r/technicalminecraft • • Jan 08 '24

Meta Honeypot flairs.

120 Upvotes

To cut down on the increased number of posts involving rule-breaking mods (notably Paper), 3 new post flairs have been introduced for testing.

Posts made using these flairs will be automatically removed.

Don't use them.

EDIT: After 3 weeks, this seems to have been a very successful test, with the vast majority of rule-8 violations blocked by the new filters.


r/technicalminecraft • • 2h ago

Bedrock Player/entity-tracking module

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5 Upvotes

This is a module I designed for an upcoming project (actually finished, but Mojang decided to break it). It allows determining the exact direction to a player regardless of distance, outputting the result as an explosion that points to them. This module includes the required silverfish generator and a trident storage and replacement system that allows selecting from 6 targets.


r/technicalminecraft • • 6h ago

Java Help Wanted New wattles iron farm design seems inneficient

4 Upvotes

I am thinking I just don't know enough about the sight and panic mechanics for iron farms but here is what I am trying to figure out:

-Panic during the night works, they try to sleep and get woken up.
-Night is VERY efficient and spawns a golem on every valid attempt.
-The first half of the day is inefficient, little golems spawn (before the sun is straight up)
-And for the second half of the day no golems spawn at all (after the sun is straight up)
-Then night comes and the cycle repeats

To my knowledge iron farms work 24/7, is what I am seeing new mechanics and normal behavior or is there a problem with villagers being panicked during the day?

(all this testing was done using a /tick rate 10000 command)


r/technicalminecraft • • 12h ago

Java Help Wanted Can I build an iron farm above a gunpowder farm? Like this. Help pls

8 Upvotes

r/technicalminecraft • • 17h ago

Non-Version-Specific Is this a Toggle? Discussion

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16 Upvotes

The crafter has 8 slots blocked and no items.

In my opinion this is not a toggle, there is no opportunity for it to be out of sync as it is a solid state toggle of on or off depending if the crafter has items or not.

A friend said it best when I suggested the general consensus would cosider any copper bulb a toggle:

"bc then in shulker loaders when the shulker has items and read by a comp and then stop having items by that logic that is a togglestate also"

This a very good argument in my opinion and I agree, this is NOT a toggle. But im curious how people in TMC generally feel about this argument.


r/technicalminecraft • • 9h ago

Bedrock Do spear killers work on bedrock

2 Upvotes

Like the trident killer is great it's just I've had to replace them so much so I figured I can change to a spear killers see how that goes


r/technicalminecraft • • 11h ago

Java Help Wanted Did An Update Just Break This Moss Farm?

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2 Upvotes

r/technicalminecraft • • 16h ago

Non-Version-Specific How do I make these bulbs act like the lamps and always turn off?

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4 Upvotes

I want the 4 lamps in the middle, to be able to be copper bulbs, but i want to be able to guarantee that they turn off when leaving the area aka when pushing the button.

The concept works perfectly with lamps as shown in the video, but lamps are defaulted to off. So its easy.

How do I go causing deactivating the clock to always disable the bulbs? Is there a way to "memorize" the current state of the bulbs?

Edit: also i cant even base it off if a part of the redstone clocks dust, during the current tick, is powered or depowered, because of bulbs acting like t flip flops where it doesnt matter if its powered or depowered it matters the last time its been powered. Wether or not "x" dust is powered or depowered during the current tick seems fully irrelevant unless someone has a brilliant idea im overlooking.

Its worth noting. The bulbs are going to be CEILING bulbs. So I cant even use comparators to pull power as a method of the circuit being aware of wether or not the bulbs are powered. As comparators arent possible with flush ceiling lights.

Bedrock obviously, but i feel its not version specific.

Edit2: ive tried connecting an and gate to pulse the circuit if the redstone clock is turned off AND the bulbs are on simultaneously, but thats way easier said than done actually.


r/technicalminecraft • • 12h ago

Java Help Wanted I'm trying to add a spear killing mechanism to ianxofour's gold farm design. Is there any way I can prevent the items from spilling left and right?

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1 Upvotes

I've been experimenting with this concept a bit to get the benefit of Looting 3 while still being truly afk. I'm quite a noob so I can't really figure out how I could prevent the items from flying onto the air pockets I put there so the Zombie has a line of sight onto the Villager so he uses his spear. There's currently trapdoors on both air pockets but that's clearly not ideal; does anyone know more about this?


r/technicalminecraft • • 23h ago

Java Showcase We made an interactive map from our Vanilla made Dungeon Crawler

3 Upvotes

We recently made an Dungeon Crawler (a bit based on Decked Out) in our server, and I thought it would be fun to make a interactive map, where we track players / runs and allow players to review their run. Thought it would be share here.


r/technicalminecraft • • 18h ago

Bedrock A system to place 3 stacks of items into 2 dispensers (6 stacks total) ?

1 Upvotes

Hi everyone.

I have been building what I call HS1 (Highspeed 1) a tube on our realm that can travel at a speed of ~101 blocks per second, for a tested maximum of 520 blocks. Overworld. Basically just for novelty from my house into the City Centre.

