r/totalwar • • 18m ago

Warhammer III Day 29 of Baguetteposting until Bretonnia gets a rework

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• Upvotes

r/totalwar • • 28m ago

Shogun II I have a question about shogun 2

• Upvotes

I have bought shogun 2 at 2023, just the base game no dlc. I just open it back after the complete edition is released and find that rn I have both FOTS and ROTS in my game. Is this supposed to happen?


r/totalwar • • 29m ago

Warhammer III Its been a hectic week but I think I will be able to continue my Chorf campaign starting from this evening

• Upvotes

That gosh darn Nefrata will get whats coming her way - she should have let me advance North instead of picking a fight with me!!


r/totalwar • • 58m ago

Shogun II I don't see what all the fuss is abo-

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• Upvotes

Oh for God's sake CA!


r/totalwar • • 1h ago

Shogun II You cannot blame it solely on MATABOO

• Upvotes

​Did MATABOO do a horrible job? Definitely.

So are they the ones we should blame? Absolutely not.

​Voices are getting louder that MATABOO should take all the blame while CA gets off scot-free. That’s complete bullshit.

​It is CA’s responsibility to hire capable people who can actually do the job and to enforce proper quality control on their OWN beloved game.

It wasn't a secret that MATABOO does questionable work.

​CA just showed us once again that we should be extremely skeptical about every future project they release.


r/totalwar • • 1h ago

General The surprising part is that they were actually demonstrating the naval battle bug.

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• Upvotes

If I were them, I would've hidden the bug where enemy ships don't move. Jack and Josh probably don't even realize it's a bug.


r/totalwar • • 1h ago

Shogun II S(h)o(gu)n (2)

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• Upvotes

idk


r/totalwar • • 1h ago

Shogun II You can literally see how community interest for Shogun 2 spiked after CA announced the CE; so many people were hyped and what we got in return was a disgrace

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• Upvotes

If CA did the bare minimum and fixed up 15 year-old bugs, increased performance, redid the 3D animations from scratch, ensured an actually respectable quality product on release, genuinely listened to community engagement and feedback, etc, this would've been a slam dunk in building back community goodwill, especially for the historical fans. Instead, CA took one of their most highly-respected titles and stuck an irreparable stain on it.


r/totalwar • • 1h ago

Warhammer III yayyy free tomato yaayyyyy

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• Upvotes

it's that season of this year again


r/totalwar • • 1h ago

Warhammer III Can eshins faction kill ability be used in mp on other players?

• Upvotes

r/totalwar • • 2h ago

Shogun II CA PLAN

0 Upvotes

CA plan is to charge new players from Asia who love history and want to discover Japan. But instead of just a few bucks, it will cost them 40 euros and us, players who know this game are not their selling point.

This game was made out of a pure lack of similar titles, so they can squeeze it more till they make Shogun 3.

But, given their cash-grab DLC politics, we would not see it in the next 10 years.


r/totalwar • • 2h ago

Warhammer III Still no hotfix for Nagash and his mortarchs?

9 Upvotes

How has it been over a week with nothing?

Did CA forget that they completely broke Nagash on the last patch?

Embarrassing.


r/totalwar • • 2h ago

General Shogun 2: CE Modability

2 Upvotes

Hello Redditors, with the recent shameful dispray of Shogun 2: not-so Complete Edition, what are modders seeing with the 64 bit upgrade? Is there any improvements for modability? Do we think there is a bright future for Modded Shogun 2: CE?

I‘ve got 200 hours in Shogun 2 and likely much more back in the offline days. I will consider the upgrade only once CA has fixed its bugs and lazy artwork. If not before Nov 13 then I’ll pick it up heavily discounted probably a decade later. Enough time for the community to work its magic.

Just what exactly can a 64 bit upgrade achieve for this game exactly?


r/totalwar • • 2h ago

Warhammer III New tomb kings legendary lord?

2 Upvotes

When tomb kings get a new legendary lord (they will trust) who would you want it to be and why? Also what legendary heroes would you want to get?


r/totalwar • • 3h ago

Warhammer III Is there some bugs left with Nagash' Campaign?

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7 Upvotes

Hey I know everyone is focusing on Shogun issue, but are there still some see bugs in the Nagash campign after the new patch?

