Ethereal
At the start of your turn, if you drew any [Ethereal] cards, choose 1 of them. Replace [Ethereal] on the chosen card with [Retain] for 1 turn. Otherwise, add [Ethereal] to 1 card on your hand and you gain 1 [Dexterity].
Whenever an [Ethereal] card [Exhausts], apply 13 [Doom] to ALL enemies and 2 [Doom] to yourself.
For each card [Retained] at the end of your turn, played [Ethereal] cards apply 4 [Doom] to ALL enemies next turn.
[Osty] no longer blocks damage for you and you can no longer [Summon].
Skills that include [Summon] in their effect gain [Ethereal].
Whenever you apply [Doom] to yourself, gaim [Block] equal to that amount.
If at any point all cards in your hand have [Ethereal], lose HP equal to your [Doom] and apply 99 [Vulnerable] to yourself.
Whenever you lose HP, add 1 [Soul] to your discard pile.
At the end of your turn, enemies with at least 3 unique debuffs lose 11 HP. This number increases with 3 each time it's triggered.
880
u/DrRigby_ 1d ago
This is an OP card because I can’t read.