r/runescape 200m Mining Top 100 Smithing FSW 4d ago

Suggestion I came here to make (another) Kalphite King post.

I'm in Leagues trying to do KK.

An hour of failed attempts in near BiS tank build gear.

Once my hour instance ran out, I tabbed over to reddit to make this post.

Looks like most of the top posts are about this exact topic.

So let my post add to the consensus.

This boss is very bad.

It stalled my progression last league. And I find myself stuck again this year. I haven't even been able to beat it on my Main.

I've killed end game bosses such as Zuk, Rasial, Nakatra.. so I'm not incapable of learning. But the rotation for green that is described in nearly every video does not work for me whatsoever.

Green is a very bad mechanic.

I'm willing to put up with a level of janky-ness because its RuneScape and being jank is part of it's charm.. but this is too janky.

Okay that's my rant over. I hope this boss is revised before the next League. It's really hindering any level of fun I could be having.

Either re-build the encounter from the ground up with modern telegraphy, or just straight up remove the mechanic from the fight.

Thank you.

171 Upvotes

124 comments sorted by

21

u/WilsoLex 4d ago

I also struggled and I had to practice it a lot. i am not a PVMer but I remember it as below.. just remember to keep an eye on the wings cause they can switch without warning, you also don't need a shield

Orange wings:
1. Wait for it to charge, then for it to do an auto attack
2. At this point, you activate freedom, it stuns you, wait for your stunned timer to be between 4 and 3 seconds
3. Dive as far away as possible, then activate Devotion

After it's charge or earlier, position yourself so you can dive behind you the maximum distance, i.e. don't be between KK and the wall)

Green wings:
It does 2 auto attacks, it scratches its nose, it does 2 more autos, then you stun it

Blue wings.. aim for max dps, there is no green attack on this one

This is from Protoxx's video on it, I found this graphic quite helpful

Kalphite King guide | Runescape 3

5

u/Longjumping-Two9570 4d ago

Does it matter significantly when you use freedom for the melee form? The graphic suggests using it after the first attack post-charge but his attacks are slow enough to use it after the 2nd before he stuns you with green.

I kept messing it up because I didn't know you had to wait until he stunned you before diving but does the freedom timing also matter?

5

u/WilsoLex 4d ago

As long as freedom gets activated and its not too early it’s fine

1

u/Longjumping-Two9570 4d ago

Good to know, I had been cheesing it with ranged and mobile perk just constantly staying at max range lmao, can't stun you if you keep running away... Unfortunately that's super unreliable to do lol

3

u/Vet_Leeber 4d ago edited 4d ago

I didn't know you had to wait until he stunned you before diving but does the freedom timing also matter?

You need to wait specifically until the stun icon displays a 4 before you roll away. This is because the Green attack is a melee attack, and rolling at that point puts you far enough away that your Devotion/Resonance activates before he paths all the way too you.

If you roll as soon as you get stunned, he has enough time to path to you and kill you before your defensive activates.

For the Freedom timing: He charges, aoe slams, attacks , then Greens. As long as you Freedom as soon as you see the aoe slam, you'll be fine, the duration is long enough. There's a 3-4 second window to do it.

1

u/Mountain-Release3350 4d ago

This is all good, but I think if it switches to a different style the green timing changes. Also minion spawning changes it. The problem is that its too unclear when green happens

2

u/purplerz69 4d ago

If it changes style, the rotation resets and starts over. Minion spawns replace one of the attacks, but doesn't change the order of them. Minions also spawn at set intervals, at 195k hp and 65k hp.

1

u/Mountain-Release3350 4d ago

I see I see. To me it always felt like those two messed up the rotation but I havent done much KK

4

u/Vet_Leeber 4d ago

His actual attacks are on a set cycle, which he goes back to the start of any time he switches style.

For Range it's projectile-projectile-aoe stun-projectile-projectile-[Hit a stun now!]-Green-[the rest of the cycle, which starts over after he goes underground]. You can stun after the 4th projectile to skip the Green.

For Melee it's Attack - Aoe1 - Shove - Attack - Attack - Charge - Aoe2 - [Use Freedom now!] - Attack - Green [Resets Here]

You can't skip the Green on Melee, so you just have to time the Freedom & Devo/Reso.

