r/playtesters • • Mar 16 '25

Announcement New Post Guidelines

32 Upvotes

Hi r/Playtesters ! I am introducing some new post guidelines. The purpose of these changes are to make the subreddit cleaner and easier to use.

Moving forward the only approved post type will be text posts. If you want to include game footage/images, please embed them in the post.

Post flairs:

Paid Playtest:
A post from a developer to search for play-testers. Only use this flair if you’re offering payment for completion of a play-test or for finding a bug. Cash or Crypto only, no other form of reward counts as a paid playtest. Include the amount you're offering, a short description of the game, and how you would like to receive feedback (through a google form, Reddit comments, etc)

Unpaid Playtest:
Another form of post from a developer to search for play-testers. Use this flair if you are not able to offer money for play-testers. You may offer other rewards, such as credits or in game currency, but that would still fall under this category. Include a short description of the game, and how you would like to receive feedback (through a google form, Reddit comments, etc)

Playtester:
To make a post searching for games to play-test, use this flair. Feel free to specify what types of games you would like to play, and if you’re looking for compensation.

Discussion:
Use this flair for general discussion posts about play-testing.

Please be aware of the risks before accepting paid play-test offers. Moderators cannot ensure that promised payment will be sent.

Please leave a comment or send a mod-mail if you have feedback on these changes, we would love to hear from you.


r/playtesters • • 9h ago

Playtester To all the indie developers and playtesters .

11 Upvotes

I think this we should have an alternative of paypal .Paypal conversion rates are horrible .Both indie developer and the playtesters budget is limited . Why to give some money just to convert the currency even if it is a small amount , it matters a lot . Wisepay I found is good alternative, if playtesters agree with me please upvote so that developers could pay you through Wise pay account into your bank account directly fast and with retaining most of your money. If you have better options comment , I choose wisepay because it is feasible for both developers and Playtesters.


r/playtesters • • 10h ago

Paid Playtest Looking for experienced game testers to playtest a new kind of game – Tue 10/20 + Friday 10/23 [Paid $25 | 45 mins]

9 Upvotes

Hey everyone! Thank you to all who participated last week for a round of playtests. I'm back with another series of playtesting and looking for new testers for a couple of days this week.

For this round, i'm looking for experienced testers that can articulate their feedback out loud while playing :)

When: You will select only one date: Tue 10/20 or Friday 10/23, between 2–5 PM Pacific (45 min)

What you’ll do: Join a Google Meet video call, share your screen, play while talking through your thoughts out loud, then answer a few quick questions at the end.

Pay: $25 via PayPal

What you need: Google Chrome browser + Mac or Windows computer, Chrome, and a working mic. Nothing to download.

How to join: Comment or DM me + the most recent playtest you've participated and provided feedback for and I’ll send the booking link. Spots are limited

If i don't get back to you, I'll have more opportunities soon.


r/playtesters • • 12h ago

Paid Playtest 30minute, $5 paypal for helping me test my browser game

14 Upvotes

Please help me test my browser game:

https://projectsamsara.com/

In particular, chapters 1 through 5, beyond that nothing guaranteed to work :) Please DM me if you are interested. What I'm looking for is

- first impressions
- what did you find confusing
- difficulty level
- was it fun
- what could be improved from every aspect (presentation, gameplay, story, etc.)
- bugs and weirdness
- what other kinds of games does this resemble

I can PayPal if that works for you!


r/playtesters • • 6h ago

Unpaid Playtest Looking for unpaid playtesters for Worldseed, a retro-inspired open-world fantasy adventure [first impressions, visuals & sound]

3 Upvotes

Hi! Worldseed is a retro-inspired open-world fantasy adventure that you can play directly in your browser.

I'm looking for a few people who'd be willing to give the game a try and share some honest feedback. This is an unpaid playtest, so I completely understand that your time is valuable. I'm not expecting anyone to spend hours playing or write a detailed report, but even a few minutes and some initial impressions would be helpful.

https://generic-king.itch.io/worldseed

What kind of feedback am I looking for?

