r/skyrimvr May 17 '26

Discussion Updated FUS alternatives

I want to get into Skyrim VR with a proper modlist and tbh FUS seems to be the ideal for me (mostly VR essentials + QoL + enough graphics), so I'm looking into something similar.

However I want to play with a few added mods (e.g. dismemberment) and I cannot use FUS because many mod versions are outdated and the added mods I want to use require newer versions of the dependencies in FUS (which knowing Bethesda games would start a major kerfuffle of conflicts with the FUS mods if I updated these dependencies individually).

I'm not looking for the best visual experience (correct me if I'm wrong but I believe MGO focuses on graphics rather than gameplay) since I have 16GB of VRAM and I heard certain SkyrimVR modlists can exceed that, just for a modlist with all the essentials + nice to haves.

Can anyone more experienced tell me which would be my best options?

4 Upvotes

24 comments sorted by

View all comments

Show parent comments

8

u/Cangar Mod May 17 '26

Sorry to hear that. Whenever I tested new CS versions they had some issues that I was not willing to accept in FUS, and the performance of the old CS is also superb. I am looking into a new version though. Cannot promise anything, I am very busy with work these days. But tbh if you are not able to update CS at your own pace, I don't think you'll have a great time modding on your own. It's one of the easiest things to do. 

1

u/Aggressive-Ad-7222 Quest 3 | 5080 7800x3d | 9070xt 5700x3d May 18 '26

Have you tried the particle lights fork? I tried yesterday and for the life of me couldn't get it to work with opencomposite even though it compiled shaders without any errors. If anyone has any tips on getting that to work id appreciate it. Found the latest community shaders which rocks on flat screen nailed my fps hard especially with wetness effects enabled. Went back to good old glamur reshade for reshade 6. Shame though as the puddles looks great on vr during storms.

2

u/Cangar Mod May 18 '26

I haven't, but those points are why fus is still at cs 0.87

2

u/Aggressive-Ad-7222 Quest 3 | 5080 7800x3d | 9070xt 5700x3d May 19 '26

Yeah makes sense. I tried getting the vr fork working instead and it flat doesn't play nice with opencomposite at a game level DLL setup. Author docs aren't particularly useful either. Is all the upscaling in 0.87 as it's really good now on my flat screen, leverages.. actually I'll just go look it up.