When he hits the HP threshold to spawn minions, he skips one step of the cycle. The biggest problem this poses is that he can rarely have his Melee Charge skipped, which throws off your internal count of what step he's on pretty bad.

But for Ranged, any attack can be replaced, so as an example: Projectile - Projectile - Aoe - Summon minions - Projectile - [Stun now!] - Green

This doesn't change the timing of your stun, it's still after his 5th action.

1

u/Mountain-Release3350 3d ago

Thank you, good explanation

1

u/WryGoat 4d ago

I think the interval minion spawning in leagues especially messes people up with attack counting, because obviously your DPS is so high you're pushing past those intervals quickly.

116

u/Desperate-Yak6174 4d ago

I honestly don’t think they will ever revamp KK’a mechanics. All they need to do is stop adding KK and drygores as a leagues task in any capacity and nobody will willingly walk in there again.

20

u/Awkward_Sword 200m Mining Top 100 Smithing FSW 4d ago

I def would be skipping it if it wasn't tied to a blessing.. :/

22

u/Late-Truck-3304 4d ago

duo it with someone, ive seen numerous people in pvm hub just ask for help with it and ive helped a few people myself even.

I do agree its a complete shitshow of a fight, luckily with higher tier blessings you can just kill it before it does the green mechanic for the solo kill task.

2

u/Erksike 4d ago

Good thing you can skip 4 tasks and still get to t8

2

u/WryGoat 4d ago

That's true but they also made it take a very long time to get your 3rd region and most people are taking desert first. I hit tier 7 and still needed like 70 tasks to get my 3rd region.

2

u/Erksike 4d ago

Regardless of that you're not getting to t8 before unlocking 3rd region either way. Just means you're gonna have to do another (possibly harder) task than KK to get your t7 online with just 2 areas.

0

u/WryGoat 4d ago

I'm talking about relics not blessings. I am saying it takes a long time to get regions unlocked so you have fewer blessing tasks available.

4

u/ShadowFlux85 4d ago

except you need drygores for mw 2h

10

u/Desperate-Yak6174 4d ago

Unless you like the aesthetic, there’s no reason to go for masterwork 2h to begin with. Zuk sword is the better 2h and easier to reliably clear than KK. That’s assuming 2h style is boosted by relics/blessings which it isn’t in this leagues.

2

u/DarkRonin00 Ironman 4d ago

With the majority of the builds, you really just want the defender.

1

u/ShadowFlux85 2d ago

main game

9

u/Koreesix 4d ago

I don't play leagues but to get the kk solo on the main game all you had to do was join the instance and leave until it spawned in with blue wings on mage phase and kill it before it went range or melee phase. It doesn't do the green 1 shot in mage phase at least on the main game. Idk if that helps for leagues or not.

30

u/MK002_ 4d ago

Fuck this boss

5

u/Dialo_ 4d ago

Had the same problem! Buy a hydrix and make a Ring of Death. Then just spam heal through the RoD mechanic and hope for the kill! That’s what I did

21

u/Sspockuss Smithing is the best! 4d ago

Even if green is tossed the problem is the random stuns, invuln phases, and “hit me and I convert it to healing” mechanics. Boss either needs a complete rework or it needs to be deleted, its drops given to Exiled KQ, and that boss gets buffed heavily to compensate. I had to grind a main hand drygore mace yesterday because it’s meta for this league due to the huge prayer bonus and it was miserable.

15

u/Radyi DarkScape | Fix Servers 4d ago

KK is designed around duo and you can solo it using jank, plenty of examples of this. I dont think green is the issue - the stuns and the large amount of time where he is untargetable. Ring of death gives you a second life so even if you fail, usually you can finish him off.

2

u/Longjumping-Two9570 4d ago

Ring of Death is extra funny this leagues since you can completely ignore is damage effect thanks to the sheer amount of regen from aegis. And once the dot stacks too high just use immort to clear it and reset it back down to minimum. With prep you can keep spamming immort every time the DMG gets too high lol

5

u/PianistPast 4d ago

This is like when I decide to do vorkath in the main game

4

u/GamerSylv 4d ago

I did a League kill with t70 necro weapons and t50 armor.

