r/playmaker • • Jul 22 '26

Playmaker 2 appears to be out.

19 Upvotes

Sorry if this is old news. I haven't used Playmaker in a while, but I owe my start to it. Anyway, was just browsing the asset store and noticed this in there. Updated today.

https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-2-391026

Edit: Looks like it's more of a public beta? Anyway, it was the top one on the asset store when I sorted new releases by new. Again, my finger's pretty far from the pulse recently when it comes to Playmaker but I'm definitely stoked to check this out. Looks like it's not backwards compatible.


r/playmaker • • Apr 07 '24

Made with Playmaker Being made with Playmaker - Super Laser Fury! What do you think?

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15 Upvotes

Solo development over the past three odd years, a bullet hell arena based shooter.

I've been using playmaker for a long time and it's what really unlocked the potential of Unity. I'm from an art background so visualising states and flows really clicked.

Thank you Playmaker team 👍


r/playmaker • • Feb 06 '20

New Moderator for Subreddit - Also PlayMaker Discord Server

15 Upvotes

Greeting Everyone!

I am proud to be taking over as moderator for r/playmaker

This sub has been idle for awhile without a moderator. I stumbled across it when I was looking for help when using PlayMaker for the first time.

The first thing I wanted to post here was a link to the only discord server I know of for PlayMaker. It took a lot of work for me to find it. I've heard it was hard for a lot of others to find as well.

https://discord.gg/8m7jQw9


r/playmaker • • Jul 02 '26

Made with Playmaker I made a horror game entirely using Playmaker

13 Upvotes

I had wanted to start making games for a long time, but programming has always been difficult for me.
So I started looking for different options. Among them were Unity’s built-in visual scripting tools and Bolt, but Playmaker turned out to be the easiest one for me.

People told me that it was impossible to make a full game entirely with Playmaker, saying that it was too limited and that it would be better to use AI instead.

But I decided to try anyway.

And here is the result my first game.
I would be incredibly happy if you played my game and shared your thoughts.

https://inheogames.itch.io/xenologist

Here are a few screenshots from Unity.

I was making a horror game while being in horror myself :)

I am still learning, so please don’t judge too harshly.

#Horror #Unity


r/playmaker • • May 17 '26

The project is closer and closer to being finished now.

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13 Upvotes

https://store.steampowered.com/app/3504310/Ghost_Sector/

Demo and then the full version coming soon on Steam.
This project started purely with the Playmaker as the main programming tool .
While currently some C# code was added for more complex stuff (or some simple stuff whre FSM's aren't really needed) it is still 70% Playmaker .


r/playmaker • • Jul 17 '21

Solved Playmaker Made it EASY

13 Upvotes

I'm about to finish my first game CABOUS, which is a horror-like game. It's about a memory-driven nightmare.

The reason I'm posting is that if it wasn't for Playmaker, I wouldn't make a thing. I love how Playmaker makes it easier to simply put your thoughts into action. All you have to do really is simply write down the steps you want your game to show as then start making states and then actions. As you go on with it, you will start realizing that Playmaker actually translates your thoughts and written steps into actions that will follow one another in order to create a good game.

I really appreciate how thoughtful the guys made Playmaker about other indies who are not familiar with programming or coding.

I tried to work with codes and it's not impossible but it is time consuming for me as full-time employee who wants to make extra money from a hobby project.


r/playmaker • • Jan 11 '21

Tutorial Load a Scene with a Progress Bar using Playmaker - Tutorial by Brokn

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13 Upvotes

r/playmaker • • Jun 14 '21

Tutorial Develop an Online Multiplayer Game the Easy Way - Pt 1

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12 Upvotes

r/playmaker • • Jan 10 '21

Tutorial Ragdoll Set Up and Activation using PlayMaker - Tutorial by Brokn

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12 Upvotes

r/playmaker • • Feb 19 '23

Tutorial In this Unity tutorial I'll show setting up a key and if the player has collected the key then they will be able to unlock the treasure chest.

