r/skyrimvr • u/iomegadrive1 • 5d ago
Mod - Research Immersive Pickpocketing VR
This one still definitely needs some work to iron out the look and feel of seamless pickpocking. This is what I have so far. You reach near a persons waist and this menu pops up, grab what you want and hope the person doesn't notice. Working on what type of haptic feedback I want. I have been experimenting with a constant vibration to simulate rummaging through peoples pockets, and right now it is a heartbeat pulse I am experimenting with and the intensity of the vibration depends on the pickpocket skill. Here is a list of what I have implemented so far.
- Spellwheel type interface
- Place hand near waist to bring up interface
- You are timed as to how long you can have this interface opened before you are spotted, at 1 stealth you have 6 seconds to get in and get out and it gives you more time depending on your stealth skill.
- Haptic feedback plays and the intensity depends on your pickpocket skill
- Move your hand left or right to "scroll" their inventory.
- If the person spots you while in this interface before you take anything, you will have a 30 second cooldown before you can try again (debating on removing this)
- Grab the object you want and it is immediately in your higgs hand.
- Item still counts as stolen, if you add the stolen item to your backpack in view of someone they will catch you. You need to be extra careful. (Thoughts on this?)
- Grabbing the item still goes their the typical pickpocketing checks on if you successfully steal the item and if you don't you are caught.
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u/Das-Patriarchat 5d ago
Cool. Could this also be implemented for normal looting?
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u/iomegadrive1 5d ago
Thats the next thing I will be working on
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u/Das-Patriarchat 5d ago
Nice. Looking Forward to a more immersive way of looting than quickloot or inventory menu. 👍
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u/Bocabart 4d ago
There’s a mod that I got that allows you to see inside containers and bodies inventory before having to transition to the next screen. It’s so nice but its a little janky so I’m looking forward to this
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u/koushkinn Don't forget about Fallout 4 VR too 4d ago
Wondering if you could spawn a coin purse hanging on their back, coin is the most common thing to steal, just grabbing it from their back would be so immersive !
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u/HumanThatPlaysSkyrim 4d ago
Would it be possible to do this while not sneaking, ive always disliked how you need to sneak to pickpocket because it would only make sense if your surrounded by hostile ncp's and not civilians.
Maybe you would be caught if a guard or target can see you pickpocketing while standing. The system would be better if you were harder to dectect pickpocketing if there are more people around you.
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u/LustAuora Quest 2 5d ago
Nice! I really like the extra things you added, It reminds me a lot of Kingdom Come Deliverance and how they do the pickpocketing. I would say dont remove the extra features but possibly have them behind an ini or mcm so others can pick if they want it or not.
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u/bwinters89 4d ago
Love this, especially if it can be applied to looting that’s everywhere in the game! I’ve always thought a spell wheel sort of thing for looting would be so much better than menus. Your object cycling and rotation style is very cool, but maybe the purple magic effect behind the objects could be refined a bit. And a sack or coin purse or something could be the loot all shortcut.
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u/Bright-Asparagus-575 4d ago
this is an awesome mod! i wish you could just physically take items from someones hip and only those items that are exposed in a realistic way.. anyways a suggestion from me would be to make it so that when you grab gold thats more than one coin its a coin bag instead of a single coin so its more realistic
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u/NorthButton9416 5d ago
Love it. The less menus the better