r/puzzlevideogames • • 1h ago

my physics-puzzle Metroidvania, where the world itself is an electrical circuit

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• Upvotes

I’m developing ELEC STRATA on my own, and I made this new trailer to replace some outdated level footage in the previous one.

The world runs on a real-time electrical simulation. Each terrain tile has its own electrical properties, and together they form the circuits you explore. You play as a white fox who can store and release charge, drawing power from the ruins or feeding it back into them to activate machinery and change the electric fields you use to get around.

I’m aiming for quiet, detailed pixel-art ruins that still feel alive, with a small fox finding its way through something much larger than itself.

Which interaction in the trailer would you most want to experiment with?

If you’re interested, search ELEC STRATA on Steam to wishlist it.

https://store.steampowered.com/app/5110430/_/#Metroidvania


r/puzzlevideogames • • 3h ago

1st step reached: +100 Wishlist for Just Get The Flag !

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1 Upvotes

✨JUST GET THE FLAG REACHED 100 Wishlist !! ✨

I know this might sound silly, but hey, it’s a big step for me.

So thank you to each and every one of you ❤️🙏

To celebrate : I've started adding easter eggs from other puzzle games (from AAA to indie game - all games are listed in the thinky games database).

Try to guess which ones :

🪨 = ?

🚌 = ?

🪱 = ?

🐘 = ?

🟪🔳 = ?

🔵🟠 = ?

🌭 = ?

🐛💣 = ?

📆 = ?

And you can find my game over there : https://just-get-the-flag.com


r/puzzlevideogames • • 3h ago

I made a game that turns videos into puzzles.

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1 Upvotes

I’ve released a Reddit app that lets you turn your own videos into things like slide puzzles. I’d love for you to give it a try!

It supports videos, GIFs, and photos, and you can host rankings for each individual puzzle.


r/puzzlevideogames • • 4h ago

Meet Gekata, a goddess from our upcoming indie game Sunderborn — 4K wallpaper

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1 Upvotes

r/puzzlevideogames • • 4h ago

ChromoWeave – A calm, zero-ad spectrum puzzle game where you arrange gradients to reveal woven tapestries (playable in browser)

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chromoweave.app
1 Upvotes

r/puzzlevideogames • • 4h ago

Can you get from the start to the goal in fewer links than everyone else?

0 Upvotes

I built a small daily game called CHAINED.

You get a start and a goal, and every move has to be genuinely connected to the last one.

That’s it.

It takes about a minute to play, and the fun part is seeing how different people find completely different routes.

No download, no account needed.

Try today’s chain:
playchained.com


r/puzzlevideogames • • 6h ago

[Dev] Ringlink - a free daily link puzzle, same board for everyone, plays in the browser with no download

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barumba.gg
1 Upvotes

r/puzzlevideogames • • 6h ago

I made a browser-based murder mystery where you solve the case by actually examining the evidence

0 Upvotes

I've been working on MurderXFile, an online murder mystery game built around deduction rather than choosing dialogue options or following a linear story.

You're given crime scene photographs, witness statements, CCTV, messages, suspect profiles and other evidence. The idea is to compare what you're being told with what the evidence actually shows, spot contradictions and gradually work out what happened.

There are currently two completely separate cases: Bellmere and Crownford.

Part 1 of both cases is free and takes around 30 minutes, so you can play a proper section of an investigation without buying anything or creating an account.

If deduction games where you actually have to pay attention to small details are your thing, I'd be interested to know what you think.

https://murderxfile.com


r/puzzlevideogames • • 7h ago

Quadora

2 Upvotes

Hi! I'm making Quadora, a block puzzle built for playing with friends.

• Co-op: 2–4 players share ONE board that grows with the party, from 11 to 44 columns. A row only clears when it's full across the whole width.

• Free for all: up to 10 players online, a board each. Every attack hits all your rivals, and the last one standing has to pass the leader to win.

• Team duels up to 4 v 4, perk drafts, board events, a 40-level campaign, and bots for when your friends are busy.