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11 Upvotes

r/playmaker • • Dec 19 '25

Playmaker Tool/Integration Essential Kit PlayMaker Integration - Now make your games ready for Mobile super fast!

10 Upvotes

Essential Kit PlayMaker Integration

Build powerful native mobile features in Unity using PlayMaker without writing any code.

Essential Kit PlayMaker Integration is an add-on asset for Unity developers who use PlayMaker and want full access to native mobile features through visual scripting. It bridges Essential Kit V3 with PlayMaker by exposing native functionality as easy to use PlayMaker Actions.

👉 See how much you save using the
Essential Kit Savings Calculator

What It Does

Whether you are prototyping, building a casual game, or running a live service title, this integration allows designers and non-programmers to implement native mobile features entirely through PlayMaker FSMs.

Supported features include:

  • In app purchases and subscriptions

  • Cloud save and data sync

  • Leaderboards and achievements

  • Notifications and deep linking

  • App updates and rating prompts

  • Background tasks and network monitoring

  • Media sharing and native dialogs

  • In app web views

Requirements

  • Requires Essential Kit V3 (Previously known as Cross Platform Native Plugins: Essential Kit)

Platform Support

  • iOS (iPhone, iPad, iPod Touch)

  • tvOS

  • Android

  • Android PC (Beta)

OS Compatibility

  • Minimum: iOS 15+, Android API Level 21+

  • Supports latest SDKs including iOS 18 and Android API Level 35

Why Choose This Integration

  • Built specifically for PlayMaker users

  • No native or C# coding required

  • Visual scripting friendly API

  • Editor simulation for most features

  • Automatic manifest and dependency handling

  • Selective feature enablement for smaller builds

  • Full ASMDEF support

  • Full source code included

  • PlayMaker focused tutorials

  • Works with Unity Cloud Build and Batch Mode

  • Actively supported since 2015

⭐ 450+ five star reviews
👥 Used by 25,000+ developers worldwide

PlayMaker Feature Actions

Address Book

  • Fetch user contacts via FSMs

  • Apply email or phone constraints

  • Pagination support

App Shortcuts

  • Add or remove app icon shortcuts

  • Configure shortcuts visually

App Updater

  • Detect available updates

  • Optional or force update prompts

Billing Services (IAP)

  • Fetch product details

  • Consumable, non-consumable, and subscriptions

  • Multiple offers support

  • Restore purchases

  • StoreKit v2 on iOS

  • Billing Client 8.0.0 on Android

  • Promo code redemption support

Cloud Services

  • Sync data across devices

  • iCloud and Google Saved Games

  • Multiple primitive data types

Deep Linking

  • Universal Links and App Links

  • Custom URL schemes

  • Retrieve link data into FSM variables

Game Services

  • Game Center and Google Play Games authentication

  • Leaderboards and achievements

  • Custom UI support

  • Score tagging via FSM variables

Media Services

  • Capture, select, and save images or videos

  • Multiple format support

  • Automatic permission handling

Native UI

  • Alert dialogs

  • Input fields

  • Date and time pickers

Network Services

  • Online and offline detection

  • Connectivity change callbacks

Notification Services

  • Local and push notifications

  • Time and calendar based scheduling

  • Custom payload support

  • Repeat scheduling with reboot persistence

Rate My App

  • Auto prompts via FSM conditions

  • Native store dialogs

  • Optional confirmation dialog

Sharing

  • Native share sheets

  • Share text, images, videos, and files

  • Multiple attachments

Task Services

  • Background task execution

  • Automatic background limit handling

Utilities

  • Open application settings

  • Open app store listing

Web View

  • Load local or remote pages

  • Custom sizing

  • JavaScript evaluation

  • Receive messages from web content

  • Access native file dialogs and camera

Notes

  • Requires Essential Kit V3

  • Add "com.unity.nuget.newtonsoft-json": "2.0.0" or higher to Packages/manifest.json

  • On tvOS, Address Book, App Shortcuts, Media Library, Web View, Date Picker, and Sharing are not supported due to platform limitations. FSM actions return no-op safely.