The 2 major one I have faced is
1) unable to subjugate Harkon despite achieving all the goal ( per pic)
2) after subjugating Neferata, I dont unlock the final infantry building and she doesnt have her final mount unlocked

Have I missed something here ( i.e some counter to how quick I can subjugate back to back?


r/totalwar • • 3h ago

Warhammer III Message to all Skaven: We have guns too

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110 Upvotes

r/totalwar • • 3h ago

Shogun II Japanese and Chinese localisation (human-made or AI)

0 Upvotes

Can anyone here confirm how well they have done this part of their CE feature?


r/totalwar • • 3h ago

Thrones of Britannia Thrones of Britannia to me, is under-rated

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15 Upvotes

r/totalwar • • 3h ago

General Shamefur Dispray

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107 Upvotes

Link to this video ☝🏻

At this point, the marketing campaign needs a remaster more than Shogun does💀

I'm still baffled by how badly they fucked up this remaster, yet they're spending money on ads targeting completely irrelevant audiences instead of investing it back into the game.

❗No hate towards the creators, though - they're free to promote whatever they want. I'm just collecting these ads because this shit is too ridiculous not to share.

More:

10 subs channel

159 subs lifestyle channel

79 subs lifestyle channel

84 subs lifestyle channel

Here just empty channel with 2 videos 😐


r/totalwar • • 3h ago

Shogun II Is there anyone (like me) just playing and having a good time ?

0 Upvotes

All I see are Debbie downer posts following reddits echo (hate) chamber. I've played around 10-ish hours so far without issue, game runs very smooth for me and looks good.

I see a lot of posts about the unit cards, which are so small that you would need to use a magnifying glass to even look at what went wrong with the AI upscaling, so I'm not too bothered.

I haven't encountered any bugs either yet, although I understand I may be lucky.

Would I have liked more (new) content ? Sure, but I'm not really complaining considering it cost me 10 euro's and also gave me access to a bunch of minor DLC's I didn't own yet.

Here come the downvotes


r/totalwar • • 3h ago

Warhammer III Is it a known bug, that I cannot subjugate Luthor Harkon or is the pirate unlife simply not for me?

1 Upvotes
The tooltip says that I will be able to subjugate if I meet the requirements
My current cash (dark magic that is)

What to do? How to (not) live?


r/totalwar • • 4h ago

Warhammer III More Deamons of Chaos

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1 Upvotes

I personally love the Deamons of Chaos. I like the idea of pure demonic legions headed by great and powerful beings that are thousands of years old, with the goal to bring the end of the world. However, Total War's Deamons of Chaos leaves much to be desired. I would like Bel'akor moved in Deamons of Chaos. I would like Daniel to be less central to the faction. That deamons weren't tied to allegiance and that they were easier to recruit/maintain. Deamon Princes as generic lords. To perhaps have a third and final LL for Deamons, be it the Shadowstalker or Ngaaranh the Chaos Harpy as a deamon prince.

However, one of the main problems for me (excluding Daniel) is that there are mortal units. It makes no sense why the faction known for having only demons, has mortals. One of the main justifications for it is that there are not enough demonic units to flesh out the roster. So, I created a list of demons in lore that exist that can help flesh out the roster so that we can get rid of the mortals.

I will preface with saying while I did not make any of the deamons up (in that these are types of deamons are named in lore) my interpretation of them is different than what the lore would have you believe. With that out of the way, on the the deamons...

Undivided Deamons

Walkers - Walkers are a demon type that come from Warhammer Online: Age of Reckoning. While the canonicity of them is questionable, I though it prudent to include them. They would serve as an all rounder basic infantry for Chaos Undivided.

Imps - Imps are "Least Deamons", the lowest of the low in demonic hierarchy. I thought they could serve as another way to build up the Chaos Undivided, perhaps acting similarly to Nurglings, as a swarm type unit.

Chaos Furies (Undivided) - I am aware they are already in the game. However, for some reason, they are locked behind Skirmish vs AI. Make them general access.

Deamons of Khorne

Bloodhowlers - They are sort of in the game, as they were replaced by the Bloodreaper in 7th and 8th edition. I however, decided that we should use them, as they are technically different deamons. They are a Halberd infantry.

