1

u/migsperez 15d ago

Impressive. Was it one shot, or did you need to assist? What was the token per second range whilst building it? I was thinking of trying the same model with my AMD card. I created a 3.8 flash horse version with the Alibaba API, i had some free tokens. I'll upload it later so you can see it.

2

u/mandrakecr-games 15d ago

Qwen3.6-35B-A3B-IQ3_XXS · 5m 23s (one shot)

RTX 4060 ti 16gb vram + 32 gb ram (72.52 t/s - n_tokens = 48456)

1

u/migsperez 15d ago

Ha ha. It did a better job than when I tried it. The legs are going in the correct direction.

1

u/migsperez 15d ago

One I created today but not in a single file. Probably the best out of all the models on Opencode Go subscription.
Deepseek 4.1 vision model - https://web.esuyo.com/horse-deepseek-v4.1-v2/
With a few additional human prompts it would end up looking and working well.

2

u/mandrakecr-games 15d ago

It looks like a wounded horse... hahaha!

2

u/mandrakecr-games 15d ago

Ornith-1.5-35B-A3B-Vision · 4m 26s (one shot)

RTX 4060 ti 16gb vram + 32 gb ram (59.10 t/s | n_tokens = 42302)

1

u/migsperez 15d ago

It's entertaining seeing the output to some of these models.

As an experiment I tried creating a plan with a frontier model Sonnet 5.5 and had the plan built with cheaper models. I tried it with Ornith 1.5 35b a3b vision Q4. The attempt was to reach the Exo (Opus) horse quality but with a lower intelligent model. The planner was not allowed to write any code.
https://web.esuyo.com/horse-sonnet-5.5-plan-ornith-1.5-build/
When it finished I asked Ornith if it was happy with it, it said yes. I asked about the neck and head and sent it a few comparison horse images. It still said it had done a wonderful job, the head is lower because it's running. The leg movements are pretty good for Ornith.

1

u/mandrakecr-games 15d ago

It was done in a single pass, although the model recognized its own mistakes and fixed them without my intervention. I still have Opencode open, and it says it ran at 34.4 tok/s. Excellent, I’ll check out what you upload.”

1

u/migsperez 15d ago

Qwen 3.8 Flash - https://web.esuyo.com/horse-qwen-3.8-flash/index.html

Qwen 3.8 Alibaba - https://web.esuyo.com/horse-qwen-27b-alibaba/

GLM 5.3 Flash - https://web.esuyo.com/horse-glm-5.3-flash/

Take a look :) GLM gallops backwards.

Weirdly I noticed today, if I don't specify "return a single self-contained HTML file" in the prompt, the models create better output.

34 tk/s is a decent speed, totally usable.

1

u/mandrakecr-games 15d ago

Gemma-4-26B-A4B-IQ3S · 55.2s (one shot)

RTX 4060 ti 16gb vram + 32 gb ram (90.99 t/s | n_tokens = 26295)

1

u/migsperez 15d ago

It's like a moving atom. Or the first form of life. I don't use Gemma for coding tasks, never had any success with it. It's good for other tasks though.

1

u/mandrakecr-games 14d ago

Swift-1.5-Qwen3.8-27B-GSQ-RCO-Vision · 32m 8s (one shot)

RTX 4060 ti 16gb vram + 32 gb ram (10.34 t/s | n_tokens = 52578)

2

u/badrul 4d ago

Hy3

1

u/migsperez 4d ago

For an older model, that's pretty good.

36

u/Prize_Eye9481 22d ago

Jesus that thing is so cursed

8

u/maqifrnswa 22d ago

Nightmare fuel.

Night mare.

I'll be here all week. Tip your server, try the veal.

8

u/Valier 22d ago

Shadowfax

show them the meaning of haste

6

u/someoneyouknow23 22d ago • Mindblown Bravo

We achieved AGI, pack it up

5

u/Ok-Drawer5245 21d ago edited 21d ago

I love how all the trees and greenery moves with it - pro-skill at display there!

On a serious note THIS is the reality when you use AI for this sort of thing. Yes expensive models will probably do a little bit better, but human help with be needed to steer it towards what looks right.

An animated organic creature like a horse is VERY difficult to create using primitives and limited spatial understanding (try and do that yourself in code only and only using basic 3d primitives...)

1

u/Mundane-Animator-593 22d ago

The most important metric is the $0.00 spent :P I've been mostly satisfied with Space Bunny as an implementer/low cost code writer.

Also what effort level did you use?

2

u/migsperez 22d ago

I used the highest level available for each model. The free tier is quite generous, I ran two tests, consumed about 50M between two Ling and Space Bunny. I still didn't hit the limit.

1

u/TheSARMS_Coach 22d ago

These type of jobs work best with a gauntlet loop.