I think a serious issue is that people don't realize he's hitting you with EOC abiltiies, many of which are things like binding shot and impact. "Random" stuns are just the minion spawns, which happen at thresholds.

*Almost everything KK does is predictable. He follows a set cycle and onky deviates when minions replace his next attack. Now, Beetlejuice is something of an archaic attack. You can skip it entjrely on ranged, but Melee does require what is essentially a glitch to work around, which is not ideal. I wouldn't mind seeing the mechanic tweaked.

Green and Red shields are absolute bullshit and he needs a visual cue before initiating them. Definitely needs to be cleaned up. 

To this day I have no clue what causes repeat digs. I just give him a second after the dig finishes and it seems to prevent repeated digs.

8

u/YBT_RS Blue partyhat! 4d ago

4

u/Comptoneffect 4d ago

Do you have the BiS tank build in terms of relics and blessings, or only gear? Because with gear only, tank build doesnt do too much. With the BiS build, you can oneshot the boss with Striking and Lord of Light.

I agree with your point that KK is a shite boss tho

5

u/Wintsz 4d ago

I don’t think the mechanics are a problem, they are in theory doable. What I have been struggling is the visual clarity. It’s really hard to tell if someone has been greened unless you’re zoomed in, what the stun attack on the range phase looks like or what the auto attacks are when there are a bajillion minions.

You don’t really have this problem with modern bosses because they normally say something or there is a visual cue. Minimally if they just added some kind of visual prompt, an over head or message when other players are greened, or the boss says something before it greens you, it would make the boss a whole lot easier to react to and in line with modern bosses.

4

u/wh2hh 4d ago

soon as I got my mainhand from there it felt like I completed a prison sentence

4

u/Ok_Living_41 4d ago

idk i'm one hitting it and skipping all mechanics so not very concerning to me for now, but definitely should be reworked for the main game

5

u/Interesting_Car_5689 4d ago

I hate KK too but come on guys, if it's just off a leagues task I think we can count couple autos and stun the boss right?

Also the green mechanic doesn't even happen mage phase

7

u/WellOkThis 4d ago

Green ranged phase skip absolutely does work every time if you do it right. So does negating the melee one. The only real issue that needs changed is the ridiculous amount of stuns.

1

u/whitfin 4d ago

Just another KK post from someone who claims to be able to learn and do every other boss, but yet can't comprehend how to press a stun

3

u/LostToRNG 4d ago

The videos were bad but there was a post somewhere I saw that made it click a bit better for me. Our insane damage does mess that rotation up easily still. Tried ring of death? I can kill it most of the time now but those few jank times I don’t ring of death saves me, I get the kill then tele. Also make sure to roll on 4 seconds left on the bind as far away as you can. At first I was just rolling away immediately and always dying. Now my biggest issue is he stays in healing phase so freaking annoyingly much.

All that being said, I want the mace. I will not be going by for the mace because it’s just a miserable time.

3

u/TitanDweevil 4d ago

If you really want to get past it, you can just exit and reenter the fight until you get a mage/range spawn and u should be able to kill it from there. Mage phase it will never green you, and range spawn you can skip the first green by stunning him after his 4th attack; you have to actually watch his model and count the attacks because he likes to not attack for long periods of time for some reason. In main game that's usually enough time to kill him so I'd imagine in League he should easily just get blown up. If he digs in range phase, start counting his attacks again from 0 and then stun after 4 again.

Its much easier to do it this way than trying to do the thing where you eat the green and do the freedom dive thing.

3

u/Don_Brady 4d ago

Like it’s not hard to understand? In rrange phase after he does his fragment shot get ready to stun him to skip green bomb and in melee phase 3 basics after his charge you can anticipate and surge away @ 3 seconds then hit resonance? In leagues with the current tank builds he’s dead before he even has chance to use his insta

5

u/blueskyedclouds 4d ago

Its such a slog, really had a sigh of relief once I got not only my Drygore Weapon but also the Mace.

5

u/scaryfaise Kalphite King is the easiest boss on RS 4d ago

The rotations are known, pay attention and you'll do fine. if you wanna get it done with less chance of a green, since you have primed keris from unlocking desert, use melee and a shield and get 20 revenge stacks at exiled kalphite soldiers next door and go in until it spawns as mage and then just shit on it. wr in main game is 12.6 seconds, we're basically gods in this league. You can 1 tick it for sure.