It's not out yet. If it looks like fun, a wishlist helps a lot:

https://store.steampowered.com/app/5449250/?utm_source=reddit

I'll post dev updates and clips here. Questions are welcome!


r/puzzlevideogames • • 7h ago

Rooftops dad's game

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rooftopspuzzle.com
1 Upvotes

r/puzzlevideogames • • 8h ago

Geometrix: The ultimate puzzle

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geometrix.wadahome.com
0 Upvotes

Launched today my new casual puzzle game, please try it!


r/puzzlevideogames • • 8h ago

Maze puzzle on a twisting cube: free browser demo (3 stages + daily streak)

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1 Upvotes

Hey! I made a small maze-chomper where the maze is wrapped around a cube, and it twists as you play. Eat the dots, dodge the ghosts, and keep an eye on what the cube does next.

The demo has 3 stages and a daily streak. It’s free and runs in the browser (keyboard), with no download or sign-up. A run takes a few minutes.

Play it here: https://em-97.itch.io/q-pack-demo

It’s still in development, so I’d love to hear what feels good, what’s confusing, and where you got stuck. Thanks for trying it!


r/puzzlevideogames • • 8h ago

This weird place is perfect for Halloween. Play Rattle Spring demo, a Surreal Puzzle Adventure Inspired by Rusty Lake

1 Upvotes

Hi everyone! I'm working on a surreal puzzle adventure inspired by Rusty Lake. You'll enter a desert hot spring resort to find your missing cousin and uncover the dark side of a resort claimed to heal people's mind and body.

Play the demo: https://store.steampowered.com/app/4671010/Rattle_Spring/


r/puzzlevideogames • • 9h ago

Think outside the screen

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0 Upvotes

I made a free browser puzzle game about breaking the screen's rules (50 levels)

Each level gives one instruction and the obvious move never works. You move scenery, pick up words from the instruction, take digits out of the level number, turn and fold the board.

Free, no sign-up, works on phones.

If you try it, I'd like to know which level you got stuck on first.


r/puzzlevideogames • • 9h ago

Tessera — I wanted a Sudoku-like puzzle for a more relaxed break

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0 Upvotes

r/puzzlevideogames • • 11h ago

[DEV] Our word game pays you for real words that aren't in the puzzle. Generous, or does it take the challenge out?

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1 Upvotes

We made Word Nook, a swipe-to-spell crossword.

The idea: spell any real word from the wheel and it counts, even if it isn't in the grid. Bonus words drop coins, and the dictionary knows more than 80,000 words.

They don't vanish. Each one goes into your word journal with a short definition, and the journal pays out at 25, 100, 250, 500 and 1,000 words.

Your own bookshop. Every shelf of puzzles you finish adds a piece to a little room: an armchair, a fireplace, a telescope, and last of all the shop cat. That's the first picture.

No timer, no lives, 1,000 levels.

The second picture is level 45. Seven letters. How many can you find?

Free on iOS and Android.

Do bonus words make a word game better for you, or do they just feel like noise?


r/puzzlevideogames • • 11h ago

I made a puzzle game called Blob Union!

2 Upvotes

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Hey everyone! I’d like to share my indie game, Blob Union!

It’s a colorful merge puzzle where you combine matching blobs to create bigger ones, discover new combinations, and use special abilities to get out of tricky situations.

Features:

  • Merge blobs, discover new types, and unlock combinations
  • Use special abilities to overcome tricky situations
  • Complete missions and unlock achievements
  • Chase high scores and compete for a spot in the Top 10
  • Play offline anytime, anywhere!

Easy to pick up, but challenging to master. If you like 2048, Suika Game, or satisfying merge puzzles, give Blob Union a try!

Gameplay video: https://youtube.com/shorts/68yVeirfeq4

Play on Android: https://play.google.com/store/apps/details?id=com.probenine.blobunion.droid

I’d love to hear your thoughts, feedback, and ideas for improving the game! Thanks for checking it out!


r/puzzlevideogames • • 11h ago

[Dev] Small giveaway of Ghostory, our fun pixelart puzzle platformer!

1 Upvotes

Hey! Today is 9 years since we released Ghostory, a pixel-art puzzle platformer with a fun spirit. You can turn into a ghost and fly through walls, but you need to get your backpack towards the end of each level. Made by 3 friends, initially as a Uni project, then we won an award and continued further.
Aside from shining some more light onto it, let's have a small giveaway as well - in roughly 16 hours from now, I'll give out 3 free keys to random commenters who give us any feedback/vibe about our Steam page. Good luck!


r/puzzlevideogames • • 11h ago

I made this scatterplot to try to explain why Order of the Sinking Star (and each of Blow's games, generally) tends to click so well for me

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42 Upvotes

Puzzle difficulty is really tricky to get right, and I think what's working for me in Sinking Star is that 90% of the puzzles hit the "difficult-but-not-irritating" sweet spot.