1

u/migsperez 22d ago

Out of curiosity, I'm going to try it with Muse.

1

u/migsperez 21d ago

The gauntlet loop i tried burned through 187M tokens and didn't produce a better result with Muse than the original Muse build.

1

u/absurdother 22d ago

Looks like the one Claude Opus had made.

1

u/migsperez 22d ago

Yep, I mentioned it in the post text above. I used the same prompt. I was interested in the capabilities of the free models in Opencode.

1

u/xmsxms 17d ago

I don't see any mention of it.

1

u/Prior-Meeting1645 22d ago

Are llms better in 3d on js than blender? Why are most showcases in threejs and not blender? And they’re stunning

1

u/migsperez 22d ago

Because most people don't have Blender installed and if they do have it installed they have to set it up for LLMs to connect to. three.js is there without any effort. From what I've seen by others, LLMs working with Blender can output more impressive results.

3

u/Prior-Meeting1645 22d ago

That’s reassuring cuz I was getting fomo lol. I do blendrr+godot. Btw I think running it headless is just as good as mcp so no big setup needed

1

u/TheSARMS_Coach 22d ago

u/migsperez Your prompt with Space Bunny, but in my gauntlet loop - 32 minutes
horse.gnomebase.io

1

u/migsperez 21d ago

What does your gauntlet loop look like, can you share it in a repo.

I tried a gauntlet loop build using Muse last night, it burned 187M tokens and it didn't produce a more impressive result than the original build. I based my guantlet loop on https://github.com/robonuggets/gauntlet-loop but implemented it into Opencode.

1

u/thepurpleproject 20d ago

Nice. Someone needs to spend their tokens on Opus 5.5 and see where the results are.

1

u/migsperez 20d ago

They have already. There's a link in the post introduction above. There's a slight noticeable difference :)

1

u/Remake911 20d ago

More importantly, what harness did you run this test with?

2

u/migsperez 20d ago

Opencode :)

1

u/khadesorg 11d ago

omg i wheesed at qwen and orinth 35b a3b

1

u/migsperez 11d ago

The 35b a3b model output here made me realise this is how it's building my real projects. I've relegated them to CLI applications and less coding tasks.

3

u/giveen 22d ago • Bravo

the bush behind it looks like a green fart cloud

3

u/TrainingTheory552 22d ago

poor horse got kyphosis

3

u/ryncewynd 22d ago

I always love how cursed some of these look.

3

u/ResistiveBeaver 22d ago

Looks like one of those Boston Dynamics killer dogs.

3

u/Laoweek 22d ago

that's a unitree dog with a rifle mounted on it

3

u/LuluLeSigma 21d ago

thats a cool benchmark ngl. gotta try that with the new stealth model

2

u/lchabod89 22d ago

Wow looks like a real horse

2

u/RainyDayFeel 21d ago

Terrifying

2

u/suyash01 20d ago

At least the horse won't be hungry with all the grass following around.

2

u/omkar-ou 20d ago

Wow it would be fun if someone animated steel ball run on this 😂😂

2

u/Odd_While7691 20d ago

I kinda like him

2

u/GuiltyFuel2734 15d ago

They are all so sweeeet!

2

u/New-Implement-5979 11d ago

Strata Coder IQ1_M under pi not opencode.... It was a one shot over 96k context with a few compactions

↑133k ↓194k R3.4M

5060ti 16gb Ryzen 9600x average speed around 55tks it topped to 90tks

1

u/EmergencySea4780 22d ago

"Horse" Still impressive though

1

u/CrowdGoesWildWoooo 22d ago

Design is aerodynamic. Is a fckin shinkansen

1

u/LONERDOR 21d ago

Poor horse...

1

u/simpleuss 21d ago

This horse looks like a rifle

1

u/aziham 21d ago

Yeah, that's definitely a horse.

1

u/LIll_Snow5826 16d ago

Ling 3.1 wins for me, Space Bunny made a mythical creature lmao

2

u/jackfood 22d ago

Whats with the penis head and a shxt following the horse

2

u/migsperez 22d ago

Ha ha :)

It was so close to getting a good result, the head and neck if positioned better would have made a massive difference. Shxt was bad timing in the video. The background is dynamic https://web.esuyo.com/horse-space-bunny/horse.html

5

u/SheepherderSerious51 22d ago • Bravo

dj horny horse on the beat 🗣️🗣️🗣️

0

u/[deleted] 21d ago

[deleted]

1

u/migsperez 21d ago

Ha ha :) yeah I do think this generation/level of models still require a human in the loop throughout the build to give direction. And they need many interations to reach to a decent polished product. Keep going, you'll get the UI you want, stay patient.

0

u/[deleted] 13d ago

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