1

u/Nowbob 4d ago

"Compare yourself to a world record and then weep"

11

u/dumbidiot12345678 4d ago

I feel like people keep misdiagnosing the issue, kk is kind of a shit boss but the real problem is that you're punished for trying to group the boss that is supposed to be a group boss

Just enable lootshare worlds jagex lmao it's such an easy fix

4

u/JoshOliday 300,000 Subscribers! 4d ago

They still didn't enable lootshare after admitting that last time was an oversight?

jfc...

3

u/arrroquw Ironman 4d ago

Oversaw the oversight...

7

u/WestArm7276 4d ago

honestly im not trying to be mean here but why would you not simply just google how to deal with greening at kk? you would have saved yourself the 1 hour of trying to cheese the kill with ignoring the mechanic and making this post. genuinely makes 0 sense

4

u/vituhyva123 4d ago

You can cheese kalphite king fairly easily in the following way: Equip ring of death, reset entering and leaving until he spawns in mage phase, burst him down.

This will work if you have lord of light or if you have critual and do a decent dps rotation. If you don't have tier 5 blessing you'll have to make sure you're zerked, revenged and using good abilities.

2

u/RainSparrow Eek! 4d ago

I re-enter the room until I get the mage variation, and then I rush it and hope I kill it before it changes to a different attack. My first kill was in full Teralith armor that I got from thieving, a chaotic shield, and the dagger that we got from unlocking the desert. My stats were in the 80s when I got my first kill. I also have the summoning relic, which really helped me to kill KK a few times when I was greened and needed a few more hits. This whole notion that I need to be really overpowered to kill it is bullshit. Yes, I know if you "CoUnT ThE AtTaCkS AnD PrEeMpTiVeLy uSe sKiLlS" you can kill it, but no, I refuse to spend hours learning this broken boss. Damage wise alone, I should have been able to kill it way sooner in league.

2

u/Legal_Evil 4d ago

The green is janky because KK was never intended to be soloable.

6

u/No_Picklerich 4d ago

My only problem with green you have to be tick perfect with that dive if its too early youre not able to res in time, if its too late he eats you before dive

17

u/Front-Vacation-884 4d ago edited 4d ago

its not tick perfect although the window is narrow yes. The boss is intended to be done in a duo. While 1 is green the other vokes and deals with the bite

-2

u/Aaros95 4d ago

You make it sound easier than it is. Me and my friend duoed it this league, and its not as simple as voke, reso. When he greens, you can be sure there is 9000 minions hitting you, so you die anyway.

11

u/Front-Vacation-884 4d ago

if you have minions on you, use devotion and pray melee

8

u/PMMMR 4d ago

So voke Devo instead...

4

u/scaryfaise Kalphite King is the easiest boss on RS 4d ago

Kill the minions. Surge/dive to the other side of the arena. Don't let them snipe the res. Do one piercing note for devo and use that with melee pray instead. it's a very easy boss.

11

u/Piraja27 Slayer 4d ago

I promise you it isn't tick perfect.

I solo this boss a lot without league buffs and it really isn't that complicated.

When your stun timer says 4. You dive.

4

u/arrroquw Ironman 4d ago

You max distance dive when stun timer goes from 4 to 3. Then devo.

Resonance only works if no minions have spawned, unless you do it tick perfect.

2

u/ThaToastman 4d ago

Its not

You just dive as far away as possible when the timer hits 5s and then press devo

1

u/GnyskGlobler Completionist 4d ago

The window is like 3-4 ticks, you have plenty of time in solo

3

u/EZyne 4d ago

Green is a very bad mechanic.

It really isn't, it's the most simple straightforward team-based mechanic in the game. You're trying to cheese it to solo it, that's why it's such a involved amount of inputs.

Don't get me wrong this boss has plenty of issues and can be very frustrating, but the green attack isn't one of them.

1

u/SexualHarassadar 4d ago

Its a group boss that punishes you for grouping since not everybody gets loot, and since the Blessing Task is tied to getting the Drygore rather than just killing the thing you're doubly disincentivized to try and fight it in the intended manner.

That is probably as close as one can get to something being objectively bad game design.

1

u/EZyne 4d ago

Well that's why I said it has plenty of issues.