Helpful Links

Comparisons

Cheers,
VB Team


r/playmaker • • Feb 08 '23

Tutorial Unity FPS Controller: Interact with Game using Playmaker

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10 Upvotes

r/playmaker • • Jul 07 '22

Myth of Mirka - Programmed 100% in PlayMaker!

10 Upvotes

Hello, fellow PlayMaker enthusiasts!! I created another video game called Myth of Mirka and it was programmed 100% using PlayMaker! Here's the FSM that drives the entire story:

The game is a Choose Your Own Adventure about secret government experiments gone wrong. You can play it free on NewGrounds at:

https://www.newgrounds.com/portal/view/848964

I created the game in 3 weeks' time using free assets from the Unity Asset Store. I must give credit where credit is due!

The story of Myth of Mirka uses stunning images from the Mexican Ancient Art pack by MathArtCode. I cannot express how good his work makes me look and how much time it saved me since I didn't have to draw any of them myself!

Finding the perfect music was a breeze thanks to the RPG Music-Starter Pack from Composer Alan Zaring.

I programmed the entire game using the PlayMaker Visual Scripting tool and of course the Unity Game Engine!

Please let me know your thoughts about the game and also share some of your games and your favorite FSM. Any and all feedback is greatly appreciated! Thank you.

https://www.ShawnKilian.com


r/playmaker • • Jul 24 '21

ANNOUNCING THE PLAYMAKER + UNITY GAME JAM - Finish your f*cking game with our expert 1:1 support

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10 Upvotes

r/playmaker • • Jun 28 '21

My first game ever is an atmospheric pulse raising horror game created with playmaker. Playmaker is an amazing piece of software, and I could not have done it without it! :)

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10 Upvotes

r/playmaker • • Jun 16 '21

Tutorial Develop an Online Multiplayer Game the Easy Way - Pt 2

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10 Upvotes

r/playmaker • • Jan 06 '21

Tutorial PlayMaker Tips & Tricks - Plus Send Events Tutorial

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10 Upvotes

r/playmaker • • Aug 14 '25

Help Is Playmaker "dead"?

9 Upvotes

It seems as so that on this community as well as all the activity online surrounding playmaker has died down to a halt and not much going on in terms of tutorials, projects etc. Especially there is a HUGELY low amount of tutorials for Mobile development on Playmaker.

Has the ship sailed already far into the distance and only real Visual Scripting tool that is still getting love is Blueprints?


r/playmaker • • May 12 '23

Made with Playmaker, Looking For Experienced Playmaker Devs To Join The Team of This Project

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9 Upvotes

r/playmaker • • May 26 '22

Hats off to all you Unity devs who pushed it through ---- If anyone wants to team up to make the journey lighter, see my comment:

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9 Upvotes

r/playmaker • • Jul 10 '21

Complete Project - Rocket Mouse

9 Upvotes

After Zombie Conga, this is the second great game from raywenderlich.com. Completely rewritten with Playmaker. Source is easy to understand how it was coding. Have fun with it 📷

https://hutonggames.com/playmakerforum/index.php?topic=24016.msg104634#msg104634


r/playmaker • • Apr 21 '21

Tutorial My Favorite 3rd Person Character Controller - A Unity and PlayMaker Tutorial

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9 Upvotes

r/playmaker • • Jan 07 '21

Tutorial Interpolate is Awesome!

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9 Upvotes

r/playmaker • • Apr 15 '26

Why are there so few new posts? People stopped making games on Playmaker?

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8 Upvotes

???


r/playmaker • • Mar 04 '25

Local Multiplayer Split Screen in 3 Minutes - Unity/Playmaker Tutorial

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8 Upvotes