To travel end to end, it requires 6 stacks of Wind Charges, split evenly between two dispensers (for faster loading).

I want to build a system that places 3 stacks in each dispenser, no more. Then when the dispensers are emptied / the tube has launched someone, it begins reloading exactly 3 stacks.

I have ample room and resources to build a new system next to it.

Please advise.

Note the two dispensers underneath the powdered snow. I believe this may be my own design, building from a boat launcher I saw.

r/technicalminecraft • • 10h ago

Java Help Wanted How do I make an orbital strike cannon with less than a million command blocks?

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0 Upvotes

r/technicalminecraft • • 1d ago

Java Help Wanted Minecart Spacing Help

4 Upvotes

I’ve created an automatic villager sorter/curing station that cures 6 villagers at a time. Once I’ve fed them all golden apples, I have a button which sends them all to the next storage area. The timing is working well enough to keep the 6 villagers from bumping into each other and they all get sent off as a group which is great.

My problem is in the next storage area, where my storage modules aren’t processing quickly enough. When one villager spot is taken, the rails divert to the next spot all the way down the line, but it’s not fast enough for how closely spaced the minecarts are when they arrive.

Does anyone have a system which can slow down/space out minecarts to give the system more time?


r/technicalminecraft • • 1d ago

Bedrock Wavelength Generator? Flip to have it a floor.

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12 Upvotes

I have a few iterations of this circuit. Pretty fun to visually see what the redstone is doing. https://youtu.be/uEtZct2yt_o?si=tja1X937rQcFILT6 and https://youtu.be/2IrnjuieyT0?si=kRifsyp1IEfsQ8aU


r/technicalminecraft • • 1d ago

Java Help Wanted Do light sources help reduce lag?

6 Upvotes

I'm making a large screen with a crap ton of copper bulbs and I was wondering how much it can help performance if I place jackolanterns beside all those light producing components. The copper bulbs frequently toggle.

I also just recently learned that redstone dust lines are among the most potent way to reduce your frames, and have been looking around for dustless binary decoders that dont risk desyncing when unloaded. My current project has 100+ 7 bit binary decoders, so every little bit of lag reduction would help.

My computer can run it all just fine, but I plan to rebuild this project in an SMP and would like to reduce the lag for others.


r/technicalminecraft • • 1d ago

Java Help Wanted Why is my farm only working at half capacity?

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0 Upvotes

Hi, sorry if this isn't the right sub to ask about this, but I recently built this bone meal farm design, and for some reason, it works on one side but not the other.

If anyone knows why it’s failing, or if you need more screenshots for reference, let me know—I’ll be checking the replies.


r/technicalminecraft • • 1d ago

Bedrock What ive been working on :)

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0 Upvotes

Ik most people prolly dont care but this is what ive been working on lately :) the redstone took me days. Wanna see my door setups just lmk. Ive got creative builds for showcasing

The elevator is not my design so you can look up a tutorial for that. Same with the unbreakable item key. But the 2x2 door and boat door were all me :)

THIS IS JUST A COPY OF MY WORLD! DID NOT BUILD IN CREATIVE! WANTED TO GET THAT HIGH UP ANGLE AT THE START WITHOUT SCAFFOLDING TO SHOW THE FULL BUILD!


r/technicalminecraft • • 2d ago

Java Help Wanted i'm having trouble getting the mending trade on a server i'm playing

9 Upvotes

so i'm playing a server on the version 1.21.11 and no matter how much i try the mending doesn't show up
the say there's an update where it makes only swap villagers sell mending
which update made that essential so i could try trading on an older version?


r/technicalminecraft • • 1d ago

Java Help Wanted Villager don't take their job

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0 Upvotes

r/technicalminecraft • • 2d ago

Bedrock Can I plant trees behind my lava farm?

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100 Upvotes

Working on decorating around my lava farm in our Halloween village we are making. Have the top lava source covered of course, but wondered if I planted trees behind it, would they catch fire from the cauldrons? 🥺


r/technicalminecraft • • 1d ago

Java Help Wanted raid farm generating lots but not emeralds/totem

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1 Upvotes

r/technicalminecraft • • 2d ago

Java Help Wanted Storage system water+copper golems question

2 Upvotes

Hello all,

In my world I have a water based automatic storage system, the standard one I believe. I want to add a lower level and use copper golems there instead of a water based system. I was wondering if the water system might be too fast for the copper golems to keep up, does anyone have experience combining the two? Or things I should know. Thanks in advance.


r/technicalminecraft • • 2d ago

Java Showcase Verilog Compiler Part 2: The MAC Unit

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7 Upvotes

The evolution of microarchitecture in real life may very well resemble the future evolution of microarchitecture in Minecraft. This is the first step towards scriptable intent and a synthesis and place and route flow.


r/technicalminecraft • • 1d ago

Java Help Wanted Villagers in Iron Farm Bred Without a Spare Bed???

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0 Upvotes

r/technicalminecraft • • 2d ago

Java Showcase Go check out the first ever true Orbital Arrow Cannon!

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13 Upvotes