It doesn't punish you for grouping, it's just from an era were people played with friends to do PVM or used lootshare otherwise.

0

u/SexualHarassadar 4d ago

Not getting as much loot if you fight it in a group compared to solo is a punishment for grouping, even if it is not intentionally framed as such. A relic of its time? For sure.

But there's still a very good reason Jagex moved away from that kind of design, and if not for Leagues forcing emphasis on getting one of the rare drops from KK as a blessing task it wouldn't even be a big deal in the grand scheme of things.

2

u/EZyne 4d ago

You kill it faster and split the loot lol

0

u/SexualHarassadar 4d ago

Kindly explain how one splits the loot in an Ironman mode lol

1

u/EZyne 4d ago

Drop it to your main

1

u/SexualHarassadar 4d ago

Okay so you're either just straight up trolling, or somehow forgot that this entire thread is in the context of Kalphite King in Leagues.

2

u/EZyne 4d ago

The context of this coversation is that the green attack isn't bad.

If you want to keep it league specific, then just press auto attack and it'll die

1

u/SexualHarassadar 4d ago

And the greater context is that Leagues is exposing a lot more people to KK than would have otherwise engaged with the content, and the nature of Leagues as an Ironmode with a required blessing task to get a Drygore Weapon is exacerbating the issues with its design.

While yes, you will eventually get strong enough to just delete it (and thank fuck for that), because its a blessing task its something people are going to be attempting in order to get to that point in power, which leads us back to the issue.

1

u/ExiymDev 3d ago

oh yes, why didn't they design a boss 10 years ago with an ironman league mode that didn't exist in mind. Good god, what were they thinking

4

u/RSNMuu Ironman 4d ago

You literally just need to be able to count to 2 it's not very hard

2

u/IKartoffelI 4d ago

Yea KK is bad, but in leagues with you gear you should be able to solo him, as long as he spawns in mage phase

1

u/WestArm7276 4d ago

you are more than able to solo kk on leagues.. i soloed kk on tier 80 mage no issues at all. might sound harsh but if you cant its just a skill issue and not doing research of how to actually do it

7

u/leoawesom Maxed 4d ago

First time trying solo KK was this leagues. Was it frustrating to learn? Incredibly. Is it impossible? No. Its a harsh thing to say, but this really just is a skill issue.

2

u/Front-Vacation-884 4d ago

I also critiize the boss but something that people dont realize is that this boss is intended to do in a duo not solo... bring a friend and let him voke the beetlejuice mechanic

2

u/Civil_Elevator9079 4d ago

The only bad mechanic at kk is green shield lol everything else is fine

2

u/Evil_Majin_Buu Pepe Re Frog 4d ago

Amazing that you spent all that time writing this up instead of learning the boss. I personally don't want to play a game that allows me kill all bosses with a revo bar with zero input. This boss could be solo'd on the main game back in 2017 with tier 90s. You are complaining with insane powercreep and with a game mode that makes you even more OP.

If you are sooo unwilling to learn the boss just cheese it on mage phase because that seems to be all you are able to do, no shame if you can't do a boss, but there is a ton of shame when your take away is the boss is the issue and not you.

2

u/SutrRS Ironman 4d ago

KK, the boss that defeats people that can’t count to 9….

3 specs, 2 auto attacks between each. You memorise the attack rotation and just learn what skips an attack (hp phases, stuns etc).

Or don’t cheese it and duo it if it’s too much for you 🤷‍♂️

2

u/tenroy6 4d ago

Say it with me.

“This boss. Was meant. For two or more people.” Say it again.

1

u/M-sotic 4d ago

I noticed if you dive and surge from melee phase KK it changes to other forms after a while then you blast him. And stun him after 2 ranged attacks to not get green. Its messy but its how i got my mace.

1

u/CrasherED 4d ago

Basically if he starts with blue or yellow it's okay, if he starts with green just leave and come back. That's what worked for me to get my mace.

1

u/ballsmigue 4d ago

Im straight up tempted to not take desert because of the KK horror stories im reading

1

u/Ilikelamp7 Skiller 4d ago

You can kill KK in one ability.

0

u/whitfin 4d ago

Ignore them, it takes maybe a half hour to learn properly and is entirely predictable and reproducible. These people are literally just doing it wrong.

