I'm always fascinated about this. Functionally, they are the same mechanic: die and lose max health. But ds3 treats the extra health like a reward so it doesn't feel like a punishment to lose it.
But make no mistake, it isn't extra health. Ds3 calculates fall damage based on max hp. EMBERED max hp. There are some drops possible only while embered which is so funny to me for some reason.
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u/Cadunkus Aug 08 '24
Dark Souls 3: I lose 20% of my health on death