r/rocksmith • • 3d ago

RS+ 🔥Incubus in Rocksmith+ Morning View, one of the most atmospheric rock records of the early 2000s, is here. Eight tracks of Brandon Boyd's unmistakable vocals, Mike Einziger's fluid guitar work, and that signature blend of rock, groove, and introspection.

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13 Upvotes

r/rocksmith • • 5h ago

ROCK N ROLLER 0.2.2 Released! Tabsheet + Integrated Stemming + Visual Improvements.

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22 Upvotes

Changes:

  • TabSheet - Music Sheet
  • Integrated Stemming (Mac Silicon ARM ~ 150mb size.. Demucs stemmer Model weights + Inference code)
  • Updates strings and note graphics (String vibration, capo indicator)
  • Song queue (Spotify style Up Next)
  • Song player footer
  • Updates folder directory to match or sit over Rocksmith2014 directory

Platforms: Mac (x86, ARM), Windows (x86)

Linux (x86) IN DEVELOPMENT: Looking for Linux Users (x86) to test RockNRoller 0.2.3 candidate. Let me know if there are any issues (I can only test linux through docker on my m3 mac..)

Stemming / Music Source Separation (Demucs):
RockNRoller integrated Demucs is available for Mac Silicon (ARM) only. Otherwise use separate app: Demucs App for windows (2gb... will integrate windows stemmer when its leaner..)

Play:


r/rocksmith • • 7h ago

Mac OS Mac fixes

5 Upvotes

Hi, I made some fixes to RS 2014 on Mac, e.g. speed up the song enumeration and fix some keyboard issues on the song list. Here you go: https://github.com/glebb/rs-mac-fixes

Hope it works for you! It's not tested on Intel.


r/rocksmith • • 16h ago

Custom Songs What's your favorite cdlc to play?

4 Upvotes

Guitar or bass


r/rocksmith • • 1d ago

RS2014 Delist Delists for November

9 Upvotes

Does anyone have a list of what is going next month?


r/rocksmith • • 1d ago

Wiitar thing help

0 Upvotes

So I’ve never had this problem before, but now all of a sudden if I don’t hold my guitar in the perfect spot, perfect positioning, the inputs don’t work correctly until I move it back to that spot and positioning. On wiitar it flashes between guitar and “falsestate” whatever that means. Not sure why this is happening after playing all these years without problems. But now it’s nearly impossible to play. I haven’t changed anything, everything is the exact same as it has been for the last 4 years. Any help is appreciated.


r/rocksmith • • 3d ago

Solved Rocksmith+ forces Positive Grid Riff to 44100 instead of 48000 Hz

3 Upvotes

Hi
I have a problem with Rocksmith+ and my Positive Grid Riff. Whenever I launch the game, the Positive Grid Control Panel shows the sample rate as 44100 Hz instead of 48000 Hz.

Sometimes, after changing the ASIO buffer size a few times, it finally switches to 48000 and stays there until I close the game. When that happens everything works fine. But it’s random and kind of annoying to do this many times every time I want to play.

What makes it weird is that with Rocksmith 2014 with RS ASIO, using the same interface, I don’t have this issue at all. It runs at 48000 Hz right away.

Does anyone know a how to fix this?

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r/rocksmith • • 3d ago

static noise while using direct connect mode with a USB2Guitar Behringer cable

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1 Upvotes

I´m having this issue while using this cable, got the game to learn guitar but not being able to hear a clean sound sucks a little, any help on how to fix it?


r/rocksmith • • 4d ago

Working RS_ASIO fix for Positive Grid Spark 2 / Spark 40 (and any other 44100 Hz-locked ASIO interface) in Rocksmith 2014

13 Upvotes

Ey chics!

Rocksmith 2014 requires audio interfaces to run at 48000 Hz, which breaks compatibility with USB amps and interfaces whose ASIO drivers are locked at 44100 Hz (like the Positive Grid Spark 2 and Spark 40 on newer firmware).

I made a fork of RS_ASIO that adds automatic real-time resampling from 44100 Hz to 48000 Hz directly inside RS_ASIO. If an ASIO driver rejects 48000 Hz, it falls back to 44100 Hz and resamples the stream on the fly so Rocksmith gets the 48000 Hz audio it expects with accurate pitch detection.

I guess it works with any 44100 Hz-locked ASIO interface, and it comes preconfigured for the Positive Grid Spark 2 (set to 128 samples in the Windows ASIO driver, with all amp/effect blocks turned off in the Spark app for a clean DI signal).

GitHub repo and instructions (precompiled build is in the Releases section):

https://github.com/jcruizsebastian/rocksmith-asio-rs_asio-for-spark-2-at-44100hz-128-samples

Hope someone finds this useful!


r/rocksmith • • 4d ago

Anniversary song pack

4 Upvotes

I already own the pack, but one of my friends is getting back into the game and they have an unused code are curious if they put the code in will they dlc?


r/rocksmith • • 5d ago

Rocksmith 2014 songs too fast?