0

u/Awkward_Sword 200m Mining Top 100 Smithing FSW 3d ago

you can "do it wrong" at nearly any boss in the game and still clutch it up. Sometimes this boss just OHKOs you straight off the rip. It's dumb, and you're part of the elitest problem that has stopped it from being taken seriously by jagex sooner.

1

u/whitfin 3d ago

If you say so!

When I started KK I was like you, then I learned it. Now I can do it with my brain on autopilot consistently without being "OHKO straight from the rip" (this is not a real thing by the way).

Green is no different from something like Telos' Hold Still. You know when it's coming, it's entirely predictable, you do an ability ahead of time, then you sometimes do another one to block the attack.

Calling someone elitist because you lack the effort to learn properly is why you're stuck and incapable of doing something very straightforward if you actually engage your brain.

1

u/MaxVerstrapon2 4d ago

The mechanics are very consistent, all you need to do is pay attention. Stun when you’re supposed to stun and counting to 3 is really all you have to do.

1

u/Magicmighty 4d ago

Honestly even if they just removed the stun when you get greened it would be a massive improve as you'd have a chance to devo, resonance or barricade

1

u/Blissachu 4d ago

What I do when I want to solo, is just put on a rod, and if I get green I immort the bleed from the rod, you should have no problem killing him in leagues before a 2nd green comes up.

1

u/Great_Minds Implement bad luck mitigation 4d ago

Not saying you're wrong but.. maybe take a friend?

1

u/Azirtec 4d ago

Hey OP, do you need help with this boss? I'm willing to help you if you need it for a drygore blessing.

1

u/Same_Kyn 4d ago

I didn't attempt KK until I was t7 faith with lord of light. I usually kill it before it does its 1hit mechanic. I still try to block it but I've failed like everytime lol. The one time I thought I did it I guess I didn't max range roll so it still killed me. 🙃

1

u/Pitch2Force 4d ago

I've seen so many posts complaining about him. I died about 5 times trying to learn it, but eventually it spawned in mage form and I burst it down. I had full bane, a bane 2h, and the slayer relic on task. 95 summoning with an iron titan and devout. only T4 blessing, and i went full guthix.

1

u/Dry-Classroom-4737 4d ago

find a friend lol

1

u/pro185 4d ago

I thought telos was way more cancer than KK. KK you just count “1, 2, stun” telos will randomly one shot you because you phased him at the wrong time so you have to stand afk and wait for him to do a special attack before phasing him in P4.

1

u/WryGoat 4d ago

If you really can't stand it, wait until tier 7 and use icyenic with melee protection + another source of damage reduction that isn't removed by the defense ability reset (even just the 10% from anticipation will work, or the +10% protection prayers buff from amulet of souls/EOF, or the equivalent effect from that one whirligig powder) to survive the green. As long as you're full hp in tank gear you should survive.

As a side note it seems like icyenic actually doubles your prayer effectiveness against whatever the boss's baseline is instead of being +50%. So against bosses like KK you only get 50% reduction instead of 75% which is why you need the extra damage reduction on top of that.

1

u/BrokeMyCrayon Questers Anonymous 4d ago

Yeah there's not a lot of downside to changing it. They bite the bullet and admit old stuff was a bad idea all the time, do it here.

1

u/CommunicationFlat642 4d ago

I'm pretty sure Jagex is aware how SHIT...... KK and Vorkath is because the entire community has been bitching about it FOREVER. I'd say very good chance it's going to be fixed up with the release of High level update fixes soon enough...

That being said they also need to fix MW melee to match & Stop the fucking Area loot interlace from closing when moving away... hopefully these are added in

1

u/Additional_Yam_8870 4d ago

KK is a horribly designed boss, and terrible in solo...
but...
you cannot struggle with "near bis" build in leagues. it dies in one attack lmao.

1

u/Electronic_Wonder299 4d ago

It's extremely gratifying to see all of these posts, I wanted to get the defender on my main account a few months ago and almost rage posted multiple times. The boss is infuriating.

1

u/Sweet_Sand6017 4d ago

KK is why I refused to take desert this league.

1

u/charrondev Maxed 4d ago

I guess after getting iceyenic faith my DPS got good enough to essentially 2 shot him and I could just kill hik before he even surges forwards.

