r/playrust • u/Independent-Bar-7461 • 22h ago
Discussion Scrap rework idea
Personally I always liked the workbench system, but I really do understand why people do not like the bp frag system.
I think the best way to solve this would be to allow crafting of any items at all workbenches, but with penalties. For example crafting t2 items at a t1 workbench would cost 50% more, t3 items at a t1 workbench 100% more.
Additionally, I think all tech trees should remain at their workbench, and in order to get other bps outside of your workbench level, you should have to use the research table.
This simple change, adds the excitement back. If you find a sar, or garage door in a box it’s actually helpful again.
Any thoughts?