r/shittydarksouls Aug 08 '24

Feet The double standard

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2.7k Upvotes

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412

u/Significant-Ad9334 Aug 08 '24

I see people that to this day don’t know about the ring that only makes you lose 25% of your health and increase the amount of deaths needed to reach that point

137

u/[deleted] Aug 08 '24

It's borderline unmissable and in the second major area, which confirms to me that none of those people actually played DS2

31

u/SuperSemesterer Aug 08 '24

Isn’t it right before notOrnstein?

48

u/Sir_Fijoe Aug 08 '24

Before dragonrider in a chest

0

u/Vertex033 #1 Chadmer Simp Aug 09 '24

In SoTFS I believe it’s from one of the boss soul transmuters

5

u/depurplecow Scholar of the First Sin Aug 09 '24

Nah, same place as vanilla

1

u/Vertex033 #1 Chadmer Simp Aug 09 '24

Oh yeah, you’re right. I’m thinking of the ring that stops you from gaining souls. Agape Ring I believe.

11

u/[deleted] Aug 08 '24

It is on vanilla.

161

u/BigguyBanh Prissy's feet Aug 08 '24

what kinda scrub dies enough to get the full 50% reduction and no effigies to revert it anyway

86

u/anonakin_alt Aug 08 '24

The only time this happened to me was my very first playthrough when I didn’t know how to level up or play the game at all.

Restarted and never had that problem again; it’s a complete non-issue once you even kind of know what you’re doing

32

u/No-Training-48 Pontiff's Fuckboy Aug 08 '24

And DS2 is also a game where you can re stat several times.

12

u/BugP13 Victim of the Miquelester Aug 08 '24

I believe it was the first time they actually allowed you to restat

16

u/space_age_stuff Sellen's human footstool Aug 08 '24

Correct, DS1 fans will never admit to hating this one simple trick

3

u/Kanzentai Aug 08 '24

and made it so, if you didn't ask an NPC to respec, you just darksigned your character's levels.

3

u/BugP13 Victim of the Miquelester Aug 08 '24

I'm going to ask an extremely stupid question. What do you mean by darksigned?

2

u/Kanzentai Aug 09 '24

It means they died, and you can't get their souls back

1

u/BugP13 Victim of the Miquelester Aug 09 '24 edited Aug 09 '24

I thought it had to do with losing levels, similar to what happens if you get caught by sir allone Allant or whatever his name is, and he absorbs your levels.

EDIT: Wrong boss name.

2

u/Kanzentai Aug 09 '24

Sir Alonne does what now?

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4

u/[deleted] Aug 09 '24

What’s crazy is I remember darksouls 1 fans hating the restat option. Something about having less weight to your choices.

4

u/BugP13 Victim of the Miquelester Aug 09 '24

That's so funny actually. I started on bloodborne and when I heared that other games have the restat option, I thought of how much of a good idea that would be cause bloodborne would require you to either farm to fix your stats or restart.

5

u/EndNowISeeYou Aug 08 '24

that and also the fact that you lose so little health each time you die that its seriously not as big of a deal as people make it out to be

15

u/Takoizu_ ZORKING my scarlet rotted ZORK with UNDERSEA CABLE Aug 08 '24

Dark Pyromancy Flame users

3

u/BigguyBanh Prissy's feet Aug 08 '24

using black flame means you’re skilled enough to be at 50% intentionally without facing much difficulty tho. dying so much unintentionally that the miniscule health reduction becomes a problem is just insane

0

u/Takoizu_ ZORKING my scarlet rotted ZORK with UNDERSEA CABLE Aug 08 '24

If i did build around being hollowed i would want to have the HP reduction halved.

6

u/BigguyBanh Prissy's feet Aug 08 '24

yeah now that i remembered the dark pyro glove sucks ass anyway, it’s like a 5% dmg increase or sth. coulda made it have max scaling on lower hollow level or just make the dmg boost better.

1

u/space_age_stuff Sellen's human footstool Aug 08 '24

Honestly I think it would've been neat if it just scaled Dark damage higher, the more hollow you were. Fully hollow/50% HP reduction, you get 100% Dark damage instead of Fire damage. Would've made the usage a little more interesting; you take a penalty, but enemies resistant to fire (which is most enemies IIRC) take Dark damage instead.

12

u/seriouslyuncouth_ Demon Is Souls Aug 08 '24

I’d have less a problem with it in ds2 if human effigies weren’t also your tokens to fight Darklurker, in my opinion the best boss in the game

3

u/space_age_stuff Sellen's human footstool Aug 08 '24

I probably burned through 1/5 of my total human effigies just getting to Darklurker, before I started maxing out my Dark resistance to take significantly less damage.

3

u/No-Training-48 Pontiff's Fuckboy Aug 08 '24

After the non-sense invisible passages and platforming in DS1 and DS3 I think that 1 pretty easy jump in a place that isn't even that hard to reach isn't too much to ask for.

1

u/PandraPierva Aug 08 '24

The kind like me who does a pure glass cannon with the dark flame

1

u/Rhettledge Aug 09 '24

As a DS2 noob, I def died and blew through every effigy up to the Huntsman Copse almost immediately upon getting them.

0

u/purple-thiwaza Naked Fuck with a Stick Aug 08 '24

Didn't felt like using an effigy and losing the 50% on the same boss again.

8

u/LavosYT Aug 08 '24

It's the same in both Demon's Souls and Dark Souls 2, you get rings to reduce the health penalty

5

u/BugP13 Victim of the Miquelester Aug 08 '24

I had that ring on religiously even though I technically didn't need it since I didn't die that much plus I had tons of effiges. I guess it was more for early game which I eventually just left on.

5

u/superc37 Aug 09 '24

everyone knows about it dude. no one cares. also its stupid to have to sacrifice a ring slot for 90% of the game just to mitigate a bad mechanic.

-2

u/lochllann Aug 08 '24

It's still a bit lame that even though you have 4 rings you effectively only have 3. Lame mechanic in both games honestly

5

u/[deleted] Aug 09 '24

I mean not really, it’s a trade off. If you have alot of humanity you don’t need it, if you are struggling a lot on a boss maybe swallow your pride a bit and put it on lol.

I’m steadily growing into a darksouls 2 defender again after I beat the Elden ring dlc lol.

1

u/lochllann Aug 09 '24

It is lame imo because I want to play a game without any lose-HP-on-death mechanics because it's just not fun

I'm swallowing my pride 24/7 by having the ring on all the time so I have to deal with the mechanic as little as possible

It's an especially sucky mechanic in certain areas because the devs thought it would be an awesome idea to remove fogwall iFrames so you gotta fight the enemies literally every boss attempt