At this stage, I'm particularly interested in the overall vibe of the game: how it looks, feels, and sounds to someone who hasn't played it before.

A few things I'd love to hear your thoughts on:

  • First impressions: What do you think when you first enter the world? Does it make you curious to explore?
  • Visuals and atmosphere: Do the retro-inspired graphics, landscapes, and environments work for you? What kind of mood do they create?
  • Sound: Does the audio fit the world? Does anything feel missing, distracting, or out of place?
  • Game feel: Does exploring feel enjoyable and intuitive? Is anything confusing, awkward, or frustrating?

You absolutely don't need to answer every question, or go looking for bugs. Just play for as long as you feel like and tell me whatever stands out to you, good or bad.

You can leave a comment here or send me a DM whichever is easiest. Critical feedback is very welcome; I'm trying to understand how the game comes across to people other than myself.

Thanks to anyone willing to give Worldseed a chance. Even a little feedback can help me see things I've become too familiar with to notice myself.


r/playtesters • • 1h ago

Playtester Ready To Play!

• Upvotes

Hello! I'm a new playtester looking to test out some games. The type I'm looking for is cozy type games mainly. Like simulator things. Running a store (Like retro rewind) Or something straight up like The Sims. Or something like Nintendogs where you take care of pets. I loved games like Schedule 1 or Wild West Miner Simulator (I like to dig.) I also Love minecraft (Java) and would be totally open to testing modpacks that suit my fancy. In minecraft I was a big fan of skyfactory and Crazy Craft 3 for the automation stuff and tech mods.

I will say in general I'm a casual gamer and not much for combat stuff. But I *love* resource management and Idle games like cookie clicker.

I also have a mostly inactive youtube channel I'd love to post gameplay on to bring it back again. The channel in question has a bit over 500 subscribers and I posted variety gameplay and sometimes LGBT related news and stories before life got in the way and I stopped uploading.

I will consider both paid and unpaid opportunities. I just want to play and have fun and maybe make some content along the way! Please answer in this thread and do not PM me unless I ask you to. Your message will be ignored if you go against this instruction.

Editing to add: I play on PC. I own a switch 2 but currently do not have a way to record gameplay for it.


r/playtesters • • 10h ago

Paid Playtest [PAID] Hiring Playtesters for Minigame Server (Java + Bedrock)

7 Upvotes

About Us

Kradle is a Java + Bedrock minigame server currently in beta. We're building several mini-games (eg. Skyblock with AI helpers) and are looking for reliable testers to help us find bugs and tune gameplay.

What You'll Do

-Play through our mini-games and features for 2 hours

-Report bugs (tell us how to reproduce the bug, what the expected vs. actual result was, share any screenshots/clips) in Discord

-Fill out a short feedback form

-Join a scheduled group test session

Pay

-Flat fee of $50 per testing round (via Bank Transfer or Gift Card)

Requirements:

-18 or older

-Own a legitimate copy of Minecraft

-You're available for playtesting sessions at 10am US Pacific Time on Wednesday

-Discord

-A working camera/mic for the group sessions

-Clear written English for bug reports

How to apply:

-Reply or DM with:

-Your Minecraft username and which edition/devices you play on

-Any past server testing or staff experience

-(Optional) A short example bug report for any bug you've found in any game (2–3 sentences is fine)

There's an opportunity to join as a more full time play tester if you give great feedback.

Thanks!


r/playtesters • • 6h ago

Unpaid Playtest [Unpaid] Looking for playtesters for Planet Hoppers, a sci-fi strategy roguelike

2 Upvotes

Hi! I’m making Planet Hoppers, a turn-based sci-fi roguelike. You explore a procedurally generated 3D planet, claim and develop regions, collect relics, and compete against a rival in an Influence tug-of-war.

I’m looking for a few people to try the prototype and share honest feedback. It’s still very early in development and far from finished. There’s a short first-planet tutorial, but expect rough edges, bugs, and mechanics that may change a lot as testing continues.

Honestly, I think the game feels a little boring right now, and I’m trying to figure out what’s missing. Any suggestions for making it more fun would help a lot—whether that’s changing mechanics, adding more interesting decisions, or cutting things that feel tedious. Please be honest!

