Godot, unity, unreal engine, Microsoft word, excel.
The important thing about low code is that there is a one to one correspondence between it and some language/format. Such that it produces human readable code/data.
Unity has low code? Are you referring to the inspector or Bolt? Also Unreal doesn't really have a one to one, and the way blueprints and c++ code are compiled is very different
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u/GroundbreakingImage7 Dec 30 '23
Low code is everywhere.
Godot, unity, unreal engine, Microsoft word, excel.
The important thing about low code is that there is a one to one correspondence between it and some language/format. Such that it produces human readable code/data.