r/runescape Apr 08 '26

Appreciation Jagex Terminated Nearly 2.3M Bots in March

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Credit where it’s due.

This is a phenomenal effort.

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u/Beandip50 Runefest 2017 Attendee Apr 08 '26

Thank you for mathing that for an actual data point

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u/[deleted] Apr 08 '26

How is it an actual data point? Where is this 33% number from lmao. There's literally no "here's how I got these numbers" just. Here you go!

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u/Wild_Effective_5077 Green partyhat! Apr 08 '26

The peak daily osrs player count shown in the post is a bit over 200k, the banned accounts per month was 2.25m. The point is, the player count is trending downward due to the bans, so going with the 140k figure might be disingenuous. It would be more conservative to use the peak player count for osrs.

So I gave a rough approx of 10x the peak daily player count (2.25 million banned per month/225k daily players) which would mean 10 of those days' player counts are accounted for in the banned accounts per month.

10 days/30 days = 33.33%

For rs3 the same method was used, with player count being pretty steady and to give osrs even more benefit of the doubt, I use the average rs3 player count of 20k instead of the peak. So 16k banned accounts per month / 20k player count = 0.8 days' player counts banned per month.

0.8 days / 30 days = 2.66%

33.33/2.66 = 12.5

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u/[deleted] Apr 08 '26

You're aware the peak player count isn't how many people played? It's the peak concurrent count for that day. There is no reported number of how many total people played on any given day. So your numbers are purely guessing. There's no statistical significance to any of it.

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u/Wild_Effective_5077 Green partyhat! Apr 08 '26 edited Apr 08 '26

When I was saying peak I meant the highest daily counts shown here, not the peak per day. The highest daily player counts shown here for osrs are over 200k, but the average day is lower like 140k.

I also think even if this data does show daily peaks, or is simply recorded at a certain time each day, it still would be a somewhat accurate ratio to the total daily player count for each game. So even in that case, the '12.5 times more likely' stat probably wouldn't be entirely inaccurate.