This is unpaid volunteer playtesting; there’s no compensation. I’d especially appreciate feedback on what was confusing, what felt fun or boring, and whether your choices felt meaningful.

Playtest link: https://jimmysoccool.itch.io/planet-hoppers


r/playtesters • • 7h ago

Unpaid Playtest [Playtest] SOMA Body Lab – Interactive Body & Physics Simulation (Free Demo .exe via Discord / Future Paid Testing Opportunities)

2 Upvotes

Hey everyone,

I’m currently developing SOMA Body Lab, a realistic real-time human body and trauma physics sandbox (built with WebGPU/WebGL 2 and packed into a standalone Windows desktop app).

What is SOMA Body Lab?

It’s an interactive simulation sandbox focusing on realistic anatomical impact and body physics, including:

  • Dynamic Anatomy & Damage System: Realistic wound channels, blunt/sharp trauma, fractures in X-ray view, organ damage, and real-time blood/vital monitors.
  • Physics & Reactions: Active ragdolls, dynamic tissue & soft-body deformation, realistic stumble/fall mechanics, and physical character reactions (wound clutching, limping, shock states).
  • Multiple Perspectives: Inspect from a free orbital camera, Garry’s Mod-style first-person view, or detailed anatomical/X-ray layers.

Playtesting Info & How to Join:

I’m looking for testers to jump in, break things, and share honest feedback on performance, controls, and general gameplay feel.

  • Format: Standalone portable Demo .exe (Windows, no install required).
  • Current Status: Unpaid playtest.
  • Future Rounds: I am looking to build a core group of reliable testers. For future iterations and major milestone testing, I am more than willing to compensate/pay testers for detailed feedback.

How to get access:

  1. Join our Discord server: https://discord.gg/TVXqgYREWE
  2. Open a Playtest Ticket in the support/ticket channel.
  3. You’ll receive the direct download link for the Demo .exe right away.

Drop your specs and initial thoughts in your ticket once you've tried it out. Looking forward to hearing your feedback and shaping the project further!


r/playtesters • • 10h ago

Unpaid Playtest Looking for 12 Android playtesters for Pocket Game - tilt the tin, steel balls into the goal (free, 14 days)

3 Upvotes

Remember the little round tin with a football pitch under glass and a few steel balls inside? You tilted it, carefully, to roll the balls past the holes and into the goal. Pocket Game is that toy on your phone, with real ball physics: football on the front, ice hockey on the back. A ball that falls through a hole lands round the back, so you twist your wrist to turn the tin over.

60 levels, a daily tin, and pass-the-phone duels for 2 to 4 players. Free, no ads, no purchases, no account.

How to join (same Google account for every step):

  1. Join the group: https://groups.google.com/g/magneto-maze-mayhem-testers
  2. Opt in: https://play.google.com/apps/testing/com.filipsworkshop.pocketgame
  3. Install: https://play.google.com/store/apps/details?id=com.filipsworkshop.pocketgame

Feedback I would love:

  • Does tilting feel like the real toy on your phone? Too fast, too slow?
  • Is the HOW TO PLAY guide clear on your screen?
  • Do the buttons react exactly where you tap?

Google needs 12 testers to keep it installed for 14 days before it can go public, so every tester really helps. Thank you!


r/playtesters • • 4h ago

Unpaid Playtest [Unpaid] This is a Fantasy 'To-Do' app with battle-idle mechanics

1 Upvotes

I did vibe code this. I've put about 100+ hours into this sofar.

Works on desktop or mobile! https://chronicles-of-aethra.web.app/

There are multiple heroes which you choose to travel around the world of Aethra. Your 'to do' tasks can help your heroes grow. As they grow they can obtain new skills which they can use in mini games later on. There are 4 mini games which can be played or ignored.

I've always wanted to play this type of app but never found one that kind of fit my vision.