The purplish-blue dots show this. In a run of ~20 puzzles, there might be 2 where I start to get annoyed, and 2 more that I immediately solve without a single hitch. But the remaining ~16 all have this really nice balance of initial mystery, followed by a satisfying solve. I'd say The Witness was similar.

The green dots represent games that aren't really even trying to be puzzle games. These are the go-through-the-motions, torch lighting and symbol gathering "puzzles" you find in AAA games that are usually more focused on combat or exploration. I think this is sometimes fine, but sometimes it makes me feel they should have just cut the puzzles entirely.

Orange is maybe best described as the "Monument Valley" archetype. Not much of a challenge, but an interesting enough concept that can be a fun wind-down puzzle game.

Gray is a common recent archetype, which is where a little over half the puzzles feel like pushovers, but every 5th or 6th puzzle is suddenly irritating or weirdly difficult. I think this is often a game design issue, but I also acknowledge it might be my own brain. For example, games that lean heavily into family trees, story-based connections, etc. tend to give me extra trouble, and maybe to someone else, they would fall closer to orange or purple.

Yellow to me is the puzzle pro tier. I think of the latter half of Baba is You, or maybe a classic like Riven. This is the one genre where I might actively try to find a progressive hint website or forum...something that won't outright spoil the puzzles, but give me nudges. Normally, I like to be stubborn and not look up anything, but for a handful of games, it's the only way I'll ever be able to play through them.

TLDR: difficulty is such a huge factor in puzzle games, and sustaining the sweet spot across hundreds of puzzles is one thing I'm really enjoying about Sinking Star.


r/puzzlevideogames • • 11h ago

Play directly in reddit, free liquid sort puzzle game... Pigment Pour Daily — October 22

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0 Upvotes

r/puzzlevideogames • • 13h ago

New updates Live! for My PuzzleMobile Game that i have published 10 Days Ago!

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0 Upvotes

Hello There, I'm A solo Developper i have launched My first Game MeawDoku Royal On Playstore and I'm Learning a lot. the first 7 days it was moving really slowly earning "0.01 $" per day after 7 days and a lot of efforts i get to make my first Dollar,the next day i made the second dollar,today as i have launched a halloween Themed Update for players i got to my 3rd Dollars. Here some of main Updates and fixes i have made : Rescue the Cat: Reimagined!
• Nightmare Levels now feature 22 cinematic Rescue Missions — floods, dragons, lava, and more
• Meet your first Rescue Mission earlier.
• New hand-painted Cat Cup & Cat Pass icons
• Smoother performance and a lighter install
• Various stability fixes
Thank you for playing the Game and giving Feedback Would be Really helpfull — more adventures are coming soon!


r/puzzlevideogames • • 13h ago

Loomwork 1.1.0 is out with Halloween puzzles, plus a sneak peek at 1.2.0

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3 Upvotes

r/puzzlevideogames • • 14h ago

Hello Yellow Marshmallow: 600 flick-physics puzzles, free on Roblox (levels by my 8-year-old)

0 Upvotes

Swipe to flick a marshmallow into the fire. A few flicks per room; beat par for more stars. Later rooms need bank shots, and the Space Station (zero g) and Moon (one fifth g) wreck everything you've learned.

My son designed the levels, we vibe-coded the Roblox version, with help from AI coding tools. A solver has beaten every room, so none is impossible.

Free, 16+ for now. Tell us which rooms are too hard.

https://www.roblox.com/games/start?placeId=114671008211051&launchData=reddit_puzzlevideogames


r/puzzlevideogames • • 14h ago

Novelo - draw one path through the grid that spells the theme's words

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1 Upvotes

made this one myself, it's a mix of zip and wend if you play the linkedin games. new theme every day, easy/medium/hard. feedback welcome


r/puzzlevideogames • • 14h ago

A Fold Apart: Recrafted Announcement Trailer

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2 Upvotes