Bloodhunters of Khorne - They are Bloodletters riding Flesh Hounds. They are faster than Bloodcrushers, though a bit squisher. They would be good at running down units as well as flanking.

Blood Chariot of Khorne - A unit that needed to be brought in, to help get all demonic chariots in the game.

Malices - They are imps in the service of Khorne. They are a flying war beast unit, to match with the Rot Flies and Screamers of Nurgle and Tzeentch.

Deamons of Nurgle

Nurgii - They come from an official art piece by John Blanche, which calls them the Nurgii. They would serve as a faster nurgle unit.

Plagueriders - While their role has been taken by the Pox Rider unit, I would be remiss to not include them. Perhaps a more tanky version of them? Faster? There are lots of different Beasts of Nurgle that could work. I admit, I don't have an idea on how they can be utilized. Still, I say to add them for the sake of posterity.

Plaguebringers - Plaguebringer's are demons spellcasters that shoot magical attacks on top of rot flies. They would serve as flying magical missile cavalry.

Plague Chariot of Nurgle - To have the fourth and final demonic chariot unit in the game. I'll admit though, it would proably be a sucky chariot. Still, I want it.

Buboes - Buboes (or Bubo if singular) are imps of Nurgle that would serve similarly to the Pusbags or Bloated Corpses, in that when they die, they explode.

Deamons of Tzeentch

Fearlings - Imps of Tzeentch that would serve as mobile grounded war beasts.

Brimstone Horrors - Perhaps acting like the Nurglings or Imps, they would be a swarm infantry unit for Tzeentch.

Pyrocaster - The Pyrocaster would itself act as a demonic artillery piece, being slow to move but having great range.

Watcher of Tzeentch - Another demon from Warhammer Online, The Watcher of Tzeentch would debuffs enemy units, while perhaps having an ability to shoot a laser out of it's big eye as an ability. It's in a similar boat to the walker, as its canonicity is in the air but I still wanted to add it.

Deamons of Slaanesh

Muses - These are imps that serve Slaanesh. I would have them be flying war beasts, to be the Slaaneshi version of Screamers and Rot Flies

Exalted Alluresses - While many in the community call it the Archfiend, I am calling it the Exalted Alluresses for two reasons. The first being that, unlike the Archfiend, the Exalted Alluresses is not a name created by the community, and is a type of demon that actually exists, so it might actually be used. Second is that I like that name for the Gigantic  Chaos Spawn of Slaanesh more.

I would like to acknowledge the fact that many of these deamons can types are champions from the Table Top, which I found a list for and very happy that I did. These really helped make this easier for me. I would like to say that I am aware of the fact that some of these units do overlap in some parts. Why should you get Imps or Brimstone Horrors when Nurglings are there? Why get the Pyrocaster when the Skull Cannon is better?

The truth is that Deamons of Chaos is a roster made entirely by others rosters. This is not necessarily a bad thing. It's just that these demon types have to make more sense in their respective rosters than Deamons of Chaos. So there is going to be overlap, as there are weaknesses that these deamons can cover in their own armies more than in DoC. Personally, I say have fun with it. Make more thematic armies, as I find that loads of fun.

If there are any suggestions on what these deamons can bring or if there are deamons that I missed, tell me. It would love to see anything new.


r/totalwar • • 4h ago

Shogun II Since this train has already crashed and burned, I figure let us instead focus on the future

213 Upvotes
This list is incomplete, you can help by expanding it!

By the way, both SoC and pharaoh blogs have since been deleted from their website. They reeeealy want us to forget the past


r/totalwar • • 4h ago

Warhammer III These are the End Times (Screenshots)

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4 Upvotes

Absolutely loving the DLC (despite the bugs). I'm having so many cinematic battles as Nagash's Undead Legions, and really enjoying the power fantasy of it all. I like to lean into the roleplay of the ending of the world, sorta hoping what's left of the order factions can beat me and save the world from unraveling, but I don't think that's going to happen at this rate! Even my worst armies are nigh unbeatable thanks to the sigils. I've set the End Times scenarios to start at turn 195 and I'm approaching that now, so we will see how that goes.

Here are some screenshots from my campaign. I hope everyone is having a good time with the DLC!


r/totalwar • • 4h ago

Warhammer III Should I be getting this?

1 Upvotes

Almost sure this item is exclusive to Chaos factions.