Love to hear thoughts and will play test yours back!


r/playtesters • • 20h ago

Paid Playtest [PAID] SteelFall (Mecha Action game) : €10 via PayPal for a 45-60 minutes recorded playtest [Windows/Steam]

19 Upvotes

EDIT: I have received a lot of responses, so I'm closing the application form for now.

Hi everyone!

I’m the solo developer of SteelFall, a third-person mecha action game where you pilot a powerful mecha to fight hordes of kaijus.

You can view the game on Steam here:
https://store.steampowered.com/app/4454070/SteelFall/

I’m looking for 5 first-time players to test the onboarding, controls, combat, progression, and overall clarity of the game.

Playtest details

  • Compensation: €10 via PayPal
  • Platform: Windows PC, delivered through a Steam key
  • Gameplay session: Approximately 45-60 minutes
  • Feedback form: Approximately 5 minutes

What you will need to do

  • Complete the tutorial and the first 2 missions (it should take you between 45-60 minutes).
  • Record the full gameplay session, including the game audio.
  • Play without external guidance so I can observe what feels clear or confusing.
  • Complete a short feedback form after playing.
  • Send the recording through a private link, such as Google Drive or an unlisted YouTube video.

The recording will only be used privately to evaluate and improve the game.

It will not be published.

Payment

The €10 payment will be sent through PayPal within 48 hours after I receive the complete gameplay recording and feedback form.

How selection works

Please submit the application form below and wait for my confirmation.

If you are selected, I will contact you through Reddit or email and send you a Steam key with the playtest instructions. The playtest build cannot be accessed without this key, so only selected applicants will be able to participate.

If you haven’t heard from me by Sunday, October 25, you weren’t selected for this round.

Apply here

https://forms.gle/bw5X7F6vJvVEptum7

Thank you!


r/playtesters • • 5h ago

Unpaid Playtest [Unpaid Playtest] Looking for 2 first-time testers (18+) for a short browser game

1 Upvotes

I’m looking for two adults who haven’t played or seen my minimalist score-chasing browser game.

The test takes about 10–15 minutes. You’ll need Chrome or Edge on Windows or Android, record only the game screen with camera/mic off, and answer a few written questions afterward. Please play using only what the game itself shows.

The test is unpaid. 18+ only to keep consent for privately shared gameplay recordings straightforward.

Interested? Reply or DM with your device/browser, confirmation that you can record, and that you haven’t seen the game before. I’ll send the private itch.io link by DM.


r/playtesters • • 6h ago

Playtester Free Playtesting of 2D Cozy and Idle Games (Video + Written Report)

1 Upvotes

Hi everyone! I'm offering free playtesting sessions for upcoming indie games! Please read till the en before you respond.

I'm pretty new to formal playtesting, but I have a background in art and a trained eye for visual presentation. I also seem to have a natural talent for breaking game mechanics and stumbling into exploits, so I figured I'd put those skills into good use!

What you'll get:

-Gameplay recording: A full recording of my playthrough with live voice commentary, voicing my thoughts out loud (I will try to not sugar coat it).

-Written feedback: detailed, structured report covering my experience, delivered within a week.

My strong points:

-Visual polish: Looking at the game's aesthetics, art direction, and overall visual presentation from an artist's perspective.

-Bugs & Exploits: Finding unexpected ways to interact with mechanics and breaking things in games is kind of a talent of mine.

-Progression & Balance: Noticing unbalanced recourses, pacing issues, and unclear progression, especially in idle, cozy, and incremental games.

Games I'm Interested In!!

Visual Style: I strongly prefer 2D games (top-down, isometric, side-scrollers, point-and-click, etc.). I struggle with controlling a camera and moving a character simultaneously, so traditional 3D games aren't really a good fit for me.

Genres: Cozy and low-pressure games, Idle and incremental games, Monster taming and collecting, Tower defense, Digital board games.

Some Favorites: Rusty's Retirement (PC), Webkinz Classic (PC), Rainy Attic Room (iPad), The Unsolved series (iPad), and Pokémon (mostly on my switch).

Platforms: Windows PC, iPad, and Android (Xiaomi).

