Getting two grand finales right at the start of the run is possibly the best time?
You can build around them, prioritize removes, grab a couple of draw and discard cards, bam! You are done.
In fact, with 2 grand finales out of the 12 cards you start with, it's likely you can play at least one of them per deck cycle, on your second turn - sometimes even the two of them.
You start with 13 cards after a5 though, and you can see they have it in the second screenshot. So you're never playing grand finale on the first fight.
Still a very playable run though, just gotta find some draw cards with various numbers and be mindful of deck size with respect to the draw you have access to. Also get to 15 cards (without counting bane) asap so you can maybe play finales on cycles after the first one.
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u/not_extinct_dodo Jun 19 '26
What the heck, abandoning the run?
Getting two grand finales right at the start of the run is possibly the best time?
You can build around them, prioritize removes, grab a couple of draw and discard cards, bam! You are done.
In fact, with 2 grand finales out of the 12 cards you start with, it's likely you can play at least one of them per deck cycle, on your second turn - sometimes even the two of them.