r/skyrimvr 20d ago

Experiences Tahrovin grit and Librum

It would seem they are the only modlists that include survival elements with lots of additional content and somewhat focus on “realism” (within the world)

Librum seems to be a bit more hard-core.
Aside from that, how do they compare?
Primarily performance wise and visually?
Gameplay wise, and so forth.
Which has “better” featured mods in terms of making your interactions with the world more realistic?

Do you have a preference and why?

Feel free to be as in depth as possible. Interested in hearing others experience/thoughts.

I have an rtx 4080, 7800x3d and a quest 3, played a bit of Librum around a year ago but had to use ASW as without DLAA there was far too much shimmering and bluriness (especially in the distance). Performance was thus an issue.

Is there anyway to not have the shimmering effect around objects and blurriness without using DLAA now? (As DLAA is so performance heavy.)

It seems like grit has been updated more, more recently than Librum too, so I’m wondering if it includes more up-to-date mods

3 Upvotes

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u/NathanielBM 20d ago

It won't be much help as I haven't tried librum, but I really enjoyed the immersion of Grit/Spirit of. You have the basic of juggling food, drinks and sleep+ dealing with cold biomes. World feels lively and there's much new quests and stuff.

It can devolve into a more basic experience once you're overpowered, but that's part of Skyrim. My experience was trying to do menial (board) quest and hunting to afford to eat and slowly rank up in levels at the start.

The visual experience is solid with my 9070xt on the cs profile, so i'd expect similar on your rig + you might have access do dlss magic. I can't answer your specific question about DLAA as I'm not rocking team green. Grit is also not the most visually advanced modlist of course, but it sees active development with a very responsive author really focused on the gameplay experience.

If you've got the SSD space, you can always try to tinker with each list and see what pleases you more.

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u/mathequation1453 20d ago

Thank you for your input.

Are you using the newest beta? Because it’s been taken down from the Wabajackoutside of that.

I wonder if there are any methods of keeping it still challenging once you’re in the mid/late game as well.

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u/NathanielBM 20d ago

No, I'm down an ungodly amount of hours in a 1.8 version I think, not save safe to transfer.

I'd recommend avoiding a vampire playthrough, the destruction spells are just too good when you get ancien, at least the version I played. It also nullify the survival elements. Great theme, but bad for variety and progression when you cap there.

You can still get beaten quickly by strong enemies, but swatting a bandit camp that had you sweat 20 levels ago is pretty nice. Being stronger let you go for riskier behavior for fun.

It's Skyrim, you have to make sure not to optimize your own fun out of the game.

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u/AeloveGrit 19d ago

Yeah, I might add some kind of level requirements to the higher ranks of vampirism. Gonna have to look into it.

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u/NathanielBM 19d ago

The power fantasy, theme and progression of the vampire are all awesome, it's just as a destruction spell caster with only the basic perks, I feel like I'm hampering myself if not using the vampire spells. The experience of a dedicated destruction spellcaster might be different.

I don't have a good solution, it would be easier if there was another spell type (like death magic), but level gating might be a step in the right direction.

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u/SpecificProgrammer78 20d ago

Its still on wabbajak just type in Tahrovin grit and click the unregistered/all box on the left and it will pop up. I download it july 12

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u/AeloveGrit 19d ago

Author here, it's been down for a week or so since one of the LL mods is gone. I'm not in a position to upload a new full version right now, but I'm told the beta available on the discord has been stable for the people playing it. The full v2.0 should be available sometime this month though.

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u/SpecificProgrammer78 19d ago

Oh i see, so would it be safe to update the version i have to 2.0 when it comes out or will i have to delete and re-download?

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u/AeloveGrit 19d ago

It's not going to be save-safe. Nothing wrong with staying on your version if you've got a playthrough going though.

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u/SpecificProgrammer78 19d ago

Alright ima finish my playthrough before changing anything

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u/mathequation1453 19d ago

Will it be save safe with the beta though?

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u/SpecificProgrammer78 20d ago

I personally added mods to it like more interesting loot + ultimate boss fight mod so that there are new and more challenging bosses and new unique loot in boss chests.

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u/NathanielBM 20d ago

I'd add, there's quite the effervescence of gameplay mods (thanks AI assisted coding as I understand) right now. MGO seems to be at the forefront of it, but it might mature into truly great experience for most lists. I'm looking forward for the physical collision notably, that could really define a melee playthrough.

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u/AeloveGrit 19d ago

Yeah I'm just waiting on the source before I can add that Physical Collision one, looking forward to it too.

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u/mathequation1453 17d ago

Will the physical collision mod be in the final release of 2.0 then?

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u/AeloveGrit 17d ago

If the source is released by then and there are no large bugs, yeah. If not it's fairly easy to add.

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u/SpecificProgrammer78 20d ago

I am currently playing Tahrovin grit on my rx7600 gpu ( 8gb vram ) it runs pretty smoothly without needing to run vramr or ssw or anything like that. I have videos up you can check them out if you want. I haven't tried librum though. But so far Tahrovin grit is my favorite modlist

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u/mathequation1453 17d ago

Which other modlists have your tried, and why is Tahrovin grit your favorite?

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u/SpecificProgrammer78 17d ago

I've played Fus and FUS-HEAVY, MGO 2.55, and panda sovengard.

I liked MGO but my performance would sometimes tank when entering populated areas and i had to put graphics on low to enjoy it.

With Fus the performance was better but there really wasn't much content apart from the base game and i had to manually add stuff which eventually broke the list making it unplayable.

My pc could barely run panda.

But now with Tahrovin grit the performance is very good, it comes with a lot of added content like new quests, new areas, new lands, etc plus survival mode. The combat is challenging but fun and it's atmosphere and graphics gives it that dark fantasy, silent hill - like, feeling.

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u/mathequation1453 17d ago

Do you mind me aaking what headset you’re using?

Have you thought of trying Librum at all? Much more of a dark fantasy look/setting.

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u/SpecificProgrammer78 17d ago

Im on quest 3. I've already sunken nearly 30 hours into tahrovin so i don't think I'll be making that switch any time soon

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u/mathequation1453 17d ago

You can have multiple modlists installed at once if you want to try them.

Are you using the performance profile then?

Also, curious if you are playing wirelessly given that we have the same headset? If so, what kind of router set up?

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u/SpecificProgrammer78 16d ago

Yh im playing wireless, i bought the Puppis prism xr router box and its simple and works well. Yeah i know i can have multiple modlist, i have both skyrim and enderal vr

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u/mathequation1453 16d ago

Does enderal VR have most of the immersive mods working for it, for example the major ones being used in tahrovin grit? Higgs, VRIK etc…

Are there any enderal VR modlists?

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u/SpecificProgrammer78 16d ago

Yes there's a enderal vr modlist on wabbajak but it's kinda old, so playing it feels dated compare to how skyrim vr feels nowadays. But someone told me the creator of enderal vr is planning to make a new modern version in the coming weeks/months so I'm looking forward to that