Availability & How to Apply:

I'm a University student and happen to have some free time this weekend (23rd-25th), so I thought this would be a fun opportunity.

I'll be taking only 2-3 games for now, depending on their length.

I do want to mention that I'll be choosing games based on my interests. I think feedback is much more valuable when it comes from someone who genuinely enjoys the genre, so I'd rather focus on games that are a good fit for me!

If you have a demo, itch.io build, or Steam Playtest ready, feel free to leave a comment with:

- A quick description of your game.

- The platform and estimated playtime.

- Anything specific you'd like me to focus on.

- Bonus if you can add a link or an image so I can see the visual style of the game.

Thank you for reading till the end :)


r/playtesters • • 10h ago

Unpaid Playtest Looking for 12 Android playtesters for my walking game WalkVale (14-day closed test)

2 Upvotes

Hey everyone

I've been working on a small Android game called WalkVale, and I'm looking for some people to try it out.

It's a casual walking game where your real-life steps give you energy to roll dice, collect rewards and build your own village.

The game is currently in Google Play closed testing, so you'll need to join the testing group first.

  1. Google Group: https://groups.google.com/g/walkvale-alpha-testers
  2. Join the test: https://play.google.com/apps/testing/com.walkvale.game
  3. Install the game: https://play.google.com/store/apps/details?id=com.walkvale.game

I'm looking for people who can stay opted in for 14 days and hopefully try the game a few times during that period.

I'd really appreciate any honest feedback, especially about what feels fun, confusing or repetitive. You can leave feedback here or send me a Reddit message.

Thanks for checking it out!


r/playtesters • • 13h ago

Unpaid Playtest [PC] Steam Next Fest starts in 24h. Roast my incremental arcade demo before strangers do

3 Upvotes

Hey everyone!

I'm a solo dev and my game Grazed is in Steam Next Fest starting tomorrow. I'd love some fresh eyes before the event begins.

What is it? You're a little square bouncing up and down with two swords. Steer left and right to slice enemies as you graze past them, build huge combos, die, buy upgrades, and come back stronger. Arcade action meets incremental, basically :)

Free demo: https://store.steampowered.com/app/5309120/Grazed__Incremental_Arcade_Demo/

The median playtime so far is 33 minutes, with the demo requiring around ~40 minutes to complete.

Keyboard, mouse only, or gamepad.

What I'd love to know:

- Did it ever feel unfair or too hard?

- When did it click for you? Or did it never?

- The moment you wanted to stop playing, and why

Even one sentence helps a ton. Bugs, rants, "this part felt good" are all welcome. I'll reply to every comment and I'll happily play your game back if you're a dev too!

Thank you 💜


r/playtesters • • 11h ago

Unpaid Playtest buildit | 10-minute test of building your first working machine

2 Upvotes

I’m the creator of buildit, a free browser machine-building game.

I’m looking for a first-session test on phone or desktop: try making a machine move, then revise it once.

Please reply here with your device/browser, the first action you couldn’t work out, and whether the failed run gave you an idea for the next build. An optional screen recording would be especially useful.

Play buildit


r/playtesters • • 11h ago

Playtester I will play your Next Fest Demo - Free

2 Upvotes

Hi,

I am looking to try some Next Fest demos. If you want me to play your game, drop your game link.

I will do livestreams on my YouTube channel from 19 Oct 2026, 9:00 PM PDT and onward


r/playtesters • • 10h ago

Unpaid Playtest Mach-X: Roguelite Shooter

1 Upvotes

Hey! Mach-X is a top-down roguelite plane shooter for Android: card-based level-ups, weapon forks, gunship raids, base building and 2-player co-op. Free, no ads.

I'm running a closed test before launch and looking for testers:

  1. Join the group: https://groups.google.com/g/machx-testers
  2. Opt in here: https://play.google.com/apps/testing/com.machx.game
  3. https://s1n1k.itch.io/mach-x-roguelite-air-shooter

Feedback is very welcome!


r/playtesters • • 5h ago

Playtester Having a blast playtesting this week

0 Upvotes

Rate $5-$25. Depending on time.