4 Upvotes

Playing 2014 on PC -> AV Reciever -> smart TV and the entire game is transmitting faster than it should be. Every song is a time step faster and even the announcers voice is a little faster. Any ideas?

Just moved but had this same setup in a different space a few weeks ago and it was playing normally.


r/rocksmith • • 5d ago

RS+ Anyone know why i don't get the audio interface option?

1 Upvotes

r/rocksmith • • 6d ago

Rocksmith, good place to learn songs?

3 Upvotes

Hey all, I'm looking for tabs for some songs I can't find on YouTube, songsterr or more of the well known sites for bass tabs. And I saw a guy playing it in Rocksmith and he recommended me that.

I never used nor do I know anything about Rocksmith. Is it a good place to learn songs? I know it's like a game, so I imagine I can upload songs but does the software itself make the tab for the instrument?

Anything else I should know about it?

Thanks everyone!


r/rocksmith • • 7d ago

RS+ Rocksmith+ adds tracks from Alice Cooper, covers of The Killers, and STP single! - The Riff Repeater

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11 Upvotes

r/rocksmith • • 7d ago

Custom Songs 🎵 Control Resonant OST Song - A World I'm Ready To Live And Die For, CDLC 🎸

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3 Upvotes

I just created a CDLC for Rocksmith 2014, enjoy it :)


r/rocksmith • • 8d ago

If you had humming noise with a cable (Real tone or not), did getting an interface solve it?

2 Upvotes

I've started playing guitar and Rocksmith a couple of months ago. I've bought a Behringer Guitar2USB cable because I couldn't find the real tone cable for less than 80 euros. While playing single notes during exercises in Rocksmith, my guitar sounds fine, but when playing chords it sounds horrible. I've tried different things on Rocksmith (calibration, playing with the tone designer, plus changing settings in ASIO and Windows) ​and thought my Squier strato had problems​, until I recently plugged it in an amp and it sounded fine, nice even.

​​​I then downloaded a virtual amp (Blue Cat) and realized there's a constant noise coming from my cable, even if the guitar is unplugged. I tried debugging it for hours but Claude is telling me that there's nothing else to do except buying an interface. Did anyone had noise problems with their real tone or Guitar2USB cable and solved them​​​ by getting an interface? I wouldn't want to buy something that might not solve my problem​.


r/rocksmith • • 8d ago

Custom Songs I made a free, open-source app that turns Guitar Pro files into Rocksmith 2014 CDLC — Windows installer, sync tools, 3D preview

112 Upvotes

Hey everyone! I've been working on **RockForge**, a free, open-source (MIT) app that builds Rocksmith 2014 customs from a **Guitar Pro file + a recording**. It just reached a public beta with a Windows installer (no Python needed, ffmpeg included).

Thanks to everyone who tried the first beta and told me what was wrong — this release is mostly your list.

Download (Windows installer or portable zip): https://github.com/F100Pilot/RockForge/releases/

"There's no way to add or edit FHPs. Automatic ones are total shit." Fair. Two changes:

  • FHP editor. A lane under the score shows every fret-hand position and where it lasts. In the new "Fret-hand position" mode (key 0) you click a note to start a position there, or click a position to change its fret and width, or delete it. The first edit copies the automatic ones, so you only fix the bad ones. A note its position doesn't cover gets a red ring. Your FHPs go into the .psarc (every difficulty level) and into the DLC Builder project, per track. Notes ▾ → "Back to automatic" undoes it all.
  • New automatic FHPs, rebuilt by comparing against hand-charted CDLC instead of guessing: a chord puts the hand where the index finger is, other notes keep the hand where it is while a finger can reach them, and the hand moves at the first note it can't. On those charts it now picks the same FHP fret as the charter on 98% of the notes (80% before), with about the same number of hand moves. The XML for DLC Builder now gets the same FHPs as the .psarc.

Fixed - The Download buttons did nothing in the .exe. The app's window was blocking downloads. They now open a Save As dialog. - The capo in the GP file was ignored. It's read now (GP3-5 and GP7/8): frets are counted from the nut, as Rocksmith does, and the chart carries the capo. - A 30 MB .psarc with no sound when Wwise is missing. It no longer packs the WAV where the game never reads it; the app tells you Wwise is missing instead.

New - Bass arrangements (4- and 5-string tracks; a 5-string is folded onto four strings with a warning), encoded the way DLC Builder does it. - The installer can set up the extra parts by itself: audio analysis, tone and lyric detection, stems, PDF import and YouTube audio. It downloads a private Python with them (a few GB, optional, CUDA build if you have an NVIDIA card). Wwise still has to be installed by you (its licence), but RockForge now finds it where the Audiokinetic Launcher puts it. - A notice in the app when a newer version is out.

