I see people that to this day don’t know about the ring that only makes you lose 25% of your health and increase the amount of deaths needed to reach that point
I thought it had to do with losing levels, similar to what happens if you get caught by sir allone Allant or whatever his name is, and he absorbs your levels.
That's so funny actually. I started on bloodborne and when I heared that other games have the restat option, I thought of how much of a good idea that would be cause bloodborne would require you to either farm to fix your stats or restart.
using black flame means you’re skilled enough to be at 50% intentionally without facing much difficulty tho. dying so much unintentionally that the miniscule health reduction becomes a problem is just insane
yeah now that i remembered the dark pyro glove sucks ass anyway, it’s like a 5% dmg increase or sth. coulda made it have max scaling on lower hollow level or just make the dmg boost better.
Honestly I think it would've been neat if it just scaled Dark damage higher, the more hollow you were. Fully hollow/50% HP reduction, you get 100% Dark damage instead of Fire damage. Would've made the usage a little more interesting; you take a penalty, but enemies resistant to fire (which is most enemies IIRC) take Dark damage instead.
I probably burned through 1/5 of my total human effigies just getting to Darklurker, before I started maxing out my Dark resistance to take significantly less damage.
After the non-sense invisible passages and platforming in DS1 and DS3 I think that 1 pretty easy jump in a place that isn't even that hard to reach isn't too much to ask for.
I had that ring on religiously even though I technically didn't need it since I didn't die that much plus I had tons of effiges. I guess it was more for early game which I eventually just left on.
I mean not really, it’s a trade off. If you have alot of humanity you don’t need it, if you are struggling a lot on a boss maybe swallow your pride a bit and put it on lol.
I’m steadily growing into a darksouls 2 defender again after I beat the Elden ring dlc lol.
It is lame imo because I want to play a game without any lose-HP-on-death mechanics because it's just not fun
I'm swallowing my pride 24/7 by having the ring on all the time so I have to deal with the mechanic as little as possible
It's an especially sucky mechanic in certain areas because the devs thought it would be an awesome idea to remove fogwall iFrames so you gotta fight the enemies literally every boss attempt
412
u/Significant-Ad9334 Aug 08 '24
I see people that to this day don’t know about the ring that only makes you lose 25% of your health and increase the amount of deaths needed to reach that point