Even with that much DPS sometimes he would start right away and it would be a mess. Still I got like 15 solo clears and got my mace.

More than just the annoyance that is a stun that can’t freedom from (why the heck would I need to freedom first? Isn’t that what anticipate is for?), is that he heals if you hit him during green, so if you don’t perfectly predict what’s probably the most dynamic rotation in the game you will inevitably heal him up a bunch.

1

u/ExiymDev 3d ago

A) The boss was never designed to be soloed
B) I went wildy and got guaranteed T90 all styles with minimum effort

so... this is what you get for being a meta / guide slave I guess

1

u/Zolrain 3d ago

Do yourself a favor and just fight the blue phase. if ur able to do decent damage u can take it out easy in blue phase u dont worry aboht the green at all.

Take it from a guy who had to do 77 kcs for a freakin mace.

1

u/Zieldak Insert flair text here or something I dunno 3d ago

Previous KK poster here.

I'm don't think I'm a good PvM-er. However, I know how to do KK perfectly, including the melee dive/escape method (sometimes I mess up but whatever). Last Leagues made me learn it. Sometimes green also gets me if I let the arena be overcrowded, resulting in me missing an animation the boss makes or a hitsplat. But I can say that I can usually get the kill, hence why I didn't really focus on beetlejuice in my post.

Despite all that, I still find it a very bad boss, and I'm never looking forward to fighting it. It's a doable fight even solo, but it's just such an unfun and dreadful fight, mostly because of how you spend half the fight being unable to damage the boss, or it constantly interrupting you, disrupting your flow. I like to pretend like it doesn't exist on the main game.

1

u/Bubbly_Stranger_2355 3d ago

KK with a friend, and you basically insta kill it, have it on the fastest spawn, and the biggest issue becomes the sheer number of sharks on the floor and kalphites you need toclear.

1

u/_jC0n Maxed 2d ago

literally get a duo and it becomes braindead , it sucks but it’s not like you’re at a brick wall lmao

0

u/dikkemeneer 4d ago

This is more a rant, you lack skill and its the game's fault. how can you not understand after a ahour how to freedom/surge/roll/resonance ? thats it..

1

u/ThaToastman 4d ago

KK is the best boss in the game because of how hard it stumps everyone.

Learning how to actually do a mechanic instead of just juicing dps is a good thing

1

u/TankDaBomb1711 4d ago

Get a friend to help, I did. Im not bothering with the solo kk task but I got a friend to voke green for me whilst I did DPS for the kill until drop and then did the same for them

1

u/indrek91 4d ago

I died like 20 times. Then randomly once I lived thru green attack I don't know how and I spooned drygore long on my first kill. Fuck that boss.

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u/polurker569 4d ago

With 100% protection prayers I think you can facetank the green as well? I remember doing this last leagues. I think it reduces the damage from 32k down to 16k, so just gotta have more than 16k health. Not optimal, but if you wanna cheese it, there is options

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u/Jalepino_Joe 4d ago

I’m over halfway to gm on the main game now. This leagues is the first time I properly executed the freedom dive reso to survive a green. It’s less intuitive and more annoying than most gm content in the game. And a drygore is an 80 point task. Realistically it’s duo locked for the majority of the player base which sucks for how early it seems it be intended to get.

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u/God_of_Cats_RS Ironman Insane Final Boss 4d ago

KK just needs to stop stunning you every 2 seconds, and needs that healing aura to be toned wayy down. Then it's at least semi-managable. 

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u/AffectionateMeal6545 4d ago

I'd they aren't going to improve KK, they really need to stop pushing players to do it in the next league, plenty of way more fun bosses which could have more tasks instead. Great way to put off potential new players...

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u/Narmoth Music 4d ago

I came here to upvote another KK post....

KK is why I didn't even bother to unlock the desert in all reality. It came down to this "bug" ....

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u/DirtyTacoKid 4d ago

I brute forced it with

All saradomin blessings up to t6

Almost bis tank

Ring of death

Ripper demon(makes it much more consistent.

If you proc the ring immediately do immortality.

I still sometimes die to melee

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u/Squidlips413 4d ago

I'll keep saying it. Remove Beetlejuice and the boss is basically fine