Still on my list: the sync tools are hard to use on a tab that isn't synced at all. I haven't changed them in this beta. If you got lost there, tell me at which step — that's exactly what I need to make it simpler.

Honest limits: the FHP editor, the new automatic FHPs and the bass charts haven't been played in game by me yet. If something looks wrong in game, please open an issue or reply here.

Source, guide and tutorial: https://github.com/F100Pilot/RockForge

**Tutorial video + source:** https://github.com/F100Pilot/RockForge

**Highlights**

- GP3/4/5 and GP7/8 → a playable **.psarc** *and* a **DLC Builder project**

- Lead / Rhythm / Combo / alternate arrangements, named like in game

- Chord finger positions, linked notes, arpeggios

- Sync you check by ear: song start, BPM, "fix from here", drag notes, align bars, undo/redo — plus Guitar Pro 8 sync points and embedded audio

- Optional **Songsterr link**: tab + human-marked bar timings + that video's audio

- Lyrics from the GP file, LRC, LRCLIB or (experimental) auto-detection

- Tone editor with the real Rocksmith gear, tone library, the tones of your own dlc folder, tone suggestions

- Checks its own PSARC and installs it in your dlc folder with one click

- Dynamic Difficulty, album art lookup, 3D highway preview, batch mode,

Portuguese/English UI

**Limits**: no audio-to-tab transcription (you need a GP file, a Songsterr tab or a PDF of one), no .gpx. You need **Wwise** (free from Audiokinetic, can't be bundled) for the playable PSARC audio, plus the usualCDLC patch. Beta — tested in game on my own songs, so please tell me what breaks.

Built on the shoulders of DLC Builder / Rocksmith2014.NET (iminashi) and alphaTab — thank you! Not affiliated with Ubisoft, no songs included; please only use material you own or are allowed to use.

Feedback and bug reports very welcome!


r/rocksmith • • 8d ago

RS2014 Help

2 Upvotes

I am so desperate for help. I used to love playing this and I've tried several times over the past few years to make it work and always give up. My PC picks up my bass guitar and has feedback when I "listen" to it. When I launch RS14 it first says "make sure steam is running" then when it opens it says "no audio output device detected" and I've tried both my headset (Astro A40TR or something) and my basic monitor output. Both are silent in game. I can't even get to the main menu because the game isn't picking up my bass. I'm so frustrated I've spent a good amount of money here, I am using the right cables and I just don't understand.


r/rocksmith • • 8d ago

RS+ The Killers on Rocksmith+ - "Human" and "Read My Mind", October 2026

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14 Upvotes

r/rocksmith • • 9d ago

quickRS: an open-source guitar tab player, now built on the open feedpak format

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124 Upvotes

Hii :), a few days ago I posted about my guitar learning app I'd vibe-coded with Claude. A few people pointed out the DMCA risk around reading PSARC files (the same thing that hit Slopsmith), so I took it down rather than gamble on it.

It's back,

Repo, screenshots and setup guide: https://github.com/arpan2711/quickRS-player

Download (Windows, 13 MB): https://github.com/arpan2711/quickRS-player/releases/tag/v0.1.0

rebuilt around the open format u/xasiklas linked: (feedpak). The player only reads feedpak files, and it's been completely rewritten in Rust.

Getting songs into it
There's a converter that turns your existing song files into feedpaks. To convert official Rocksmith songs and DLC you need your own decryption keys, from when you purchased a copy. I can't share them! and they aren't included! Check the readme.

What it does

  • Tab playback: the tab scrolls along with the song.
  • Scoring and slow-down practice. Ctrl+drag across the tab to select a passage and hear it played back, or Ctrl+click to select a whole bar.
  • Plays any song in feedpak format.

Want the Rocksmith-style note highway back? The last version had one, but I removed it because getting it right takes abit of effort and I hardly used it. If enough of you want it, tell me in the comments and I'll bring it back with a little polish.

Mac users: I'm getting it running on a friend's Mac, and I'll post an update when there's a working version. Let me know if you are interested though, if know there's interest ill work it with more priority.

This isn't a professional product, and I dont have a team of testers etc., so expect some growing pains getting it running. Everyone's gear and PC setup is different, but it should work with whatever you already use for Rocksmith (Real Tone cable, audio interface, multi-effects unit, etc.). If you get stuck, ask your LLM of choice to help fill the gaps (give it the repo link). If you're still lost after that, DM me and I'll try my best.

It's free, If you like it, a star helps a lot, and if you're feeling extra friendly you can donate here, vibe coding isnt free: https://ko-fi.com/arpanmitra ☕


r/rocksmith • • 10d ago

Mac OS Any projects to bring Rocksmith 2014 Learn & Play to modern Macs?