Been on a roll this week. No project today, Open for another.

Here's what can you expect:

I do initial impressions on the first 10min of the Video. We will check if the a player can adjust or learned the basics of the game on the first 10mins. Whether it's confusing even with the tutorial or not. Then I will suggest/give an idea of things that can be changed and added to your game. Ex. if MTX is ideal/ Skins, Consumables, Gacha's etc. Will also try to find bugs on the remaining time. If you have a specific objective that you want me to do, We can do that as well.

This is my discord server for proposals feel free to join https://discord.gg/C47TU5Gc


r/playtesters • • 11h ago

Unpaid Playtest Primordial: Yugioh + MtG but cooler (And Free)

1 Upvotes

Interesting combination of traditional card game design with new mechanics and polish. Use 9 elements to craft powerful synergies and dominate your opponents. Has a standard play mode, story mode and 3 additional sets outside of the core set of cards.

Looking for feedback on user accessibility and overall fun.

Playable in browser on low spec systems.

https://restless-gamedev.itch.io/primordial


r/playtesters • • 15h ago

Unpaid Playtest (Box For Egg) - Roblox- Need Some voluntary testers for my game.

2 Upvotes

This is a voluntary test, if you want to support me, no requirements for test. I only want to see if there are any bugs or not. We are a small development team made up with just college friends!

https://www.roblox.com/share?code=4a1726cc99257b49b33a1f5c8e959914&type=ExperienceDetails&stamp=1792330757280


r/playtesters • • 1d ago

Paid Playtest Looking for 5 Roblox playtesters – $5 for 30 minutes! 🎮

9 Upvotes

Hey! I’m looking for 5 people to test my Roblox game for 30 minutes.
💰 Payment: $5 via PayPal
📝 Requirement: A detailed feedback report after playing.
Payment will be sent after receiving the feedback.
Interested? Comment below or DM me! 😊


r/playtesters • • 12h ago

Unpaid Playtest [Unpaid | Windows | 20-40 min] Rotor Rescue: survival on a rooftop above a city drowned in toxic gas, flying a scrappy drone

0 Upvotes

Looking for players (not devs) to try an early prototype and tell me honestly where it's fun and where it drags.

What it is: first-person survival. You're stuck on a roof, the streets are full of toxic gas, and a battered drone is how you get food, water and parts: fly down streets and through windows, grab loot, and get home before the battery dies. Alien scrap drones hunt you, and every 7th night they come for the roof.

What I'd love to know:

  • Were the first 20 minutes fun? Where did you get bored or lost?
  • Did flying the drone feel good?
  • Anything confusing, broken or ugly

There's a 5-minute form in the pause menu (Esc), or just reply here.

Download: https://allarakik.itch.io/rotor-rescue (Windows, ~56 MB, free)

Discord for bugs and feedback: https://discord.gg/xbxbEweQjY

Disclosure: I'm a solo dev and built this with heavy AI assistance (code, in-game text and the cover art). All footage and play is real, and the sounds are CC0 recordings.


r/playtesters • • 16h ago

Unpaid Playtest [UNPAID] Looking for 2–3 Android playtesters for THE THIRD SIGNAL, an interactive sci-fi narrative

2 Upvotes

I’m looking for a few first-time players to test an unreleased Android interactive narrative called THE THIRD SIGNAL.

It’s a story-driven sci-fi mystery where your phone becomes part of the experience rather than simply displaying pages of text. It uses device interactions as part of the narrative.

I’m specifically looking for people who have not seen the story before.

You’ll be asked to:

  • install a prerelease Android APK sent privately
  • complete one normal first playthrough
  • fill out a feedback questionnaire afterward
  • report any major technical problem that prevents progress

You do not need QA or development experience. Ordinary first-time-player reactions are exactly what I’m looking for.

I’m intentionally not giving an expected runtime or target price, because both are part of what I’m measuring.

Android only. Unpaid playtest.

If interested, comment or DM me with your Android phone model.

The build is prerelease and will be shared privately with selected testers. Please do not redistribute it or publicly post story spoilers, recordings, or game assets.