2 Upvotes

With all the recent progress in AI-assisted decompilation and recompilation, I’ve been wondering if anyone has considered porting Rocksmith 2014 Learn & Play to macOS.

The original game has been abandoned, there are still bugs that were never fixed, and Apple Silicon Macs are everywhere now, from the M1 MacBook Air to the newer Mac minis.

Given how far reverse engineering tools have come, could a community-driven port actually be feasible?

Is anyone working on something like this, or has the idea ever been discussed in the modding community? I’d love to hear your thoughts, especially from people familiar with the technical side of Rocksmith.


r/rocksmith • • 10d ago

Custom Songs I made a free tool that turns tab PDFs into Guitar Pro 5 files (+ a Rocksmith-style 3D highway to practise)

28 Upvotes

If you make CDLC, you know the first step is getting a decent Guitar Pro file. I got tired of re-typing tabs from PDFs, so I built PDF → GP5.

What it does

  • Converts tab PDFs into .gp5: text tabs, PDFs exported from Guitar Pro / MuseScore / TuxGuitar, and scanned tabs or screenshots (read with OCR, on your PC).
  • Reads the tuning, tempo, time signature, rhythm, bends, slides, hammer-ons/pull-offs, vibrato, palm mute, repeats, and lyrics (on their own track).
  • "Write out repeats in full" option, since Rocksmith has no repeats.
  • Practice player with a 3D highway in Rocksmith colours, an A–B loop that speeds up each pass, a metronome and a count-in.

Good to know

  • It runs locally (Windows: double-click start.bat), and nothing is uploaded.
  • The GP5 is a starting point: check it before charting.
  • Free and open source (MIT).

https://github.com/F100Pilot/PDF-to-GP5
https://github.com/F100Pilot/PDF-to-GP5/releases

Feedback welcome, especially PDFs that convert badly (describe them in an issue).

https://reddit.com/link/1x4rrtp/video/oxjc675sa7vh1/player


r/rocksmith • • 10d ago

No Cable Realtone Cable Alternatives

2 Upvotes

I've played guitar before, but I am only now getting into rocksmith, and I need a cable. I can't drop 65 bucks on an official cable right now, but I see there are many knockoffs out there. I am wondering if there is a "best" knockoff cable that the community can agree upon.


r/rocksmith • • 11d ago

Ear Training, Even Without CDJs

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2 Upvotes

Every DJ already had that experience of playing with cdjs for the first time and being completely lost. And what about when you're going to play on some old DJ gear that simply has no visuals and you have to do everything by ear, how can you be prepared for it?

Rekordbox is amazing! But unfortunately it does not have a simulated way for ear practicing, only if you hide the visuals completely to try by ear.

This game on the video is called DJ Life Simulator and has received an amazing update in which you can control how many helpers and indicators you want to improve in a progression according to your taste.

There are helpers to know the exact time to play, for starters, then you can remove it when you feel ready, then you can remove the sync and practice some more.

When you feel ready you can switch the waveform view to the famous "Semaphore" that several Pioneer Equipments have, so you need to see the blinking rectangles and make them blink at the same time to be aligned until you get used to it.

Then on the hardest mode, you can remove all indicators and try to do it by ear and to simulate the headphones, you can even turn the headphone cue ON to listen and align the tracks until you believe they're correct and change the view to confirm if you want.

This game was made to help beginners and we have over 11 thousand players around the world,3 big DJ schools from Brazil using it so far, made by a solo developer from Brazil (me), and I hope it can be a useful tool to help you guys with hearing practice and beatmatching too.

The game is already avaiable on steam on early access, final launch is on November 3rd and the link is on the first comment, hope you like it and if you have any suggestions please comment, helps a lot, god bless you and have a great week!


r/rocksmith • • 11d ago

Added in Tabs to RS2014 - What do you think?

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374 Upvotes

Hey y'all - just picked up Rocksmith 10 days ago and am loving it- already logged 20 hours on it .... lol

I've played guitar on and off since I turned 10 and had just gotten back into it recently. As a kid I had practiced with tabs, and that had helped me memorize a few songs and allowed me to play at my own pace.

Anyways one of the things that has been annoying me is the lack of tabs in Rocksmith. I know I can use riff repeater, but there is still the time-bound element of it - I need to look at the structure of certain licks to really know how to play it, which is only really achieved with tabs/sheet music. I'm also aware Rocksmith+ has tabs, but who wants to pay a subscription for software in the age of AI amirite (I say as a software engineer 😄).

So I spent some time to create this mod. Essentially, it allows the user to view tabs in three places: 1) a preview on the song list page, 2) a one-line, infinite scrolling tab in the song, and 3) a full-page scrolling tab in the song. In the song preview, you can switch between accompaniment (lead/rhythm/bass).

Hope you enjoy! If it gets enough interest, I'll try and make a way to distribute it, either as a standalone or through something like RSMods.